I'm going to LR my TWF Halfling Barb tonight. While I love the TWF Barbarian style, it simply takes too many backpack slots to stay prepared, I simply don't have the plat-flow to keep her up-to-date on the various weapon types I need. Below is my plan for her from 1-20. She's 14 now, so who knows what may change beyond that point, but I am satisfied with this build.
Note: I know the Tumble may raise some eyebrows. Normally I'd dump into UMD, but she will never have a UMD high enough to be worthwhile. Tumble is a nice dump skill for a medium armor wearing toon. The Swim at level 20 is simply because I had no skills I could put those points in without ending up at a .5, so I dumped three points there.
Advice/Feedback is appreciated. Thank you in advance.
Without further adieu:
Mejai Kos
Level 20 Neutral Good Halfling Female
(20 Barbarian)
Hit Points: 462
Spell Points: 0
BAB: 20\20\25\30\30
Fortitude: 19
Reflex: 8
Will: 7
Starting Ending Feat/Enhancement
Abilities Base Stats Base Stats Modified Stats
(32 Point) (Level 1) (Level 20) (Level 20)
Strength 16 23 25
Dexterity 10 12 12
Constitution 18 20 23
Intelligence 8 10 10
Wisdom 8 10 10
Charisma 8 10 10
Tomes Used
+2 Tome of Strength used at level 7
+2 Tome of Dexterity used at level 7
+2 Tome of Constitution used at level 7
+2 Tome of Intelligence used at level 7
+2 Tome of Wisdom used at level 7
+2 Tome of Charisma used at level 7
Starting Feat/Enhancement
Base Skills Modified Skills
Skills (Level 1) (Level 20)
Balance 2 12
Heal 1 11
Jump 7 32
Swim 3 10
Tumble n/a 7
Level 1 (Barbarian)
Skill: Balance (+2)
Skill: Heal (+2)
Skill: Jump (+4)
Feat: (Selected) Toughness
Enhancement: Barbarian Damage Boost I
Enhancement: Barbarian Sprint Boost I
Enhancement: Barbarian Toughness I
Level 2 (Barbarian)
Skill: Balance (+0.5)
Skill: Heal (+0.5)
Skill: Jump (+1)
Enhancement: Barbarian Extend Rage I
Enhancement: Barbarian Extra Rage I
Enhancement: Barbarian Constitution I
Level 3 (Barbarian)
Skill: Balance (+0.5)
Skill: Heal (+0.5)
Skill: Jump (+1)
Feat: (Selected) Power Attack
Enhancement: Barbarian Power Attack I
Enhancement: Barbarian Power Rage I
Enhancement: Racial Toughness I
Level 4 (Barbarian)
Ability Raise: STR
Skill: Balance (+0.5)
Skill: Heal (+0.5)
Skill: Jump (+1)
Enhancement: Barbarian Damage Boost II
Enhancement: Barbarian Toughness II
Level 5 (Barbarian)
Skill: Balance (+0.5)
Skill: Heal (+0.5)
Skill: Jump (+1)
Enhancement: Barbarian Extend Rage II
Level 6 (Barbarian)
Skill: Balance (+0.5)
Skill: Heal (+0.5)
Skill: Jump (+1)
Feat: (Selected) Cleave
Enhancement: Barbarian Power Attack II
Enhancement: Barbarian Power Rage II
Enhancement: Barbarian Frenzied Berserker I
Level 7 (Barbarian)
Skill: Balance (+0.5)
Skill: Heal (+0.5)
Skill: Jump (+1)
Enhancement: Barbarian Damage Boost III
Level 8 (Barbarian)
Ability Raise: STR
Skill: Balance (+0.5)
Skill: Heal (+0.5)
Skill: Jump (+1)
Skill: Tumble (+0.5)
Enhancement: Barbarian Extend Rage III
Enhancement: Barbarian Extra Rage II
Level 9 (Barbarian)
Skill: Balance (+0.5)
Skill: Heal (+0.5)
Skill: Jump (+1)
Skill: Tumble (+0.5)
Feat: (Selected) Improved Critical: Slashing Weapons
Enhancement: Barbarian Power Rage III
Level 10 (Barbarian)
Skill: Balance (+0.5)
Skill: Heal (+0.5)
Skill: Jump (+1)
Skill: Tumble (+0.5)
Enhancement: Barbarian Improved Damage Reduction I
Enhancement: Barbarian Extra Rage III
Level 11 (Barbarian)
Skill: Balance (+0.5)
Skill: Heal (+0.5)
Skill: Jump (+1)
Skill: Tumble (+0.5)
Enhancement: Racial Toughness II
Level 12 (Barbarian)
Ability Raise: STR
Skill: Balance (+0.5)
Skill: Heal (+0.5)
Skill: Jump (+1)
Skill: Tumble (+0.5)
Feat: (Selected) Two Handed Fighting
Enhancement: Barbarian Toughness III
Level 13 (Barbarian)
Skill: Balance (+0.5)
Skill: Heal (+0.5)
Skill: Jump (+1)
Skill: Tumble (+0.5)
Enhancement: Barbarian Toughness IV
Level 14 (Barbarian)
Skill: Balance (+0.5)
Skill: Heal (+0.5)
Skill: Jump (+1)
Skill: Tumble (+0.5)
Enhancement: Barbarian Frenzied Berserker II
Enhancement: Barbarian Constitution II
Level 15 (Barbarian)
Skill: Balance (+0.5)
Skill: Heal (+0.5)
Skill: Jump (+1)
Skill: Tumble (+0.5)
Feat: (Selected) Improved Two Handed Fighting
Level 16 (Barbarian)
Ability Raise: STR
Skill: Balance (+0.5)
Skill: Heal (+0.5)
Skill: Jump (+1)
Skill: Tumble (+0.5)
Enhancement: Barbarian Power Attack III
Enhancement: Barbarian Constitution III
Level 17 (Barbarian)
Skill: Balance (+0.5)
Skill: Heal (+0.5)
Skill: Jump (+1)
Skill: Tumble (+0.5)
Enhancement: Barbarian Damage Boost IV
Level 18 (Barbarian)
Skill: Balance (+0.5)
Skill: Heal (+0.5)
Skill: Jump (+1)
Skill: Tumble (+0.5)
Feat: (Selected) Greater Two Handed Fighting
Enhancement: Barbarian Frenzied Berserker III
Level 19 (Barbarian)
Skill: Balance (+0.5)
Skill: Heal (+0.5)
Skill: Jump (+1)
Skill: Tumble (+0.5)
Enhancement: Barbarian Power Rage IV
Level 20 (Barbarian)
Ability Raise: STR
Skill: Jump (+1)
Skill: Swim (+3)
Enhancement: Barbarian Improved Damage Reduction II
Enhancement: Barbarian Might