Here's my workup of your final build:
Code:
Character Plan by DDO Character Planner Version 3.9.1
DDO Character Planner Home Page
Level 20 Chaotic Neutral Human Male
(12 Fighter \ 2 Rogue \ 6 Ranger)
Hit Points: 402
Spell Points: 65
BAB: 19\19\24\29\29
Fortitude: 17
Reflex: 16
Will: 7
Starting Feat/Enhancement
Abilities Base Stats Modified Stats
(36 Point) (Level 1) (Level 20)
Strength 18 30
Dexterity 16 19
Constitution 14 19
Intelligence 12 16
Wisdom 8 12
Charisma 8 12
Tomes Used
+2 Tome of Intelligence used at level 7
+3 Tome of Strength used at level 11
+3 Tome of Dexterity used at level 11
+4 Tome of Constitution used at level 15
+4 Tome of Intelligence used at level 15
+4 Tome of Wisdom used at level 15
+4 Tome of Charisma used at level 15
Starting Feat/Enhancement
Base Skills Modified Skills
Skills (Level 1) (Level 20)
Balance 7 28
Bluff -1 4
Concentration 2 7
Diplomacy -1 4
Disable Device n/a n/a
Haggle 3 6
Heal -1 4
Hide 3 5
Intimidate 3 8
Jump 8 21
Listen 3 13
Move Silently 3 5
Open Lock 7 24
Perform n/a n/a
Repair 1 4
Search 1 4
Spot 3 13
Swim 8 22
Tumble 7 9
Use Magic Device 3 25
Level 1 (Rogue)
Skill: Balance (+4)
Skill: Haggle (+4)
Skill: Intimidate (+4)
Skill: Jump (+4)
Skill: Listen (+4)
Skill: Open Lock (+4)
Skill: Spot (+4)
Skill: Swim (+4)
Skill: Tumble (+4)
Skill: Use Magic Device (+4)
Feat: (Past Life) Past Life: Barbarian
Feat: (Past Life) Past Life: Barbarian
Feat: (Past Life) Past Life: Barbarian
Feat: (Past Life) Past Life: Fighter
Feat: (Past Life) Past Life: Fighter
Feat: (Past Life) Past Life: Fighter
Feat: (Past Life) Past Life: Monk
Feat: (Past Life) Past Life: Monk
Feat: (Past Life) Past Life: Monk
Feat: (Past Life) Past Life: Paladin
Feat: (Past Life) Past Life: Paladin
Feat: (Past Life) Past Life: Paladin
Feat: (Past Life) Past Life: Rogue
Feat: (Past Life) Past Life: Rogue
Feat: (Past Life) Past Life: Rogue
Feat: (Human Bonus) Stunning Blow
Feat: (Selected) Toughness
Feat: (Automatic) Attack
Feat: (Automatic) Heroic Durability
Feat: (Automatic) Light Armor Proficiency
Feat: (Automatic) Martial Weapon Proficiency: Rapier
Feat: (Automatic) Martial Weapon Proficiency: Shortsword
Feat: (Automatic) Martial Weapon Proficiency: Shortbow
Feat: (Automatic) Simple Weapon Proficiency
Feat: (Automatic) Sneak
Feat: (Automatic) Sneak Attack
Feat: (Automatic) Trapfinding
Level 2 (Ranger)
Skill: Balance (+1)
Skill: Jump (+1)
Skill: Listen (+1)
Skill: Open Lock (+1)
Skill: Spot (+1)
Skill: Swim (+1)
Feat: (Favored Enemy) Favored Enemy: Undead
Feat: (Automatic) Bow Strength
Feat: (Automatic) Defensive Fighting
Feat: (Automatic) Martial Weapon Proficiency (ALL)
Feat: (Automatic) Shield Proficiency (General)
Feat: (Automatic) Sunder
Feat: (Automatic) Trip
Feat: (Automatic) Wild Empathy
Level 3 (Ranger)
Skill: Balance (+1)
Skill: Jump (+1)
Skill: Listen (+1)
Skill: Open Lock (+1)
Skill: Spot (+1)
Skill: Swim (+1)
Feat: (Selected) Past Life: Soldier of the Faith
Feat: (Automatic) Rapid Shot
