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  1. #1
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    Join Date
    Jan 2010
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    10

    Default Warforged Arcane Trickster (Rogue/Archmage)

    This is my first wizard build. I'm simply seeking to get some feedback on this enchantment/necromancy focused toon, inspired by Thanimal's Tinkerer build. I know I could start with 18 CON, though I hate the thought of being easily disabled by STR or CHA damage, in which case the extra 20HP wouldn't matter a bit as I would be critical hit to death. I figure another ~140 HP will be (rather easily) attainable from gear (+6 CON item, Greater False Life item & Green Steel HP item).

    This build has maximum Spell Pen, nearly maximum Enchantment Focus (only 1 shy without Archmage Spell Mastery II), and can pack a decent punch with Fire & Ice spells. Also, Evasion with a good reflex save via Insightful Reflexes and maximized Concentration, Disable Device, Search & UMD, as well as a decent Balance skill.

    Thanks for having a look.

    Code:
    Character Plan by DDO Character Planner Version 3.7.0 BETA
    DDO Character Planner Home Page
    
    Warforged Arcane Trickster
    Level 20 True Neutral Warforged Male
    (2 Rogue \ 18 Wizard) 
    Hit Points: 206
    Spell Points: 1768 
    BAB: 10\10\15\20
    Fortitude: 9
    Reflex: 18
    Will: 11
    
                      Starting          Feat/Enhancement
    Abilities        Base Stats          Modified Stats
    (32 Point)       (Level 1)             (Level 20)
    Strength             10                    10
    Dexterity             8                     8
    Constitution         16                    16
    Intelligence         18                    28
    Wisdom               10                    10
    Charisma             10                    10
    
    Tomes Used
    +2 Tome of Intelligence used at level 7
    
                      Starting          Feat/Enhancement
                     Base Skills         Modified Skills
    Skills           (Level 1)            (Level 20)
    Balance               3                    17
    Bluff                 4                     4
    Concentration         3                    30
    Diplomacy             4                     4
    Disable Device        8                    33
    Haggle                4                     4
    Heal                  0                     0
    Hide                  2                     2
    Intimidate            0                     0
    Jump                  4                     4
    Listen                0                     0
    Move Silently         2                     2
    Open Lock             3                     3
    Perform               n/a                   n/a
    Repair                4                     9
    Search                8                    33
    Spot                  4                     4
    Swim                  0                     0
    Tumble                1                     1
    Use Magic Device      4                    23
    
    Level 1 (Rogue)
    Feat: (Selected) Insightful Reflexes
    Enhancement: Rogue Skill Boost I
    Enhancement: Improved Disable Device I
    Enhancement: Improved Search I
    
    
    Level 2 (Wizard)
    Feat: (Wizard Bonus) Extend Spell
    Enhancement: Improved Concentration I
    Enhancement: Wizard Elemental Manipulation I
    Enhancement: Wizard Force Manipulation I
    Enhancement: Wizard Energy of the Scholar I
    Enhancement: Warforged Inscribed Armor I
    
    
    Level 3 (Wizard)
    Feat: (Selected) Toughness
    Enhancement: Racial Toughness I
    Enhancement: Wizard Intelligence I
    Enhancement: Wizard Wand and Scroll Mastery I
    
    
    Level 4 (Wizard)
    Enhancement: Wizard Lineage of Elements I
    Enhancement: Wizard Lineage of Force I
    
    
    Level 5 (Wizard)
    Enhancement: Improved Concentration II
    Enhancement: Wizard Elemental Manipulation II
    Enhancement: Wizard Force Manipulation II
    
    
    Level 6 (Wizard)
    Feat: (Selected) Mental Toughness
    Feat: (Wizard Bonus) Spell Focus: Enchantment
    Enhancement: Wizard Energy of the Scholar II
    
    
    Level 7 (Wizard)
    Enhancement: Wizard Archmage I
    
    
    Level 8 (Wizard)
    Enhancement: Wizard Force Manipulation III
    Enhancement: Wizard Intelligence II
    
    
    Level 9 (Wizard)
    Feat: (Selected) Empower Spell
    Enhancement: Improved Concentration III
    Enhancement: Wizard Lineage of Elements II
    
    
    Level 10 (Rogue)
    Enhancement: Racial Toughness II
    Enhancement: Wizard Elemental Manipulation III
    
    
    Level 11 (Wizard)
    Enhancement: Wizard Archmage II
    
    
    Level 12 (Wizard)
    Feat: (Selected) Greater Spell Focus: Enchantment
    Feat: (Wizard Bonus) Spell Focus: Necromancy
    Enhancement: Wizard Intelligence III
    
    
    Level 13 (Wizard)
    Enhancement: Wizard Spell Penetration I
    Enhancement: Wizard Energy of the Scholar III
    
    
    Level 14 (Wizard)
    Enhancement: Improved Concentration IV
    Enhancement: Wizard Archmage III
    Enhancement: Archmage Spell Mastery I: Enchantment
    Enhancement: Archmage Spell Mastery I: Necromancy
    
    
    Level 15 (Wizard)
    Feat: (Selected) Spell Penetration
    Enhancement: Wizard Energy of the Scholar IV
    
    
    Level 16 (Wizard)
    Enhancement: Wizard Elemental Manipulation IV
    
    
    Level 17 (Wizard)
    Feat: (Wizard Bonus) Maximize Spell
    Enhancement: Wizard Archmage IV
    
    
    Level 18 (Wizard)
    Feat: (Selected) Greater Spell Penetration
    Enhancement: Wizard Force Manipulation IV
    
    
    Level 19 (Wizard)
    Enhancement: Wizard Spell Penetration II
    
    
    Level 20 (Wizard)
    Enhancement: Wizard Spell Penetration III
    Enhancement: Wizard Archmage V
    Last edited by Gambrel; 10-24-2010 at 12:39 PM.

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