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Katiryn Stormsurge
Level 20 Lawful Good Half-Elf Female
(6 Fighter \ 12 Paladin \ 2 Monk)
Hit Points: 380
Spell Points: 136
BAB: 19\19\24\29\29
Fortitude: 24
Reflex: 17
Will: 15
Starting Feat/Enhancement
Abilities Base Stats Modified Stats
(32 Point) (Level 1) (Level 20)
Strength 16 26
Dexterity 15 17
Constitution 14 16
Intelligence 8 10
Wisdom 10 12
Charisma 14 18
Tomes Used
+2 Tome of Strength used at level 7
+2 Tome of Dexterity used at level 7
+2 Tome of Constitution used at level 7
+2 Tome of Intelligence used at level 7
+2 Tome of Wisdom used at level 7
+2 Tome of Charisma used at level 7
Level 1 (Monk)
Feat: (Half-Elf Dilettante) Half-Elf Dilettante: Sorcerer
Feat: (Selected) Least Dragonmark of Storm
Feat: (Monk Bonus) Two Weapon Fighting
Level 2 (Fighter)
Feat: (Fighter Bonus) Weapon Focus: Slashing Weapons
Level 3 (Paladin)
Feat: (Selected) Toughness
Level 4 (Fighter)
Ability Raise: STR
Feat: (Fighter Bonus) Whirling Steel Strike
Level 5 (Monk)
Feat: (Monk Bonus) Power Attack
Level 6 (Fighter)
Feat: (Selected) Lesser Dragonmark of Storm
Level 7 (Paladin)
Level 8 (Paladin)
Ability Raise: STR
Level 9 (Paladin)
Feat: (Selected) Improved Two Weapon Fighting
Level 10 (Paladin)
Level 11 (Paladin)
Level 12 (Paladin)
Ability Raise: STR
Feat: (Selected) Oversized Two Weapon Fighting
Level 13 (Paladin)
Level 14 (Fighter)
Level 15 (Paladin)
Feat: (Selected) Weapon Specialization: Slashing Weapons
Level 16 (Paladin)
Ability Raise: STR
Level 17 (Paladin)
Level 18 (Paladin)
Feat: (Selected) Greater Dragonmark of Storm
Level 19 (Fighter)
Level 20 (Fighter)
Ability Raise: STR
Feat: (Fighter Bonus) Improved Critical: Slashing Weapons
Enhancement: Fighter Attack Boost I
Enhancement: Fighter Attack Boost II
Enhancement: Fighter Haste Boost I
Enhancement: Fighter Haste Boost II
Enhancement: Unyielding Sovereignty
Enhancement: Follower of the Sovereign Host
Enhancement: Kensei Longsword Mastery I
Enhancement: Fighter Critical Accuracy I
Enhancement: Fighter Critical Accuracy II
Enhancement: Fighter Kensei I
Enhancement: Human Adaptability Strength I
Enhancement: Human Greater Adaptability Charisma I
Enhancement: Human Improved Recovery I
Enhancement: Human Improved Recovery II
Enhancement: Human Versatility I
Enhancement: Paladin Divine Sacrifice I
Enhancement: Paladin Exalted Smite I
Enhancement: Paladin Extra Lay on Hands I
Enhancement: Paladin Extra Lay on Hands II
Enhancement: Paladin Extra Smite Evil I
Enhancement: Paladin Extra Smite Evil II
Enhancement: Paladin Extra Smite Evil III
Enhancement: Paladin Hunter of the Dead I
Enhancement: Paladin Hunter of the Dead II
Enhancement: Racial Toughness I
Enhancement: Racial Toughness II
Enhancement: Paladin Charisma I
Enhancement: Fighter Strength I
Enhancement: Fighter Strength II
Enhancement: Paladin Toughness I
Enhancement: Paladin Toughness II
Enhancement: Paladin Toughness III
Enhancement: Paladin Toughness IV
Enhancement: Paladin Divine Might I
Enhancement: Paladin Divine Might II
Enhancement: Paladin Extra Turning I
Enhancement: Paladin Extra Turning II
Enhancement: Paladin Improved Turning I
Enhancement: Paladin Improved Turning II
What this build is:
Basically I wanted to create a half-elf build and wasn't sure exactly what I wanted. I also knew I wanted to multiclass. What I decided to do was to make a revised version of the Solar Phoenix. Essentially I lost some healing amp and healing ki for self-heals on the go, and gained additional DPS, wand usage for some buffing, dragonmarks, and a new exciting race!
Lol..here's the beef of the build.
Final Unbuffed Ability Scores:
34 Strength. (16 base + 1 Racial Enhancement + 5 Level Up +2 Tome + 6 Item +2 Sun Stance, +2 Exceptional [on a ToD ring] )
22 Dexterity. (15 base +2 Tome +5 Item)
22 Constitution. (14 Base + 2 Tome +6 Item)
18 Wisdom: (12 base -2 Sun Stance +2 Tome +6 Item)
10 Intelligence: (8 Base +2 Tome)
24 Charisma: (14 base +2 tome +6 item +2 Enhancement)
Healing Amplification:
20% - Human Racial Enhancements
20% - Hunter of the Dead II
10% - Dragontouched Eldritch Rune
20% - Dragontouched Tempest Rune
25% - Jidz-Tet'ka
30% - Greensteel Triple Positive Longsword
Total: Approx. 308% total Healing Amplification.
Hit Points:
20 heroic
10 draconic
16 monk
60 fighter
120 paladin
40 paladin toughness
20 racial toughness
22 toughness feat
120 con
30 gfl
20 toughness item
45 greensteel
Total: Approx. 523 Hit Points unbuffed.
Feat Choices:
TWF->ITWF->GTWF
Power Attack
Toughness
IC: Slash
Wep focus: slash -- Pre-req for Whirling Steel Strike
Whirling Steel Strike
Wep spec: slash -- Pre-req for Kensai
Dragonmarks -- Got these for lack of better feats, and because the tier 3 looks fun.
Skills:
This is the major con of the build. Little to no skill points. Put any and all into Jump/Balance.
Summary:
PROS - Decent HP, High Healing Amp, Evasion, Wand Buffing, Decent Saves, Good DPS, Heals
CONS - Little to no skills, limited sp pool for heals, TBD
C&C highly appreciated.