Feat: (Automatic) Two Weapon Fighting
Level 4 (Ranger)
Ability Raise: STR
Skill: Balance (+1)
Skill: Jump (+1)
Skill: Listen (+1)
Skill: Open Lock (+1)
Skill: Spot (+1)
Skill: Swim (+1)
Feat: (Automatic) Diehard
Level 5 (Ranger)
Skill: Balance (+1)
Skill: Jump (+1)
Skill: Listen (+1)
Skill: Open Lock (+1)
Skill: Spot (+1)
Skill: Swim (+1)
Level 6 (Ranger)
Skill: Balance (+1)
Skill: Jump (+1)
Skill: Listen (+1)
Skill: Open Lock (+1)
Skill: Spot (+1)
Skill: Swim (+1)
Feat: (Selected) Exotic Weapon Proficiency: Khopesh
Feat: (Favored Enemy) Favored Enemy: Evil Outsider
Level 7 (Ranger)
Skill: Balance (+1)
Skill: Jump (+1)
Skill: Listen (+1)
Skill: Open Lock (+1)
Skill: Spot (+1)
Skill: Swim (+1)
Feat: (Automatic) Improved Two Weapon Fighting
Feat: (Automatic) Manyshot
Level 8 (Rogue)
Ability Raise: STR
Skill: Balance (+1)
Skill: Listen (+1)
Skill: Open Lock (+1)
Skill: Spot (+1)
Skill: Use Magic Device (+7)
Feat: (Automatic) Evasion
Level 9 (Fighter)
Skill: Balance (+1)
Skill: Open Lock (+0.5)
Skill: Use Magic Device (+1)
Feat: (Fighter Bonus) Improved Critical: Slashing Weapons
Feat: (Selected) Weapon Focus: Slashing Weapons
Feat: (Automatic) Heavy Armor Proficiency
Feat: (Automatic) Medium Armor Proficiency
Feat: (Automatic) Tower Shield Proficiency
Level 10 (Fighter)
Skill: Balance (+1)
Skill: Open Lock (+0.5)
Skill: Use Magic Device (+1)
Feat: (Fighter Bonus) Oversized Two Weapon Fighting
Level 11 (Fighter)
Skill: Balance (+1)
Skill: Open Lock (+0.5)
Skill: Use Magic Device (+1)
Level 12 (Fighter)
Ability Raise: STR
Skill: Balance (+1)
Skill: Open Lock (+0.5)
Skill: Use Magic Device (+1)
Feat: (Fighter Bonus) Greater Two Weapon Fighting
Feat: (Selected) Past Life: Sneak of Shadows
Level 13 (Fighter)
Skill: Balance (+1)
Skill: Open Lock (+0.5)
Skill: Use Magic Device (+1)
Level 14 (Fighter)
Skill: Balance (+1)
Skill: Open Lock (+0.5)
Skill: Use Magic Device (+1)
Feat: (Fighter Bonus) Weapon Specialization: Slashing Weapons
Level 15 (Fighter)
Skill: Balance (+1)
Skill: Open Lock (+0.5)
Skill: Use Magic Device (+1)
Feat: (Selected) Power Attack
Level 16 (Fighter)
Ability Raise: STR
Skill: Balance (+1)
Skill: Open Lock (+0.5)
Skill: Swim (+1)
Skill: Use Magic Device (+1)
Feat: (Fighter Bonus) Greater Weapon Focus: Slashing Weapons
Level 17 (Fighter)
Skill: Balance (+1)
Skill: Open Lock (+1)
Skill: Use Magic Device (+1)
Level 18 (Fighter)
Skill: Balance (+1)
Skill: Open Lock (+1)
Skill: Use Magic Device (+1)
Feat: (Selected) Hamstring
Feat: (Fighter Bonus) Sap
Level 19 (Fighter)
Skill: Balance (+1)
Skill: Open Lock (+1)
Skill: Use Magic Device (+1)
Level 20 (Fighter)
Ability Raise: STR
Skill: Balance (+1)
Skill: Open Lock (+1)
Skill: Use Magic Device (+1)
Feat: (Fighter Bonus) Greater Weapon Specialization: Slashing Weapons
Enhancement: Fighter Attack Boost I
Enhancement: Fighter Attack Boost II
Enhancement: Fighter Haste Boost I
Enhancement: Fighter Haste Boost II
Enhancement: Fighter Haste Boost III
