-1 for thinking you know the game better than people who actually understand how the game mechanics work, for being dismissive of good ideas from those people, and for being rude to everyone who didn't agree with your whiny post.
While it would make a good tip, most people who I know figured this out a while ago..
PS: Greensteel RUINED the game! and you all know it!
less buffing, more nerfing!!!
to make it easier for those of you that wants to avoid me in game, all my characters are in "Bladesworn Mercenaries"
Two things:-
1) yes I get annoyed when knocked down as well. That is the IDEA of it....
2) See above quote, did it occur to you that it hasn't been given much forum time because the real players have either learned to live with it or play around it by superior tactics?
If it happens to you ALL the time with ALL your toons then you seriously need to respec them coz it sure don't happen to mine ALL the time.. And yes I sometimes send my Barb into fight Mobs as you describe very occasionally he is knocked down for a while but only once in the last month was he beaten to death by being held in knock down mode as you seem to describe.
I seriously don't think its the game's fault friend. If that makes me a Troll then call me greenie..
Please split the class forums into REAL subcategories this is a jumbled mess.
Holy cow i didn't know u could block while knocked, u learn something every day.
Anyways, the OP rant was commonplace a while a go, know that the air eles have been nerfed already.
All enemy CC has been nerfed as well so that it doesn't repeat over and over and never permanent.
Points were out in favor or against but in the end the knock is already nerfed and likely don't need it again.
No need calling people trolls, or features silly, they all have stats to counter.
Like for people complaining about hold person, when SR could block it entirely, yet it made into the CC nerf.
On the other hand you gotta love the air ele summon that threws all your foes around the room.
The new blocking while knocked down animation is cool.
Glenalth Woodwalke ■ Preston the Ranger ■ Brisqoe the Dentist ■ Prescription Liberator
AoK @ Argonnessen
Get a lot of guard items and tell everyone you're specced for trip.
Eladrin's comment about blocking when prone is probably all the official response you will see.
This is for good reason.. tripping and knockdown are part of the tactical complexity of this game, not a bug or a bad design. As others have mentioned there's many ways to mitigate the minor risk imposed by air elementals or dogs in slayer zones.
<|| “Lasciate ogni speranza, voi ch’entrate.” ||>
AEsahaettr | AlfredSartan | Botharel | PeterMurphy | Weesham etc.
You got help, you're simply ignoring it. Here are things every character should know (I know "get more str" isn't an option for every class):
1. If you get knocked down hit your block key. Blocking stops most special actions, including trip.
2. When you get up from being knocked down realize "Hey, this monster will knock my ass down if I just stand here" and start moving around. Yes, you've entered into a game with (semi)active combat!
3. If you think you should be able to take down 5-10 monsters that you know spam trip and not get tripped...think again! In other words rethink your tactics.
4. A game being moderately difficult at some point is not "an issue." In fact, I think the devs would be thrilled to find that some people do still find the more mundane parts of this game challenging.
5. There are much worse things than being gang tripped and beat down.
6. 5 year olds can't formulate sentences like the ones in this thread.
I never knew you could block while knocked down, of course it makes perfect sense now that it was mentioned.
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it's a str/dex check
so get the best item u have, and if u are str-based, get rage or the named items granting u rage bonuses
and usually those minotaurs/giants are slow moving, hit them before they knock
minotaurs are easy to deal with, usually i run to its back and chop it off before it can even turn its head
giants use AoE knock but they don't move fast enough to kill u before u get up
also equip some Ring of Balance/boot of balance or the like with +10 balance bonus, u will get up in a sec or two
Another issue the OP is having is being surrounded. If you are fighting mobs that can knock down or trip you, get in a good defensive spot, possibly against a wall or in an inside corner. Make sure that a limited number of them can hit you at once. If you're surrounded by 10 mobs that can eliminate your movement ability, you've done something horribly wrong.
Glenalth Woodwalke ■ Preston the Ranger ■ Brisqoe the Dentist ■ Prescription Liberator
AoK @ Argonnessen