Don't want to hijack, but been thinking about the same thing and hopefully my questions below may help you as well.
Dwarf vs Human vs hOrc vs hElf vs WF
Like the build type - tried out a WF, didn't like it at all although I liked the CON. Thought maybe a dwarf would hold up..but while the CON is nice, the other passives aren't really a great synergy other than tactics.
hOrc seems ok, but seems more suited for THF and i really hated the -2 int.
Human or hElf? Haven't played a half elf, so don't know how they'd fare. Usually play human for skills, feat and versatility is nice.
Below is the Dwarf build - similar, except I can get all the skills I need - rogue, balance, some concentration....although he won't be a sneaky bugger. I have assassin on him, but really am not impressed by Assassin I - would most likely drop it and focus the AP more.
Edit: Dropped assassin, picked up a bit more HP and DC
Half Elf version ends up around the same hp, probably a bit less in stun DC. Should rebuild the Dwarf to get the true comparison. For Dilly feat - on initial the only scroll/wand I can qualify for is ranger. Worth spending the extra pts in wis, then at lvl 7 going to fred and swapping ranger for FVS or Cleric?
Code:
Character Plan by DDO Character Planner Version 3.7.2
DDO Character Planner Home Page
12F_7Ro_1Mo
Level 20 Lawful Neutral Dwarf Male
(12 Fighter \ 1 Monk \ 7 Rogue)
Hit Points: 426
Spell Points: 0
BAB: 17\17\22\27\27
Fortitude: 17
Reflex: 15
Will: 9
Starting Feat/Enhancement
Abilities Base Stats Modified Stats
(32 Point) (Level 1) (Level 20)
Strength 16 26
Dexterity 15 18
Constitution 16 20
Intelligence 14 16
Wisdom 10 12
Charisma 6 8
Tomes Used
+2 Tome of Strength used at level 7
+2 Tome of Dexterity used at level 7
+2 Tome of Constitution used at level 7
+2 Tome of Intelligence used at level 7
+2 Tome of Wisdom used at level 7
+2 Tome of Charisma used at level 7
Starting Feat/Enhancement
Base Skills Modified Skills
Skills (Level 1) (Level 20)
Balance 6 22
Bluff -2 1
Concentration 3 13
Diplomacy -2 1
Disable Device 6 25
Haggle -2 -1
Heal 0 1
Hide 5 7
Intimidate -2 1
Jump 7 21
Listen 4 5
Move Silently 6 8
Open Lock 6 8
Perform n/a n/a
Repair 2 3
Search 6 28
Spot 4 23
Swim 3 8
Tumble 3 5
Use Magic Device 2 25
Level 1 (Rogue)
Feat: (Selected) Two Weapon Fighting
Level 2 (Fighter)
Feat: (Fighter Bonus) Weapon Focus: Bludgeoning Weapons
Level 3 (Monk)
Feat: (Selected) Power Attack
Feat: (Monk Bonus) Toughness
Level 4 (Rogue)
Ability Raise: STR
Level 5 (Fighter)
Feat: (Fighter Bonus) Stunning Blow
Level 6 (Fighter)
Feat: (Selected) Skill Focus: Use Magic Device
Level 7 (Rogue)
Level 8 (Fighter)
Ability Raise: STR
Feat: (Fighter Bonus) Weapon Specialization: Bludgeoning Weapons
Level 9 (Fighter)
Feat: (Selected) Improved Two Weapon Fighting
Level 10 (Rogue)
Level 11 (Fighter)
Feat: (Fighter Bonus) Improved Critical: Bludgeoning Weapons
Level 12 (Fighter)
Ability Raise: STR
Feat: (Selected) Toughness
Level 13 (Rogue)
Level 14 (Fighter)
Feat: (Fighter Bonus) Greater Weapon Focus: Bludgeoning Weapons
Level 15 (Fighter)
Feat: (Selected) Greater Two Weapon Fighting
Level 16 (Rogue)
Ability Raise: STR
Level 17 (Fighter)
Feat: (Fighter Bonus) Quick Draw
Level 18 (Fighter)
Feat: (Selected) Toughness
Level 19 (Rogue)
Level 20 (Fighter)
Ability Raise: STR
Feat: (Fighter Bonus) Greater Weapon Specialization: Bludgeoning Weapons
Enhancement: Fighter Attack Boost I
Enhancement: Fighter Attack Boost II
Enhancement: Fighter Haste Boost I
Enhancement: Fighter Haste Boost II
Enhancement: Fighter Haste Boost III
Enhancement: Dwarven Constitution I
Enhancement: Dwarven Constitution II
Enhancement: Dwarven Spell Defense I
Enhancement: Dwarven Spell Defense II
Enhancement: Dwarven Spell Defense III
Enhancement: Dwarven Tactics I
Enhancement: Dwarven Tactics II
Enhancement: Kensei Unarmed Mastery I
Enhancement: Kensei Unarmed Mastery II
Enhancement: Fighter Critical Accuracy I
Enhancement: Fighter Critical Accuracy II
Enhancement: Fighter Kensei I
Enhancement: Fighter Kensei II
Enhancement: Fighter Strategy (Stunning Blow) I
Enhancement: Fighter Strategy (Stunning Blow) II
Enhancement: Fighter Strategy (Stunning Blow) III
