Any advice on my end gear? This is what I have so far. Please note I'm looking for a reasonable balance between effort and output. (No long grinds. I think 99% is fine).
Redundancies are omitted.
Helm: Minos Legens (+20 HP, Heavy Fort)
Necklace: Epic Necklace of Venom (+40 HP, Poison Immunity, +5 AC)
Ring1: Epic Ring of Venom (+6 DEX, -20% Threat and massive CON damage on 20's)
Ring2: Ring of the Ravager (+6 STR, +1 EXC STR, +2 EXC STR)
Belt: Colethenis's Belt (+6 CON, chance of 2d6 damage and four rounds of additional damage)
Goggles: Tharne's Goggles (+5 SA Bonus, True Seeing, +15 Spot/Search)
Main Hand: Radiance Rapier (+6 Dex (should've been Flaming I know), Good Burst, Fire Blast, Radiance), Vacuum Rapier as well (Shock, Evil Burst, Shocking Blast, Trap the Soul)
Off Hand: Lightning Shortsword (Shock, Good Burst, Shocking Blast, Lightning Strike)
Armor: Epic Vulkoorim Fighting Leathers (+4 Attack, Greater Fire Resistance, +15 Hide, augmented with +2 Good Luck, +6 INT)
Gloves:
Bracers: Tharnes (-20% Threat)
Boots: +30% Striding Boots with some balance
Cloak: Greensteel (+45 HP, +6 Dex Skills, Smoke Concealment)
Trinket: Shimmering Arrowhead (+4 seeker. I pulled one on my first Shipment run, go figure)
I don't want too many more epic items, because they *are* a grind. I'm only the shard away from the Leathers, and the Venom set is so good that I'll practically need to start getting it. SFL is rare and I need all the threat reduction I can get.
For bracers I was thinking Tharne's for the set bonus, since compared to the buddies I run Epics with my damage output is abusrd (TRed Pure Halfling Assassin (STR based)).
Bloodstone is an obvious choice for my trinket. It's cost is huge though, so I'll stick with Shimmering arrowhead, which gives +4 seeker.
I'm going to make a VacII Rapier because then I'd have an Air+Positive and an Air+Negative. Plus they're both good weapons. I'll pull out my RadII only when I have aggro from my target, since the blindness movement AI does annoy some people.