Hello. It's been a while since I posted here, so I'll apologize in advance if this is the wrong section of the forum to ask for help with something like this. I initially started this character to be a more self reliant spellcaster, by which I mean a character that could survive as well as dish out some fun spells, specifically those in the Necromancy school. This plan seemed to work fine for a while, but I've recently started dying horribly, by a combination of not having that much Health and not really enough Spell Points to get me from place to place.
I actually chose Clerics in particular because I only play solo, so I'm wondering if I should just start a new character, with more focus on physical attacking, as I seem to mostly be doing that anyways. It pains me to think of starting over, but I'm told leveling is faster these days...
Character page here:
Code:
Character Plan by DDO Character Planner Version 3.5.1
DDO Character Planner Home Page
Bemi Frankenstein
Level 9 Lawful Neutral Human Female
(9 Cleric)
Hit Points: 131
Spell Points: 538
BAB: 6\6\11
Fortitude: 8
Reflex: 3
Will: 12
Starting Feat/Enhancement
Abilities Base Stats Modified Stats
(28 Point) (Level 1) (Level 9)
Strength 10 10
Dexterity 10 10
Constitution 14 14
Intelligence 10 10
Wisdom 18 22
Charisma 8 8
Starting Feat/Enhancement
Base Skills Modified Skills
Skills (Level 1) (Level 9)
Balance 2 6
Bluff -1 -1
Concentration 6 14
Diplomacy -1 -1
Disable Device n/a n/a
Haggle -1 -1
Heal 4 6
Hide 0 0
Intimidate -1 -1
Jump 2 6
Listen 4 6
Move Silently 0 0
Open Lock n/a n/a
Perform n/a n/a
Repair 0 0
Search 0 0
Spot 4 6
Swim 0 0
Tumble n/a n/a
Use Magic Device n/a n/a
Level 1 (Cleric)
Feat: (Selected) Empower Spell
Feat: (Human Bonus) Toughness
Enhancement: Follower of the Sovereign Host
Enhancement: Cleric Life Magic I
Enhancement: Cleric Energy of the Zealot I
Level 2 (Cleric)
Enhancement: Human Improved Recovery I
Enhancement: Cleric Wisdom I
Level 3 (Cleric)
Feat: (Selected) Maximize Spell
Enhancement: Racial Toughness I
Enhancement: Cleric Prayer of Life I
Level 4 (Cleric)
Enhancement: Cleric Life Magic II
Level 5 (Cleric)
Enhancement: Human Adaptability Wisdom I
Enhancement: Cleric Energy of the Zealot II
Level 6 (Cleric)
Feat: (Selected) Extend Spell
Enhancement: Human Improved Recovery II
Enhancement: Cleric Wisdom II
Level 7 (Cleric)
Enhancement: Cleric Prayer of Life II
Level 8 (Cleric)
Enhancement: Cleric Life Magic III
Level 9 (Cleric)
Feat: (Selected) Heighten Spell
Criticism more than welcome, as I am trying to figure out what I'm doing wrong.