Here's the Melee Cleric that I'm currently leveling: Krumble. The emphasis here is on melee DPS and healing through radiant burst/aura. Expect to find Krumble at the front of the group, killing casters and throwing radiant burst heals. The primary difference between this build and most every other cleric build is the lack of spell penetration (he won't be casting any spells that depend on it), and only using the first 2 ability raises in Wisdom, the rest are in Strength. So far Krumble has been more fun than any other cleric I've rolled, and is greatly helpful in pugs with less-experienced players, since I can demonstrate proper melee tactics instead of just typing about them.
Code:Character Plan by DDO Character Planner Version 3.7.0 BETA DDO Character Planner Home Page Krumble Level 20 Neutral Good Half-Orc Male (2 Fighter \ 18 Cleric) Hit Points: 316 Spell Points: 1432 BAB: 15\15\20\25\25 Fortitude: 18 Reflex: 6 Will: 17 Starting Feat/Enhancement Abilities Base Stats Modified Stats (32 Point) (Level 1) (Level 20) Strength 18 26 Dexterity 8 10 Constitution 16 18 Intelligence 6 8 Wisdom 16 22 Charisma 8 12 Tomes Used +2 Tome of Strength used at level 7 +2 Tome of Dexterity used at level 7 +2 Tome of Constitution used at level 7 +2 Tome of Intelligence used at level 7 +2 Tome of Wisdom used at level 7 +2 Tome of Charisma used at level 7 Starting Feat/Enhancement Base Skills Modified Skills Skills (Level 1) (Level 20) Balance -1 0 Bluff -1 1 Concentration 3 5 Diplomacy -1 1 Disable Device n/a n/a Haggle -1 1 Heal 3 8 Hide -1 0 Intimidate -1 1 Jump 6 20 Listen 3 6 Move Silently -1 0 Open Lock n/a n/a Perform n/a n/a Repair -2 -1 Search -2 -1 Spot 3 6 Swim 4 8 Tumble n/a n/a Use Magic Device n/a n/a Level 1 (Cleric) Feat: (Selected) Toughness Level 2 (Fighter) Feat: (Fighter Bonus) Power Attack Level 3 (Cleric) Feat: (Selected) Empower Healing Spell Level 4 (Cleric) Level 5 (Cleric) Level 6 (Cleric) Feat: (Selected) Extra Turning Level 7 (Cleric) Level 8 (Cleric) Level 9 (Cleric) Feat: (Selected) Extend Spell Level 10 (Cleric) Level 11 (Cleric) Level 12 (Cleric) Feat: (Selected) Quicken Spell Level 13 (Cleric) Level 14 (Fighter) Feat: (Fighter Bonus) Two Handed Fighting Level 15 (Cleric) Feat: (Selected) Mental Toughness Level 16 (Cleric) Level 17 (Cleric) Level 18 (Cleric) Feat: (Selected) Improved Mental Toughness Level 19 (Cleric) Level 20 (Cleric) Enhancement: Fighter Haste Boost I Enhancement: Cleric Radiant Servant I Enhancement: Cleric Radiant Servant II Enhancement: Fighter Armored Agility I Enhancement: Fighter Critical Accuracy I Enhancement: Fighter Strategy (Trip) I Enhancement: Orc Extra Action Boost I Enhancement: Orc Extra Action Boost II Enhancement: Orcish Melee Damage I Enhancement: Orcish Melee Damage II Enhancement: Orcish Power Attack I Enhancement: Orcish Power Attack II Enhancement: Orcish Strength I Enhancement: Orcish Strength II Enhancement: Orcish Great Weapon Aptitude I Enhancement: Racial Toughness I Enhancement: Racial Toughness II Enhancement: Improved Heal I Enhancement: Improved Heal II Enhancement: Cleric Prayer of Life I Enhancement: Cleric Prayer of Life II Enhancement: Cleric Prayer of Life III Enhancement: Cleric Prayer of Incredible Life I Enhancement: Cleric Prayer of Incredible Life II Enhancement: Cleric Prayer of Incredible Life III Enhancement: Cleric Life Magic I Enhancement: Cleric Life Magic II Enhancement: Cleric Life Magic III Enhancement: Cleric Life Magic IV Enhancement: Cleric Energy of the Zealot I Enhancement: Cleric Energy of the Zealot II Enhancement: Cleric Charisma I Enhancement: Cleric Charisma II Enhancement: Fighter Strength I Enhancement: Cleric Wisdom I Enhancement: Cleric Wisdom II Enhancement: Fighter Toughness I Enhancement: Cleric Divine Vitality I Enhancement: Cleric Extra Turning I Enhancement: Cleric Extra Turning II Enhancement: Cleric Improved Turning I Enhancement: Cleric Wand and Scroll Mastery I