Enhancement: Fighter Haste Boost IV
Enhancement: Ranger Sprint Boost I
Enhancement: Kensei Khopesh Mastery I
Enhancement: Kensei Khopesh Mastery II
Enhancement: Fighter Critical Accuracy I
Enhancement: Fighter Critical Accuracy II
Enhancement: Fighter Kensei I
Enhancement: Fighter Kensei II
Enhancement: Fighter Strategy (Stunning Blow) I
Enhancement: Fighter Strategy (Stunning Blow) II
Enhancement: Fighter Strategy (Stunning Blow) III
Enhancement: Fighter Khopesh Specialization I
Enhancement: Human Adaptability Strength I
Enhancement: Human Greater Adaptability Constitution I
Enhancement: Human Improved Recovery I
Enhancement: Human Improved Recovery II
Enhancement: Racial Toughness I
Enhancement: Racial Toughness II
Enhancement: Racial Toughness III
Enhancement: Ranger Favored Attack I
Enhancement: Ranger Favored Damage I
Enhancement: Ranger Favored Damage II
Enhancement: Rogue Sneak Attack Accuracy I
Enhancement: Rogue Sneak Attack Training I
Enhancement: Fighter Strength I
Enhancement: Fighter Strength II
Enhancement: Fighter Strength III
Enhancement: Fighter Toughness I
Enhancement: Fighter Toughness II
Enhancement: Fighter Toughness III
Enhancement: Fighter Toughness IV
Enhancement: Rogue Improved Trap Sense I
*************************
Older builds:
Code:
Character Plan by DDO Character Planner Version 3.34
DDO Character Planner Home Page
Level 20 Chaotic Neutral Human Male
(18 Fighter \ 2 Rogue)
Hit Points: 450
Spell Points: 0
BAB: 19\19\24\29\29
Fortitude: 15
Reflex: 12
Will: 6
Starting Feat/Enhancement
Abilities Base Stats Modified Stats
(36 Point) (Level 1) (Level 20)
Strength 18 29
Dexterity 15 17
Constitution 16 19
Intelligence 10 12
Wisdom 8 10
Charisma 8 10
Tomes Used
+2 Tome of Strength used at level 7
+2 Tome of Dexterity used at level 7
+2 Tome of Constitution used at level 7
+2 Tome of Intelligence used at level 7
+2 Tome of Wisdom used at level 7
+2 Tome of Charisma used at level 7
Starting Feat/Enhancement
Base Skills Modified Skills
Skills (Level 1) (Level 20)
Balance 6 13
Bluff -1 3
Concentration 3 7
Diplomacy -1 3
Disable Device n/a n/a
Haggle 3 4
Heal -1 0
Hide 2 3
Intimidate 3 26
Jump 8 13
Listen -1 0
Move Silently 2 3
Open Lock 6 15
Perform n/a n/a
Repair 0 1
Search 0 1
Spot 3 4
Swim 8 13
Tumble 6 7
Use Magic Device 3 23
Level 1 (Rogue)
Skill: Balance (+4)
Skill: Haggle (+4)
Skill: Intimidate (+4)
Skill: Jump (+4)
Skill: Open Lock (+4)
Skill: Spot (+4)
Skill: Swim (+4)
Skill: Tumble (+4)
Skill: Use Magic Device (+4)
Feat: (Past Life) Past Life: Fighter
Feat: (Past Life) Past Life: Fighter
Feat: (Selected) Toughness
Feat: (Human Bonus) Two Weapon Fighting
Level 2 (Fighter)
Skill: Intimidate (+1)
Skill: Open Lock (+1)
Feat: (Fighter Bonus) Weapon Focus: Slashing Weapons
Level 3 (Fighter)
Skill: Intimidate (+1)
Skill: Open Lock (+1)
Feat: (Fighter Bonus) Stunning Blow
Feat: (Selected) Toughness
Level 4 (Fighter)
Ability Raise: STR
Skill: Intimidate (+1)
Skill: Open Lock (+1)
