I'm going to TR soon into a paladin so I can tr again but have that 5% healing amp.

With that sad, I don't really care about the paladin class really, so I was looking to basically get what I could out of 10-12 lvls and splash the rest with either fighter or rogue. I decided on rogue so I could get an extra 10% every mission guaranteed.

Feedback on areas that can be improved is much appreciated. (also plan on trying to either aggro or intimtank at lvl 15+ for hound/vod etc so that's why intimidate is in there.)

Also enhancements will be adjusted as I level so don't worry about the when and where of those enhancements really.

Code:
Character Plan by DDO Character Planner Version 3.7.0 BETA
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Pumilius the Stalwart
Level 20 Lawful Good Warforged Male
(2 Fighter \ 12 Paladin \ 6 Rogue) 
Hit Points: 408
Spell Points: 155 
BAB: 18\18\23\28\28
Fortitude: 24
Reflex: 16
Will: 10

                  Starting          Feat/Enhancement
Abilities        Base Stats          Modified Stats
(36 Point)       (Level 1)             (Level 20)
Strength             16                    24
Dexterity             8                    10
Constitution         18                    22
Intelligence         14                    16
Wisdom                6                     8
Charisma             14                    18

Tomes Used
+2 Tome of Strength used at level 7
+2 Tome of Dexterity used at level 7
+2 Tome of Constitution used at level 7
+2 Tome of Intelligence used at level 7
+2 Tome of Wisdom used at level 7
+2 Tome of Charisma used at level 7

                  Starting          Feat/Enhancement
                 Base Skills         Modified Skills
Skills           (Level 1)            (Level 20)
Balance              -1                     0
Bluff                 2                     4
Concentration         4                     9
Diplomacy             6                     8
Disable Device        6                    26
Haggle                2                     4
Heal                 -2                    -1
Hide                 -1                     0
Intimidate            6                    28
Jump                  7                    17
Listen               -2                    -1
Move Silently        -1                     0
Open Lock             3                    20
Perform               n/a                   n/a
Repair                6                     7
Search                6                    27
Spot                 -2                    -1
Swim                  7                    11
Tumble                3                     4
Use Magic Device      6                    25

Level 1 (Rogue)
Feat: (Past Life) Past Life: Fighter
Feat: (Past Life) Past Life: Fighter
Feat: (Past Life) Past Life: Monk
Feat: (Selected) Two Handed Fighting
Enhancement: Rogue Skill Boost I
Enhancement: Rogue Sneak Attack Training I
Enhancement: Improved Disable Device I
Enhancement: Improved Open Lock I


Level 2 (Paladin)
Enhancement: Paladin Extra Smite Evil I
Enhancement: Warforged Healer's Friend I


Level 3 (Paladin)
Feat: (Selected) Toughness
Enhancement: Racial Toughness I
Enhancement: Improved Search I
Enhancement: Paladin Toughness I
Enhancement: Warforged Great Weapon Aptitude I


Level 4 (Rogue)
Enhancement: Rogue Acid Trap Lore I
Enhancement: Paladin Charisma I
Enhancement: Warforged Constitution I


Level 5 (Paladin)
Enhancement: Paladin Courage of Good I
Enhancement: Paladin Bulwark of Good I
Enhancement: Paladin Focus of Good I
Enhancement: Paladin Extra Lay on Hands I


Level 6 (Paladin)
Feat: (Selected) Lightning Reflexes
Enhancement: Paladin Energy of the Templar I
Enhancement: Paladin Toughness II


Level 7 (Paladin)
Enhancement: Racial Toughness II
Enhancement: Paladin Divine Might I


Level 8 (Paladin)
Enhancement: Paladin Extra Smite Evil II
Enhancement: Paladin Knight of the Chalice I


Level 9 (Fighter)
Feat: (Fighter Bonus) Improved Two Handed Fighting
Feat: (Selected) Power Attack
Enhancement: Warforged Healer's Friend II


Level 10 (Rogue)
Enhancement: Warforged Constitution II


Level 11 (Paladin)
Enhancement: Fighter Critical Accuracy I
Enhancement: Paladin Courage of Good II
Enhancement: Improved Intimidate I


Level 12 (Rogue)
Feat: (Selected) Greater Two Handed Fighting
Enhancement: Improved Search II
Enhancement: Warforged Power Attack I


Level 13 (Rogue)
Enhancement: Rogue Skill Boost II
Enhancement: Paladin Bulwark of Good II


Level 14 (Paladin)
Enhancement: Warforged Healer's Friend III


Level 15 (Paladin)
Feat: (Selected) Shield Mastery
Enhancement: Paladin Charisma II


Level 16 (Paladin)
Enhancement: Paladin Toughness III


Level 17 (Paladin)
Enhancement: Racial Toughness III


Level 18 (Paladin)
Feat: (Selected) Improved Shield Mastery
Enhancement: Paladin Knight of the Chalice II
Enhancement: Paladin Energy of the Templar II


Level 19 (Rogue)
Enhancement: Paladin Divine Righteousness I
Enhancement: Racial Toughness IV


Level 20 (Fighter)
Feat: (Fighter Bonus) Weapon Focus: Slashing Weapons
Enhancement: Fighter Strength I
Enhancement: Paladin Divine Might II