Here's the Melee Cleric that I'm currently leveling: Krumble. The emphasis here is on melee DPS and healing through radiant burst/aura. Expect to find Krumble at the front of the group, killing casters and throwing radiant burst heals. The primary difference between this build and most every other cleric build is the lack of spell penetration (he won't be casting any spells that depend on it), and only using the first 2 ability raises in Wisdom, the rest are in Strength. So far Krumble has been more fun than any other cleric I've rolled, and is greatly helpful in pugs with less-experienced players, since I can demonstrate proper melee tactics instead of just typing about them.
Code:
Character Plan by DDO Character Planner Version 3.7.0 BETA
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Krumble
Level 20 Neutral Good Half-Orc Male
(2 Fighter \ 18 Cleric)
Hit Points: 316
Spell Points: 1432
BAB: 15\15\20\25\25
Fortitude: 18
Reflex: 6
Will: 17
Starting Feat/Enhancement
Abilities Base Stats Modified Stats
(32 Point) (Level 1) (Level 20)
Strength 18 26
Dexterity 8 10
Constitution 16 18
Intelligence 6 8
Wisdom 16 22
Charisma 8 12
Tomes Used
+2 Tome of Strength used at level 7
+2 Tome of Dexterity used at level 7
+2 Tome of Constitution used at level 7
+2 Tome of Intelligence used at level 7
+2 Tome of Wisdom used at level 7
+2 Tome of Charisma used at level 7
Starting Feat/Enhancement
Base Skills Modified Skills
Skills (Level 1) (Level 20)
Balance -1 0
Bluff -1 1
Concentration 3 5
Diplomacy -1 1
Disable Device n/a n/a
Haggle -1 1
Heal 3 8
Hide -1 0
Intimidate -1 1
Jump 6 20
Listen 3 6
Move Silently -1 0
Open Lock n/a n/a
Perform n/a n/a
Repair -2 -1
Search -2 -1
Spot 3 6
Swim 4 8
Tumble n/a n/a
Use Magic Device n/a n/a
Level 1 (Cleric)
Feat: (Selected) Toughness
Level 2 (Fighter)
Feat: (Fighter Bonus) Power Attack
Level 3 (Cleric)
Feat: (Selected) Empower Healing Spell
Level 4 (Cleric)
Level 5 (Cleric)
Level 6 (Cleric)
Feat: (Selected) Extra Turning
Level 7 (Cleric)
Level 8 (Cleric)
Level 9 (Cleric)
Feat: (Selected) Extend Spell
Level 10 (Cleric)
Level 11 (Cleric)
Level 12 (Cleric)
Feat: (Selected) Quicken Spell
Level 13 (Cleric)
Level 14 (Fighter)
Feat: (Fighter Bonus) Two Handed Fighting
Level 15 (Cleric)
Feat: (Selected) Mental Toughness
Level 16 (Cleric)
Level 17 (Cleric)
Level 18 (Cleric)
Feat: (Selected) Improved Mental Toughness
Level 19 (Cleric)
Level 20 (Cleric)
Enhancement: Fighter Haste Boost I
Enhancement: Cleric Radiant Servant I
Enhancement: Cleric Radiant Servant II
Enhancement: Fighter Armored Agility I
Enhancement: Fighter Critical Accuracy I
Enhancement: Fighter Strategy (Trip) I
Enhancement: Orc Extra Action Boost I
Enhancement: Orc Extra Action Boost II
Enhancement: Orcish Melee Damage I
Enhancement: Orcish Melee Damage II
Enhancement: Orcish Power Attack I
Enhancement: Orcish Power Attack II
Enhancement: Orcish Strength I
Enhancement: Orcish Strength II
Enhancement: Orcish Great Weapon Aptitude I
Enhancement: Racial Toughness I
Enhancement: Racial Toughness II
Enhancement: Improved Heal I
Enhancement: Improved Heal II
Enhancement: Cleric Prayer of Life I
Enhancement: Cleric Prayer of Life II
Enhancement: Cleric Prayer of Life III
Enhancement: Cleric Prayer of Incredible Life I
Enhancement: Cleric Prayer of Incredible Life II
Enhancement: Cleric Prayer of Incredible Life III
Enhancement: Cleric Life Magic I
Enhancement: Cleric Life Magic II
Enhancement: Cleric Life Magic III
Enhancement: Cleric Life Magic IV
Enhancement: Cleric Energy of the Zealot I
Enhancement: Cleric Energy of the Zealot II
Enhancement: Cleric Charisma I
Enhancement: Cleric Charisma II
Enhancement: Fighter Strength I
Enhancement: Cleric Wisdom I
Enhancement: Cleric Wisdom II
Enhancement: Fighter Toughness I
Enhancement: Cleric Divine Vitality I
Enhancement: Cleric Extra Turning I
Enhancement: Cleric Extra Turning II
Enhancement: Cleric Improved Turning I
Enhancement: Cleric Wand and Scroll Mastery I