Thanks for the info and feedback. So I have come up with two possibility's.
This one includes cleave, but my concern is it required power attack which can not be use at the same time as Combat Expertise.
Code:
Character Plan by DDO Character Planner Version 3.5.1
DDO Character Planner Home Page
Level 20 Lawful Good Human Male
(18 Fighter \ 2 Paladin)
Hit Points: 332
Spell Points: 0
BAB: 20\20\25\30\30
Fortitude: 20
Reflex: 12
Will: 14
Starting Feat/Enhancement
Abilities Base Stats Modified Stats
(32 Point) (Level 1) (Level 20)
Strength 16 24
Dexterity 14 14
Constitution 14 14
Intelligence 12 13
Wisdom 8 8
Charisma 14 16
Tomes Used
+1 Tome of Intelligence used at level 4
Starting Feat/Enhancement
Base Skills Modified Skills
Skills (Level 1) (Level 20)
Balance 4 13
Bluff 2 3
Concentration 2 2
Diplomacy 2 3
Disable Device n/a n/a
Haggle 2 3
Heal -1 -1
Hide 2 2
Intimidate 6 38
Jump 5 28
Listen -1 -1
Move Silently 2 2
Open Lock n/a n/a
Perform n/a n/a
Repair 1 1
Search 1 1
Spot -1 -1
Swim 3 7
Tumble 3 3
Use Magic Device 4 14
Level 1 (Fighter)
Feat: (Fighter Bonus) Dodge
Feat: (Human Bonus) Least Dragonmark of Sentinel
Feat: (Selected) Toughness
Level 2 (Paladin)
Level 3 (Paladin)
Feat: (Selected) Exotic Weapon Proficiency: Bastard Sword
Level 4 (Fighter)
Feat: (Fighter Bonus) Weapon Focus: Slashing Weapons
Level 5 (Fighter)
Level 6 (Fighter)
Feat: (Fighter Bonus) Combat Expertise
Feat: (Selected) Force of Personality
Level 7 (Fighter)
Level 8 (Fighter)
Feat: (Fighter Bonus) Improved Critical: Slashing Weapons
Level 9 (Fighter)
Feat: (Selected) Bullheaded
Level 10 (Fighter)
Feat: (Fighter Bonus) Weapon Specialization: Slashing Weapons
Level 11 (Fighter)
Level 12 (Fighter)
Feat: (Selected) Improved Two Handed Fighting
Feat: (Fighter Bonus) Two Handed Fighting
Level 13 (Fighter)
Level 14 (Fighter)
Feat: (Fighter Bonus) Greater Weapon Specialization: Slashing Weapons
Level 15 (Fighter)
Feat: (Selected) Skill Focus: Intimidate
Level 16 (Fighter)
Feat: (Fighter Bonus) Greater Two Handed Fighting
Level 17 (Fighter)
Level 18 (Fighter)
Feat: (Selected) Cleave
Feat: (Fighter Bonus) Power Attack
Level 19 (Fighter)
Level 20 (Fighter)
Feat: (Fighter Bonus) Shield Mastery
Enhancement: Fighter Armor Class Boost I
Enhancement: Fighter Armor Class Boost II
Enhancement: Fighter Armor Class Boost III
Enhancement: Fighter Armor Class Boost IV
Enhancement: Fighter Extra Action Boost I
Enhancement: Fighter Extra Action Boost II
Enhancement: Fighter Haste Boost I
Enhancement: Fighter Haste Boost II
Enhancement: Fighter Haste Boost III
Enhancement: Fighter Critical Accuracy I
Enhancement: Fighter Critical Accuracy II
Enhancement: Fighter Critical Accuracy III
Enhancement: Fighter Stalwart Defender I
Enhancement: Fighter Tower Shield Mastery I
Enhancement: Fighter Bastard Sword Specialization I
Enhancement: Human Adaptability Strength I
Enhancement: Human Greater Adaptability Charisma I
Enhancement: Human Improved Recovery I
Enhancement: Human Improved Recovery II
Enhancement: Deneith Intimidation I
Enhancement: Human Versatility I
Enhancement: Human Versatility II
Enhancement: Human Versatility III
Enhancement: Human Versatility IV
Enhancement: Racial Toughness I
Enhancement: Racial Toughness II
Enhancement: Fighter Intimidate I
Enhancement: Fighter Intimidate II
Enhancement: Paladin Charisma I
Enhancement: Fighter Strength I
Enhancement: Fighter Strength II
Enhancement: Fighter Toughness I
Enhancement: Fighter Toughness II
Enhancement: Fighter Toughness III