Level 5 (Fighter)
Skill: Intimidate (+1)
Skill: Open Lock (+1)
Feat: (Fighter Bonus) Weapon Specialization: Slashing Weapons
Level 6 (Fighter)
Skill: Intimidate (+1)
Skill: Open Lock (+1)
Feat: (Selected) Oversized Two Weapon Fighting
Level 7 (Fighter)
Skill: Intimidate (+1)
Skill: Open Lock (+1)
Feat: (Fighter Bonus) Exotic Weapon Proficiency: Khopesh
Level 8 (Fighter)
Ability Raise: STR
Skill: Balance (+0.5)
Skill: Intimidate (+1)
Skill: Open Lock (+1)
Level 9 (Fighter)
Skill: Balance (+0.5)
Skill: Intimidate (+1)
Skill: Open Lock (+1)
Feat: (Fighter Bonus) Greater Weapon Focus: Slashing Weapons
Feat: (Selected) Improved Critical: Slashing Weapons
Level 10 (Rogue)
Skill: Intimidate (+1)
Skill: Use Magic Device (+9)
Level 11 (Fighter)
Skill: Balance (+0.5)
Skill: Intimidate (+1)
Skill: Use Magic Device (+1)
Level 12 (Fighter)
Ability Raise: STR
Skill: Balance (+0.5)
Skill: Intimidate (+1)
Skill: Use Magic Device (+1)
Feat: (Selected) Greater Two Weapon Fighting
Feat: (Fighter Bonus) Improved Two Weapon Fighting
Level 13 (Fighter)
Skill: Balance (+0.5)
Skill: Intimidate (+1)
Skill: Use Magic Device (+1)
Level 14 (Fighter)
Skill: Balance (+0.5)
Skill: Intimidate (+1)
Skill: Use Magic Device (+1)
Feat: (Fighter Bonus) Greater Weapon Specialization: Slashing Weapons
Level 15 (Fighter)
Skill: Balance (+0.5)
Skill: Intimidate (+1)
Skill: Use Magic Device (+1)
Feat: (Selected) Toughness
Level 16 (Fighter)
Ability Raise: STR
Skill: Balance (+0.5)
Skill: Intimidate (+1)
Skill: Use Magic Device (+1)
Feat: (Fighter Bonus) Power Attack
Level 17 (Fighter)
Skill: Balance (+0.5)
Skill: Intimidate (+1)
Skill: Use Magic Device (+1)
Level 18 (Fighter)
Skill: Balance (+0.5)
Skill: Intimidate (+1)
Skill: Use Magic Device (+1)
Feat: (Fighter Bonus) Superior Weapon Focus: Slashing Weapons
Feat: (Selected) Toughness
Level 19 (Fighter)
Skill: Balance (+0.5)
Skill: Intimidate (+1)
Skill: Use Magic Device (+1)
Level 20 (Fighter)
Ability Raise: STR
Skill: Balance (+0.5)
Skill: Intimidate (+1)
Skill: Use Magic Device (+1)
Feat: (Fighter Bonus) Sap
Enhancement: Fighter Attack Boost I
Enhancement: Fighter Attack Boost II
Enhancement: Fighter Attack Boost III
Enhancement: Fighter Haste Boost I
Enhancement: Fighter Haste Boost II
Enhancement: Fighter Haste Boost III
Enhancement: Fighter Haste Boost IV
Enhancement: Kensei Khopesh Mastery I
Enhancement: Kensei Khopesh Mastery II
Enhancement: Kensei Khopesh Mastery III
Enhancement: Fighter Critical Accuracy I
Enhancement: Fighter Critical Accuracy II
Enhancement: Fighter Critical Accuracy III
Enhancement: Fighter Kensei I
Enhancement: Fighter Kensei II
Enhancement: Fighter Kensei III
Enhancement: Fighter Strategy (Stunning Blow) I
Enhancement: Fighter Strategy (Stunning Blow) II
Enhancement: Fighter Strategy (Stunning Blow) III
Enhancement: Fighter Khopesh Specialization I
Enhancement: Fighter Khopesh Specialization II
Enhancement: Human Adaptability Constitution I
