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  1. #1
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    Default Raising my Spell DC for FoD

    I see all these players bragging about their mid 30 save DC for spells like FoD. I want to know exactly how i can raise my DC up beyond what Heighten and Spell Focus Feats can do. I have tomes to raise my appropriate ability score. As a Warforge Sorc I have a 31 cha. I just need help either raising my DC higher by raising my Cha or some other way...

  2. #2
    Community Member donfilibuster's Avatar
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    Most of the extra DC comes from items that raise your cha and stack.
    For example, an item with with exceptional bonus to int, an alchemical potion or a yugoloth potion.
    Sum them all and you have a DC build, check the sorcerer subforum for one of these builds and look at the list of things they use for DC.

  3. #3
    Community Member Deaths_ward's Avatar
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    Two problems, you're a WF, and you're a sorc.

    The first is because I hate toasters.

    The second is because you don't have access to the PrE's that boost spell DC

    A breakdown of my level 20 wizards DC

    10 Base
    09 Spell Level w/ Heighten
    12 34 Intelligence
    02 Spell Focus Feats
    01 Wizard Past Life Taken Feat
    01 Reaver's Napkin Focus
    02 Archmage School Focus
    _____________________
    37
    If she was 20 Wizard instead of 18/2 I could have the capstone for another +1, and I'm still working on her exceptional Int, greensteel scepter, so that + the last Intel enhancement would be worth another +2. The last piece would be unlocking the Death Scycle from Mindsunder and getting Greater Necro Focus on an item, for +1 more as well.
    "At the end of all things, let it not be said that I didn't pull the switch that killed us all."

  4. #4
    Community Member vVAnjilaVv's Avatar
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    Here is a simply breakdown of what you can get without too much farming for items.

    10 Base to your DC

    WF'ed CHA 16 base +5 level ups +3 enhancements +6 item +3 exc Shroud item +2 Tome= 35.....yes go for this because you may get a +3 CHA tome which would make it 36.....but we will leave it at 35....so essentialy 34 and you're at +14 to DC's

    New DC total 24

    Heighten= +2 to FoD at 17th level +9 total mod for caster level

    New DC total 33

    Necromancy Item +1 to DC

    New DC Total 34

    Both spell focus +2

    New DC total 36

    presto...mid 30's DC even without the shroud Item you're at 35.

    Hope my math was all right on sorry if I am off somewhere but it should be accurate.

  5. #5
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    Quote Originally Posted by vVAnjilaVv View Post
    Here is a simply breakdown of what you can get without too much farming for items.

    10 Base to your DC

    WF'ed CHA 16 base +5 level ups +3 enhancements +6 item +3 exc Shroud item +2 Tome= 35.....yes go for this because you may get a +3 CHA tome which would make it 36.....but we will leave it at 35....so essentialy 34 and you're at +14 to DC's

    New DC total 24


    Heighten= +2 to FoD at 17th level +9 total mod for caster level

    New DC total 33

    Necromancy Item +1 to DC

    New DC Total 34

    Both spell focus +2

    New DC total 36

    presto...mid 30's DC even without the shroud Item you're at 35.

    Hope my math was all right on sorry if I am off somewhere but it should be accurate.
    add 1 for a death's touch that you can get quite easily out of the mindsunder quest

    not mentioning any ship buffs
    Thelanis - Inferus Sus
    Keeper Refugee - Exclusively playing Warforged
    Nursing IsFutile (FvS) - Unorthodox Behaviour (Kensai) - Bigbofo (Warchanter) - Nukelear Blast (Sorc) - Jurugu Fleshbane (currently TRing) - Reviving IsCheaper (Radiant Blaster)

  6. #6
    Community Member Deaths_ward's Avatar
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    Quote Originally Posted by vVAnjilaVv View Post
    Here is a simply breakdown of what you can get without too much farming for items.

    10 Base to your DC

    WF'ed CHA 16 base +5 level ups +3 enhancements +6 item +3 exc Shroud item +2 Tome= 35.....yes go for this because you may get a +3 CHA tome which would make it 36.....but we will leave it at 35....so essentialy 34 and you're at +14 to DC's

    New DC total 24

    Heighten= +2 to FoD at 17th level +9 total mod for caster level

    New DC total 33

    Necromancy Item +1 to DC

    New DC Total 34

    Both spell focus +2

    New DC total 36

    presto...mid 30's DC even without the shroud Item you're at 35.

    Hope my math was all right on sorry if I am off somewhere but it should be accurate.
    34 Charisma is +12, not +14.
    "At the end of all things, let it not be said that I didn't pull the switch that killed us all."

  7. #7
    Community Member vVAnjilaVv's Avatar
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    Quote Originally Posted by blitzschlag View Post
    add 1 for a death's touch that you can get quite easily out of the mindsunder quest

    not mentioning any ship buffs
    Yeah, I know, I was trying to keep the grind to a minimum tho

    And the Shroud is not really a grind....it's more like DDO's favorite pastime :P

  8. #8
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    Quote Originally Posted by vVAnjilaVv View Post
    Here is a simply breakdown of what you can get without too much farming for items.

    10 Base to your DC

    WF'ed CHA 16 base +5 level ups +3 enhancements +6 item +3 exc Shroud item +2 Tome= 35.....yes go for this because you may get a +3 CHA tome which would make it 36.....but we will leave it at 35....so essentialy 34 and you're at +14 to DC's

    New DC total 24

    Heighten= +2 to FoD at 17th level +9 total mod for caster level

    New DC total 33

    Necromancy Item +1 to DC

    New DC Total 34

    Both spell focus +2

    New DC total 36

    presto...mid 30's DC even without the shroud Item you're at 35.

    Hope my math was all right on sorry if I am off somewhere but it should be accurate.
    35 (or 34) CHA is a +12 mod not +14 so in the above case you would have DC 34. If you weren't a toaster you would have 38 or 39 CHA (no -2 base and +1 for human/half-elf enhancement or +2 for drow base) and would then have DC 36. This is the price you pay for all those immunities and self-healing.

  9. #9
    Community Member vVAnjilaVv's Avatar
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    Ok, so then 34-35 in my example...sorries.

    Still the Sorc can spam the spell more times and faster than a wiz can....it's all a matter of trade-offs......personally when I make a Sorc I tend to focus on their evocation damage spells....there is a reason why their class icon is a flame :P...not too mention what there capstone is centered around.

    The thing with a wizard is they are made to be able to easily afford non-damage spell specialization and afford both spell focus and spell pen feats whereas the Sorc is much more limited, and trying to take both spell pen and focus feats on a sorc uses 4 of their 7-8 feats....or should I say 6-7 feats as toughness is usually taken by all arcane classes.

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