I was inspired after seeing OldAquarian's thread here, but decided that I liked monk and ninja spy better than kensei as my main is a pure monk.
This is my take on a H-Orc Qstaff build. The levels I take each class and the feat order I'm not 100% sure on so I could definitely use some C&C there. I tried to get Ranger asap for wand usage, Acrobat I and Ninja I asap in that order as well.
Code:
Character Plan by DDO Character Planner Version 3.7.0 BETA
DDO Character Planner Home Page
Varigor
Level 20 Lawful Neutral Half-Orc Male
(6 Monk \ 13 Rogue \ 1 Ranger)
Hit Points: 276
Spell Points: 0
BAB: 14\14\19\24
Fortitude: 15
Reflex: 18
Will: 8
Starting Ending Feat/Enhancement
Abilities Base Stats Base Stats Modified Stats
(32 Point) (Level 1) (Level 20) (Level 20)
Strength 18 25 27
Dexterity 12 14 17
Constitution 16 18 18
Intelligence 13 15 15
Wisdom 8 8 8
Charisma 6 8 8
Tomes Used
+1 Tome of Dexterity used at level 4
+1 Tome of Intelligence used at level 4
+2 Tome of Strength used at level 7
+2 Tome of Dexterity used at level 7
+2 Tome of Constitution used at level 7
+2 Tome of Intelligence used at level 7
+2 Tome of Charisma used at level 7
Starting Ending Feat/Enhancement
Base Skills Base Skills Modified Skills
Skills (Level 1) (Level 20) (Level 20)
Balance 5 23 29
Bluff -2 -1 -1
Concentration 3 4 4
Diplomacy -2 -1 -1
Disable Device 5 25 25
Haggle -2 -1 -1
Heal -1 -1 -1
Hide 5 7 7
Intimidate -2 -1 -1
Jump 8 31 37
Listen -1 -1 -1
Move Silently 5 7 7
Open Lock 5 19 19
Perform n/a n/a n/a
Repair 1 2 2
Search 5 25 25
Spot 2 22 22
Swim 4 8 8
Tumble 2 22 28
Use Magic Device 2 22 25
Level 1 (Rogue)
Feat: (Selected) Toughness
Level 2 (Monk)
Feat: (Monk Bonus) Two Handed Fighting
Level 3 (Ranger)
Feat: (Favored Enemy) Favored Enemy: Undead
Feat: (Selected) Power Attack
Level 4 (Rogue)
Ability Raise: STR
Level 5 (Rogue)
Level 6 (Rogue)
Feat: (Selected) Stunning Blow
Level 7 (Rogue)
Enhancement: Rogue Haste Boost I
Enhancement: Rogue Haste Boost II
Enhancement: Orcish Fury I
Enhancement: Orcish Melee Damage I
Enhancement: Orcish Melee Damage II
Enhancement: Orcish Strength I
Enhancement: Racial Toughness I
Enhancement: Ranger Favored Damage I
Enhancement: Rogue Faster Sneaking I
Enhancement: Rogue Sneak Attack Training I
Enhancement: Rogue Sneak Attack Training II
Enhancement: Improved Balance I
Enhancement: Improved Balance II
Enhancement: Improved Tumble I
Enhancement: Improved Tumble II
Enhancement: Rogue Dexterity I
Level 8 (Rogue)
Ability Raise: STR
Enhancement: Orcish Strength II
Enhancement: Rogue Thief-Acrobat I
Level 9 (Monk)
Feat: (Selected) Improved Two Handed Fighting
Feat: (Monk Bonus) Resilience
Level 10 (Monk)
Feat: (Monk Path) Path of Inevitable Dominion: Fists of Darkness
Level 11 (Monk)
Level 12 (Monk)
Ability Raise: STR
Feat: (Selected) Improved Critical: Bludgeoning Weapons
Enhancement: Static Charge
Enhancement: Monk Improved Recovery I
Enhancement: Racial Toughness II
Enhancement: Improved Jump I
Enhancement: Improved Jump II
Enhancement: Rogue Dexterity II
Level 13 (Monk)
Feat: (Monk Bonus) Dodge
Enhancement: Orcish Power Attack I
Enhancement: Orcish Great Weapon Aptitude I
Enhancement: Monk Ninja Spy I
Enhancement: Adept of Flame
Level 14 (Rogue)
Level 15 (Rogue)
Feat: (Selected) Greater Two Handed Fighting
Level 16 (Rogue)
Ability Raise: STR
Level 17 (Rogue)
Feat: (Rogue Bonus) Improved Evasion
Level 18 (Rogue)
Feat: (Selected) Skill Focus: Use Magic Device
Level 19 (Rogue)
Level 20 (Rogue)
Ability Raise: STR
Feat: (Rogue Bonus) Opportunist
Enhancement: Rogue Haste Boost III
Enhancement: Rogue Haste Boost IV
Enhancement: Ranger Sprint Boost I
Enhancement: Orcish Power Attack II
Enhancement: Orcish Power Attack III
Enhancement: Rogue Thief-Acrobat II
Enhancement: Rogue Sneak Attack Training III
Enhancement: Rogue Sneak Attack Training IV
Enhancement: Rogue Dexterity III
Favored Enemy: Undead for leveling, will switch to Evil Outsider at 17-20~.
I don't like that I had to take Imp Evasion so late, but it was the quickest I could get it if I wanted Ninja Spy I early on.
Stats (unbuffed):
STR 18 +6 item +2 tome +5 levels +2Orc +2 Fire stance +3 exceptional: 38
DEX 12 +6 item +2 tome: 20
CON 16 +6 item +2 tome: 24
INT 13 +1 tome: 14 +6 item swap for traps: 20
WIS 8 -2 stance: 6
CHA 6 +6 item +2 tome: 14
Hitpoints (unbuffed):
20 heroic
10 draconic
8 ranger
48 monk
78 rogue
20 racial toughness
22 toughness
140 con
40 Sup False Life
20 toughness item
45 greensteel
--------------------
451 HP unbuffed
+20 Rage Spell
----------------
471 HP
+40 Madstone
--------------
511 HP
+40 Double Madstone
------------------------
551 HP if fully raged
Use Magic Device:
22 Levels
+3 CHA Item
+4 GH
+3 SF: UMD
-----------
32
+3 Exceptional CHA Skills on DT
+5 Seven-Fingered Gloves
-----------------------------
40 Standing UMD without having to swap in Golden Cartouche and without relying on Bard buffs.
Stunning Blow DC:
10
+10 Wraps
+14 STR
-------------
34
+1 Yugo Pot
+3 Titan's Grip Clicky
-----------------------
38
+1 Rage Spell
-------------
39
+2 Madstone Rage
-------------------
41
+2 Double Madstone Rage
----------------------
43