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  1. #1
    Community Member noinfo's Avatar
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    Default Yugo Intelligence Pots

    On the whole the devs did a great job with the pots in general. They provide a boost in an area with a hidden drawback in another. Unfortunately as we all know the Int pots are the exception to this. a -50% fortification is a massive drawback that stops almost everyone from using it. If the song of recklesness is dangerous this pot is far more so. I agree that there should be a signifcant drawback to each of these pots but believe that this one should definitely be a priority.
    Even a -2 to all physical stats would be better than this.

    btw a read by a dev would be very nice on this one...
    Milacias of Kyber

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  2. #2
    Community Member donfilibuster's Avatar
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    wizards are not supposed to be exposed to damage too much, rogues maybe but they don't need the int as much.
    extra int is a big advantage in that a +1 or +2 to the spell DC can cut wasting sp and turn the tide of the battle.

  3. #3
    Community Member Tuney's Avatar
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    Cha Yugo pots are also somewhat dangerous as -4 to fort save hurts for most races but warforged and dwarves. I orginaly wanted to use INT pots for the sp regen... but 1 SP every 6 seconds wouldn't make much of a dent at all. About only way they'd see large use is in low level TR's.

  4. 03-07-2011, 08:02 PM


  5. #5
    Community Member noinfo's Avatar
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    Quote Originally Posted by donfilibuster View Post
    wizards are not supposed to be exposed to damage too much, rogues maybe but they don't need the int as much.
    extra int is a big advantage in that a +1 or +2 to the spell DC can cut wasting sp and turn the tide of the battle.
    Seriously? Sorcerers get the same advantage with char pots. And you have done Amarath quests and some end game stuff? Good luck trying to stay out of harms way.
    Milacias of Kyber

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    The Myth- TR will make my character powerful
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  6. #6
    Community Member Forlan's Avatar
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    I'm assuming they've done this because of the fact that Wiz dc's are through the roof compaired to sorc's dc's. The +1 dc to a dc thats already 40+ Helps out alot more then +1 dc to a dc of like 37 if your lucky as a drow sorc.

    With PM yea your getting a high Insta kill dc but lots of good thats doing u in Epic. I think they were thinking ahead on this one... Take a full ench speced Archmage WF in epic. put his ench dc's at 40 and pretty much nothings saving. Now add +1 to that and u can cast a mass hold or dancing sphere and pretty much go afk. start throwing other gears and ship buffs in the mix and you could easly get that to 42-44 dc. But for that your paying with the chance to now get crited for some stupid amount of dmg.

    They give the - to fort just to help keep in check dc builds that can focus their efforts on spell lines that are more End game/epic focused.
    Last edited by Forlan; 12-06-2010 at 07:52 AM.
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  7. #7
    Community Member Requiro's Avatar
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    Quote Originally Posted by noinfo View Post
    On the whole the devs did a great job with the pots in general. They provide a boost in an area with a hidden drawback in another. Unfortunately as we all know the Int pots are the exception to this. a -50% fortification is a massive drawback that stops almost everyone from using it. If the song of recklesness is dangerous this pot is far more so. I agree that there should be a signifcant drawback to each of these pots but believe that this one should definitely be a priority.
    Even a -2 to all physical stats would be better than this.

    btw a read by a dev would be very nice on this one...
    Pale Masters can use them all the time This is nice adventage over Archmages

  8. #8
    Community Member Homestarfan's Avatar
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    Since when do Wizards even have fortification? I don't think this is a problem.
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    ...Well maybe if you bring me some healing potions, a dagger and a scroll...

  9. #9
    Community Member k1ngp1n's Avatar
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    Quote Originally Posted by Homestarfan View Post
    Since when do Wizards even have fortification? I don't think this is a problem.
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  10. #10
    Community Member FlyingTurtle's Avatar
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    Sarcasm win?

    Or Epic Fail?

  11. #11
    Community Member voodoogroves's Avatar
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    My wizard sits around 225% fort these days.

    I need to swap my gear now that Lich form is useful.
    Ghallanda - now with fewer alts and more ghostbane

  12. #12
    Community Member sephiroth1084's Avatar
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    Quote Originally Posted by donfilibuster View Post
    wizards are not supposed to be exposed to damage too much, rogues maybe but they don't need the int as much.
    extra int is a big advantage in that a +1 or +2 to the spell DC can cut wasting sp and turn the tide of the battle.
    Then why isn't the penalty on Cha pots (almost the same thing for sorcerers, but also a penalty for several other types of characters) not even in the same ballpark as being as severe as this?
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  13. #13
    Community Member noinfo's Avatar
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    Quote Originally Posted by sephiroth1084 View Post
    Then why isn't the penalty on Cha pots (almost the same thing for sorcerers, but also a penalty for several other types of characters) not even in the same ballpark as being as severe as this?
    This
    Milacias of Kyber

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    The Myth- TR will make my character powerful
    The Reality- Those kobolds in Water Works won’t have a chance but nothing else cares-Learn to play your build and all its abilities in actual difficult content, get gear and reaper points in level 30+ content and raids.

  14. #14
    Community Member PopeJual's Avatar
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    Quote Originally Posted by Homestarfan View Post
    Since when do Wizards even have fortification? I don't think this is a problem.
    Really?

    I enjoy not getting extra damage from critical hits and sneak attacks. EVERY character should have the best fortification that they can find as soon as possible, whether they're a front line Fighter or a back line Wizard or even a healbot Cleric.

    It's the single most effective means of damage mitigation available in the game in just one gear slot.

  15. #15
    Community Member Sirea's Avatar
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    Quote Originally Posted by Requiro View Post
    Pale Masters can use them all the time This is nice adventage over Archmages
    This.
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  16. #16
    Community Member noinfo's Avatar
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    Quote Originally Posted by Requiro View Post
    Pale Masters can use them all the time This is nice adventage over Archmages
    Yes it is a nice advantage, why is it a good thing?
    Milacias of Kyber

    Leader of the Crimson Eagles Kyber

    The Myth- TR will make my character powerful
    The Reality- Those kobolds in Water Works won’t have a chance but nothing else cares-Learn to play your build and all its abilities in actual difficult content, get gear and reaper points in level 30+ content and raids.

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