Enhancement: Fighter Strategy (Trip) I
Enhancement: Fighter Strategy (Trip) II
Enhancement: Fighter Unarmed Specialization I
Enhancement: Racial Toughness I
Enhancement: Racial Toughness II
Enhancement: Racial Toughness III
Enhancement: Rogue Sneak Attack Accuracy I
Enhancement: Rogue Sneak Attack Training I
Enhancement: Rogue Dexterity I
Enhancement: Fighter Strength I
Enhancement: Fighter Strength II
Enhancement: Fighter Strength III
Enhancement: Fighter Toughness I
Enhancement: Fighter Toughness II
Enhancement: Fighter Toughness III
Enhancement: Fighter Toughness IV
Half Elf Version
Code:
Character Plan by DDO Character Planner Version 3.7.2
DDO Character Planner Home Page
12F_7Ro_1MHE
Level 20 Lawful Neutral Half-Elf Male
(12 Fighter \ 1 Monk \ 7 Rogue)
Hit Points: 406
Spell Points: 0
BAB: 17\17\22\27\27
Fortitude: 16
Reflex: 15
Will: 8
Starting Feat/Enhancement
Abilities Base Stats Modified Stats
(32 Point) (Level 1) (Level 20)
Strength 16 27
Dexterity 15 18
Constitution 16 19
Intelligence 12 14
Wisdom 8 10
Charisma 8 10
Tomes Used
+2 Tome of Strength used at level 7
+2 Tome of Dexterity used at level 7
+2 Tome of Constitution used at level 7
+2 Tome of Intelligence used at level 7
+2 Tome of Wisdom used at level 7
+2 Tome of Charisma used at level 7
Starting Feat/Enhancement
Base Skills Modified Skills
Skills (Level 1) (Level 20)
Balance 6 13
Bluff -1 2
Concentration 3 11
Diplomacy -1 2
Disable Device 5 24
Haggle -1 0
Heal -1 0
Hide 2 4
Intimidate -1 2
Jump 7 13
Listen 3 4
Move Silently 6 8
Open Lock 6 8
Perform n/a n/a
Repair 1 2
Search 4 25
Spot 3 22
Swim 3 8
Tumble 3 5
Use Magic Device 3 26
Level 1 (Rogue)
Feat: (Half-Elf Dilettante) Half-Elf Dilettante: Ranger
Feat: (Selected) Two Weapon Fighting
Level 2 (Fighter)
Feat: (Fighter Bonus) Weapon Focus: Bludgeoning Weapons
Level 3 (Monk)
Feat: (Monk Bonus) Power Attack
Feat: (Selected) Toughness
Level 4 (Rogue)
Ability Raise: STR
Level 5 (Fighter)
Feat: (Fighter Bonus) Stunning Blow
Level 6 (Fighter)
Feat: (Selected) Toughness
Level 7 (Rogue)
Level 8 (Fighter)
Ability Raise: STR
Feat: (Fighter Bonus) Improved Two Weapon Fighting
Level 9 (Fighter)
Feat: (Selected) Weapon Specialization: Bludgeoning Weapons
Level 10 (Rogue)
Level 11 (Fighter)
Feat: (Fighter Bonus) Improved Critical: Bludgeoning Weapons
Level 12 (Fighter)
Ability Raise: STR
Feat: (Selected) Skill Focus: Use Magic Device
Level 13 (Rogue)
Level 14 (Fighter)
Feat: (Fighter Bonus) Greater Two Weapon Fighting
Level 15 (Fighter)
Feat: (Selected) Greater Weapon Focus: Bludgeoning Weapons
Level 16 (Rogue)
Ability Raise: STR
Level 17 (Fighter)
Feat: (Fighter Bonus) Quick Draw
Level 18 (Fighter)
Feat: (Selected) Toughness
Level 19 (Rogue)
Level 20 (Fighter)
Ability Raise: STR
Feat: (Fighter Bonus) Greater Weapon Specialization: Bludgeoning Weapons
Enhancement: Fighter Attack Boost I
Enhancement: Fighter Attack Boost II
Enhancement: Fighter Haste Boost I
Enhancement: Fighter Haste Boost II
Enhancement: Fighter Haste Boost III
Enhancement: Kensei Unarmed Mastery I
Enhancement: Kensei Unarmed Mastery II
Enhancement: Fighter Critical Accuracy I
Enhancement: Fighter Critical Accuracy II
Enhancement: Fighter Kensei I
Enhancement: Fighter Kensei II
Enhancement: Fighter Strategy (Stunning Blow) I
Enhancement: Fighter Strategy (Stunning Blow) II
Enhancement: Fighter Strategy (Stunning Blow) III
Enhancement: Fighter Strategy (Stunning Blow) IV
Enhancement: Fighter Strategy (Trip) I
Enhancement: Fighter Strategy (Trip) II
Enhancement: Fighter Unarmed Specialization I
Enhancement: Human Adaptability Strength I
Enhancement: Human Greater Adaptability Constitution I
Enhancement: Human Improved Recovery I
Enhancement: Human Improved Recovery II
Enhancement: Human Versatility I
Enhancement: Human Versatility II
Enhancement: Racial Toughness I
Enhancement: Racial Toughness II
Enhancement: Racial Toughness III
Enhancement: Rogue Sneak Attack Training I
Enhancement: Rogue Dexterity I
Enhancement: Fighter Strength I
Enhancement: Fighter Strength II
Enhancement: Fighter Strength III
Enhancement: Fighter Toughness I
Enhancement: Fighter Toughness II
Enhancement: Fighter Toughness III
Enhancement: Fighter Toughness IV