Enhancement: Human Greater Adaptability Strength I
Enhancement: Human Improved Recovery I
Enhancement: Racial Toughness I
Enhancement: Racial Toughness II
Enhancement: Racial Toughness III
Enhancement: Rogue Sneak Attack Training I
Enhancement: Fighter Strength I
Enhancement: Fighter Strength II
Enhancement: Fighter Strength III
Enhancement: Fighter Toughness I
Enhancement: Fighter Toughness II
Enhancement: Fighter Toughness III
Enhancement: Fighter Toughness IV
Enhancement: Rogue Improved Trap Sense I
Barb Rog
Code:
Character Plan by DDO Character Planner Version 3.7.2
DDO Character Planner Home Page
Level 20 True Neutral Half-Orc Male
(18 Barbarian \ 2 Rogue)
Hit Points: 410
Spell Points: 0
BAB: 19\19\24\29\29
Fortitude: 16
Reflex: 12
Will: 6
Starting Feat/Enhancement
Abilities Base Stats Modified Stats
(36 Point) (Level 1) (Level 20)
Strength 20 29
Dexterity 14 16
Constitution 16 20
Intelligence 10 12
Wisdom 8 10
Charisma 6 8
Tomes Used
+2 Tome of Strength used at level 7
+2 Tome of Dexterity used at level 7
+2 Tome of Constitution used at level 7
+2 Tome of Intelligence used at level 7
+2 Tome of Wisdom used at level 7
+2 Tome of Charisma used at level 7
Starting Feat/Enhancement
Base Skills Modified Skills
Skills (Level 1) (Level 20)
Balance 6 13
Bluff -2 -1
Concentration 3 5
Diplomacy -2 -1
Disable Device n/a n/a
Haggle -2 -1
Heal -1 0
Hide 2 3
Intimidate 2 22
Jump 9 13
Listen 3 15
Move Silently 2 3
Open Lock 6 18
Perform n/a n/a
Repair 0 1
Search 0 1
Spot -1 0
Swim 9 13
Tumble 6 7
Use Magic Device 2 22
Level 1 (Rogue)
Skill: Balance (+4)
Skill: Intimidate (+4)
Skill: Jump (+4)
Skill: Listen (+4)
Skill: Open Lock (+4)
Skill: Swim (+4)
Skill: Tumble (+4)
Skill: Use Magic Device (+4)
Feat: (Past Life) Past Life: Ranger
Feat: (Past Life) Past Life: Ranger
Feat: (Selected) Toughness
Level 2 (Barbarian)
Skill: Balance (+1)
Skill: Open Lock (+1)
Level 3 (Barbarian)
Skill: Balance (+1)
Skill: Open Lock (+1)
Feat: (Selected) Power Attack
Level 4 (Barbarian)
Ability Raise: STR
Skill: Balance (+1)
Skill: Open Lock (+1)
Level 5 (Barbarian)
Skill: Balance (+1)
Skill: Open Lock (+1)
Level 6 (Barbarian)
Skill: Balance (+1)
Skill: Open Lock (+1)
Feat: (Selected) Cleave
Level 7 (Barbarian)
Skill: Balance (+1)
Skill: Intimidate (+2)
Level 8 (Rogue)
Ability Raise: STR
Skill: Open Lock (+2)
Skill: Use Magic Device (+7)
Level 9 (Barbarian)
Skill: Intimidate (+1)
Skill: Open Lock (+1)
Skill: Use Magic Device (+1)
Feat: (Selected) Improved Critical: Slashing Weapons
Level 10 (Barbarian)
Skill: Intimidate (+1)
Skill: Open Lock (+1)
Skill: Use Magic Device (+1)
Level 11 (Barbarian)
Skill: Intimidate (+1)
Skill: Open Lock (+1)
Skill: Use Magic Device (+1)
Level 12 (Barbarian)
Ability Raise: STR
Skill: Intimidate (+1)
Skill: Open Lock (+1)
Skill: Use Magic Device (+1)
Feat: (Selected) Stunning Blow
Level 13 (Barbarian)
Skill: Intimidate (+3)
Skill: Use Magic Device (+1)
Level 14 (Barbarian)
Skill: Intimidate (+3)
