I was inspired after seeing OldAquarian's thread here, but decided that I liked monk and ninja spy better than kensei as my main is a pure monk.
This is my take on a H-Orc Qstaff build. The levels I take each class and the feat order I'm not 100% sure on so I could definitely use some C&C there. I tried to get Ranger asap for wand usage, Acrobat I and Ninja I asap in that order as well.
Favored Enemy: Undead for leveling, will switch to Evil Outsider at 17-20~.Code:Character Plan by DDO Character Planner Version 3.7.0 BETA DDO Character Planner Home Page Varigor Level 20 Lawful Neutral Half-Orc Male (6 Monk \ 13 Rogue \ 1 Ranger) Hit Points: 276 Spell Points: 0 BAB: 14\14\19\24 Fortitude: 15 Reflex: 18 Will: 8 Starting Ending Feat/Enhancement Abilities Base Stats Base Stats Modified Stats (32 Point) (Level 1) (Level 20) (Level 20) Strength 18 25 27 Dexterity 12 14 17 Constitution 16 18 18 Intelligence 13 15 15 Wisdom 8 8 8 Charisma 6 8 8 Tomes Used +1 Tome of Dexterity used at level 4 +1 Tome of Intelligence used at level 4 +2 Tome of Strength used at level 7 +2 Tome of Dexterity used at level 7 +2 Tome of Constitution used at level 7 +2 Tome of Intelligence used at level 7 +2 Tome of Charisma used at level 7 Starting Ending Feat/Enhancement Base Skills Base Skills Modified Skills Skills (Level 1) (Level 20) (Level 20) Balance 5 23 29 Bluff -2 -1 -1 Concentration 3 4 4 Diplomacy -2 -1 -1 Disable Device 5 25 25 Haggle -2 -1 -1 Heal -1 -1 -1 Hide 5 7 7 Intimidate -2 -1 -1 Jump 8 31 37 Listen -1 -1 -1 Move Silently 5 7 7 Open Lock 5 19 19 Perform n/a n/a n/a Repair 1 2 2 Search 5 25 25 Spot 2 22 22 Swim 4 8 8 Tumble 2 22 28 Use Magic Device 2 22 25 Level 1 (Rogue) Feat: (Selected) Toughness Level 2 (Monk) Feat: (Monk Bonus) Two Handed Fighting Level 3 (Ranger) Feat: (Favored Enemy) Favored Enemy: Undead Feat: (Selected) Power Attack Level 4 (Rogue) Ability Raise: STR Level 5 (Rogue) Level 6 (Rogue) Feat: (Selected) Stunning Blow Level 7 (Rogue) Enhancement: Rogue Haste Boost I Enhancement: Rogue Haste Boost II Enhancement: Orcish Fury I Enhancement: Orcish Melee Damage I Enhancement: Orcish Melee Damage II Enhancement: Orcish Strength I Enhancement: Racial Toughness I Enhancement: Ranger Favored Damage I Enhancement: Rogue Faster Sneaking I Enhancement: Rogue Sneak Attack Training I Enhancement: Rogue Sneak Attack Training II Enhancement: Improved Balance I Enhancement: Improved Balance II Enhancement: Improved Tumble I Enhancement: Improved Tumble II Enhancement: Rogue Dexterity I Level 8 (Rogue) Ability Raise: STR Enhancement: Orcish Strength II Enhancement: Rogue Thief-Acrobat I Level 9 (Monk) Feat: (Selected) Improved Two Handed Fighting Feat: (Monk Bonus) Resilience Level 10 (Monk) Feat: (Monk Path) Path of Inevitable Dominion: Fists of Darkness Level 11 (Monk) Level 12 (Monk) Ability Raise: STR Feat: (Selected) Improved Critical: Bludgeoning Weapons Enhancement: Static Charge Enhancement: Monk Improved Recovery I Enhancement: Racial Toughness II Enhancement: Improved Jump I Enhancement: Improved Jump II Enhancement: Rogue Dexterity II Level 13 (Monk) Feat: (Monk Bonus) Dodge Enhancement: Orcish Power Attack I Enhancement: Orcish Great Weapon Aptitude I Enhancement: Monk Ninja Spy I Enhancement: Adept of Flame Level 14 (Rogue) Level 15 (Rogue) Feat: (Selected) Greater Two Handed Fighting Level 16 (Rogue) Ability Raise: STR Level 17 (Rogue) Feat: (Rogue Bonus) Improved Evasion Level 18 (Rogue) Feat: (Selected) Skill Focus: Use Magic Device Level 19 (Rogue) Level 20 (Rogue) Ability Raise: STR Feat: (Rogue Bonus) Opportunist Enhancement: Rogue Haste Boost III Enhancement: Rogue Haste Boost IV Enhancement: Ranger Sprint Boost I Enhancement: Orcish Power Attack II Enhancement: Orcish Power Attack III Enhancement: Rogue Thief-Acrobat II Enhancement: Rogue Sneak Attack Training III Enhancement: Rogue Sneak Attack Training IV Enhancement: Rogue Dexterity III
I don't like that I had to take Imp Evasion so late, but it was the quickest I could get it if I wanted Ninja Spy I early on.
Stats (unbuffed):
STR 18 +6 item +2 tome +5 levels +2Orc +2 Fire stance +3 exceptional: 38
DEX 12 +6 item +2 tome: 20
CON 16 +6 item +2 tome: 24
INT 13 +1 tome: 14 +6 item swap for traps: 20
WIS 8 -2 stance: 6
CHA 6 +6 item +2 tome: 14
Hitpoints (unbuffed):
20 heroic
10 draconic
8 ranger
48 monk
78 rogue
20 racial toughness
22 toughness
140 con
40 Sup False Life
20 toughness item
45 greensteel
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451 HP unbuffed
+20 Rage Spell
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471 HP
+40 Madstone
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511 HP
+40 Double Madstone
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551 HP if fully raged
Use Magic Device:
22 Levels
+3 CHA Item
+4 GH
+3 SF: UMD
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32
+3 Exceptional CHA Skills on DT
+5 Seven-Fingered Gloves
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40 Standing UMD without having to swap in Golden Cartouche and without relying on Bard buffs.
Stunning Blow DC:
10
+10 Wraps
+14 STR
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34
+1 Yugo Pot
+3 Titan's Grip Clicky
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38
+1 Rage Spell
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39
+2 Madstone Rage
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41
+2 Double Madstone Rage
----------------------
43