Or this one which is more shield mastery for greater DR
Code:
Character Plan by DDO Character Planner Version 3.5.1
DDO Character Planner Home Page
Level 20 Lawful Good Human Male
(18 Fighter \ 2 Paladin)
Hit Points: 332
Spell Points: 0
BAB: 20\20\25\30\30
Fortitude: 20
Reflex: 12
Will: 14
Starting Feat/Enhancement
Abilities Base Stats Modified Stats
(32 Point) (Level 1) (Level 20)
Strength 16 24
Dexterity 14 14
Constitution 14 14
Intelligence 12 13
Wisdom 8 8
Charisma 14 16
Tomes Used
+1 Tome of Intelligence used at level 4
Starting Feat/Enhancement
Base Skills Modified Skills
Skills (Level 1) (Level 20)
Balance 4 13
Bluff 2 3
Concentration 2 2
Diplomacy 2 3
Disable Device n/a n/a
Haggle 2 3
Heal -1 -1
Hide 2 2
Intimidate 6 38
Jump 5 28
Listen -1 -1
Move Silently 2 2
Open Lock n/a n/a
Perform n/a n/a
Repair 1 1
Search 1 1
Spot -1 -1
Swim 3 7
Tumble 3 3
Use Magic Device 4 14
Level 1 (Fighter)
Feat: (Fighter Bonus) Dodge
Feat: (Human Bonus) Least Dragonmark of Sentinel
Feat: (Selected) Toughness
Level 2 (Paladin)
Level 3 (Paladin)
Feat: (Selected) Exotic Weapon Proficiency: Bastard Sword
Level 4 (Fighter)
Feat: (Fighter Bonus) Weapon Focus: Slashing Weapons
Level 5 (Fighter)
Level 6 (Fighter)
Feat: (Fighter Bonus) Combat Expertise
Feat: (Selected) Force of Personality
Level 7 (Fighter)
Level 8 (Fighter)
Feat: (Fighter Bonus) Improved Critical: Slashing Weapons
Level 9 (Fighter)
Feat: (Selected) Bullheaded
Level 10 (Fighter)
Feat: (Fighter Bonus) Weapon Specialization: Slashing Weapons
Level 11 (Fighter)
Level 12 (Fighter)
Feat: (Selected) Improved Two Handed Fighting
Feat: (Fighter Bonus) Two Handed Fighting
Level 13 (Fighter)
Level 14 (Fighter)
Feat: (Fighter Bonus) Greater Weapon Specialization: Slashing Weapons
Level 15 (Fighter)
Feat: (Selected) Skill Focus: Intimidate
Level 16 (Fighter)
Feat: (Fighter Bonus) Greater Two Handed Fighting
Level 17 (Fighter)
Level 18 (Fighter)
Feat: (Fighter Bonus) Improved Shield Bash
Feat: (Selected) Shield Mastery
Level 19 (Fighter)
Level 20 (Fighter)
Feat: (Fighter Bonus) Improved Shield Mastery
Enhancement: Fighter Armor Class Boost I
Enhancement: Fighter Armor Class Boost II
Enhancement: Fighter Armor Class Boost III
Enhancement: Fighter Armor Class Boost IV
Enhancement: Fighter Extra Action Boost I
Enhancement: Fighter Extra Action Boost II
Enhancement: Fighter Haste Boost I
Enhancement: Fighter Haste Boost II
Enhancement: Fighter Haste Boost III
Enhancement: Fighter Critical Accuracy I
Enhancement: Fighter Critical Accuracy II
Enhancement: Fighter Critical Accuracy III
Enhancement: Fighter Stalwart Defender I
Enhancement: Fighter Tower Shield Mastery I
Enhancement: Fighter Bastard Sword Specialization I
Enhancement: Human Adaptability Strength I
Enhancement: Human Greater Adaptability Charisma I
Enhancement: Human Improved Recovery I
Enhancement: Human Improved Recovery II
Enhancement: Deneith Intimidation I
Enhancement: Human Versatility I
Enhancement: Human Versatility II
Enhancement: Human Versatility III
Enhancement: Human Versatility IV
Enhancement: Racial Toughness I
Enhancement: Racial Toughness II
Enhancement: Fighter Intimidate I
Enhancement: Fighter Intimidate II
Enhancement: Paladin Charisma I
Enhancement: Fighter Strength I
Enhancement: Fighter Strength II
Enhancement: Fighter Toughness I
Enhancement: Fighter Toughness II
Enhancement: Fighter Toughness III
Finally with the Dragon marks should I go beyond the least? Sorry again for the noob questions, but when it comes to end game I know nada. (Highest character is a level 9 cleric)