Skill: Use Magic Device (+1)
Level 15 (Barbarian)
Skill: Intimidate (+2)
Skill: Listen (+1)
Skill: Use Magic Device (+1)
Feat: (Selected) Two Handed Fighting
Level 16 (Barbarian)
Ability Raise: STR
Skill: Intimidate (+1)
Skill: Listen (+2)
Skill: Use Magic Device (+1)
Level 17 (Barbarian)
Skill: Intimidate (+1)
Skill: Listen (+2)
Skill: Use Magic Device (+1)
Level 18 (Barbarian)
Skill: Intimidate (+1)
Skill: Listen (+2)
Skill: Use Magic Device (+1)
Feat: (Selected) Improved Two Handed Fighting
Level 19 (Barbarian)
Skill: Intimidate (+1)
Skill: Listen (+2)
Skill: Use Magic Device (+1)
Level 20 (Barbarian)
Ability Raise: STR
Skill: Intimidate (+1)
Skill: Listen (+2)
Skill: Use Magic Device (+1)
Enhancement: Barbarian Damage Boost I
Enhancement: Barbarian Damage Boost II
Enhancement: Barbarian Damage Boost III
Enhancement: Barbarian Damage Boost IV
Enhancement: Rogue Haste Boost I
Enhancement: Barbarian Extend Rage I
Enhancement: Barbarian Extend Rage II
Enhancement: Barbarian Extra Rage I
Enhancement: Barbarian Extra Rage II
Enhancement: Barbarian Hardy Rage I
Enhancement: Barbarian Hardy Rage II
Enhancement: Barbarian Power Attack I
Enhancement: Barbarian Power Attack II
Enhancement: Barbarian Power Attack III
Enhancement: Barbarian Power Rage I
Enhancement: Barbarian Power Rage II
Enhancement: Barbarian Power Rage III
Enhancement: Barbarian Frenzied Berserker I
Enhancement: Barbarian Frenzied Berserker II
Enhancement: Barbarian Frenzied Berserker III
Enhancement: Orcish Fury I
Enhancement: Orcish Fury II
Enhancement: Orcish Fury III
Enhancement: Orcish Melee Damage I
Enhancement: Orcish Melee Damage II
Enhancement: Orcish Power Attack I
Enhancement: Orcish Power Attack II
Enhancement: Orcish Power Rage I
Enhancement: Orcish Power Rage II
Enhancement: Orcish Strength I
Enhancement: Orcish Strength II
Enhancement: Orcish Great Weapon Aptitude I
Enhancement: Orcish Great Weapon Aptitude II
Enhancement: Racial Toughness I
Enhancement: Racial Toughness II
Enhancement: Rogue Sneak Attack Training I
Enhancement: Barbarian Constitution I
Enhancement: Barbarian Constitution II
Enhancement: Barbarian Toughness I
Enhancement: Barbarian Toughness II
Strength based half-orc monk (you could pretty easily just swap the level up stats to wisdom if you prefer to go that route):
Code:
Character Plan by DDO Character Planner Version 3.7.2
DDO Character Planner Home Page
Level 20 Lawful Good Half-Orc Male
(20 Monk)
Hit Points: 324
Spell Points: 0
BAB: 15\15\20\25\25
Fortitude: 15
Reflex: 16
Will: 17
Starting Feat/Enhancement
Abilities Base Stats Modified Stats
(34 Point) (Level 1) (Level 20)
Strength 18 27
Dexterity 15 18
Constitution 14 16
Intelligence 6 8
Wisdom 16 21
Charisma 6 8
Tomes Used
+2 Tome of Strength used at level 7
+2 Tome of Dexterity used at level 7
+2 Tome of Constitution used at level 7
+2 Tome of Intelligence used at level 7
+2 Tome of Wisdom used at level 7
+2 Tome of Charisma used at level 7
+3 Tome of Dexterity used at level 20
Starting Feat/Enhancement
Base Skills Modified Skills
Skills (Level 1) (Level 20)
Balance 5 27
Bluff -2 -1
Concentration 6 44
Diplomacy -2 -1
Disable Device n/a n/a
Haggle -2 -1
Heal 3 5
Hide 2 4
Intimidate -2 -1
Jump 4 20
Listen 3 5
Move Silently 2 4
Open Lock n/a n/a
Perform n/a n/a
Repair -2 -1
Search -2 -1
Spot 3 5
Swim 4 8
Tumble 3 5
Use Magic Device n/a n/a
Level 1 (Monk)
Skill: Balance (+3)
Skill: Concentration (+4)
Skill: Tumble (+1)
Feat: (Past Life) Past Life: Monk
Feat: (Monk Bonus) Toughness
Feat: (Selected) Two Weapon Fighting
Level 2 (Monk)
Skill: Balance (+1)
Skill: Concentration (+1)
Feat: (Monk Bonus) Stunning Fist
Level 3 (Monk)
Skill: Balance (+1)
Skill: Concentration (+1)
Feat: (Selected) Past Life: Disciple of the Fist
Feat: (Monk Path) Path of Harmonious Balance: Fists of Light
Level 4 (Monk)
Ability Raise: STR
Skill: Balance (+1)
Skill: Concentration (+1)
Level 5 (Monk)
Skill: Balance (+1)
Skill: Concentration (+1)
Level 6 (Monk)
Skill: Balance (+1)
Skill: Concentration (+1)
Feat: (Monk Bonus) Power Attack
Feat: (Selected) Stunning Blow
Level 7 (Monk)
Skill: Balance (+1)
Skill: Concentration (+1)
Level 8 (Monk)
Ability Raise: STR
Skill: Balance (+2)
Skill: Concentration (+1)
Level 9 (Monk)
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Jump (+1)
Feat: (Selected) Improved Two Weapon Fighting
Level 10 (Monk)
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Jump (+1)
Level 11 (Monk)
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Jump (+1)
Level 12 (Monk)
Ability Raise: STR
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Jump (+1)
Feat: (Selected) Improved Critical: Bludgeoning Weapons
Level 13 (Monk)
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Jump (+1)
Level 14 (Monk)
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Jump (+1)
Level 15 (Monk)
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Jump (+1)
Feat: (Selected) Greater Two Weapon Fighting
Level 16 (Monk)
Ability Raise: STR
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Jump (+1)
Level 17 (Monk)
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Jump (+1)
Level 18 (Monk)
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Jump (+1)
Feat: (Selected) Toughness
Level 19 (Monk)
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Jump (+1)
Level 20 (Monk)
Ability Raise: STR
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Jump (+1)
Enhancement: Monk Serenity
Enhancement: Orcish Brute Fighting I
Enhancement: Orcish Brute Fighting II
Enhancement: Orcish Fury I
Enhancement: Orcish Fury II
Enhancement: Orcish Fury III
Enhancement: Orcish Power Attack I
Enhancement: Orcish Power Attack II
Enhancement: Orcish Power Attack III
Enhancement: Orcish Strength I
Enhancement: Orcish Strength II
Enhancement: Lifting the Veil
Enhancement: Way of the Patient Tortoise I
Enhancement: Way of the Patient Tortoise II
Enhancement: Way of the Patient Tortoise III
Enhancement: Way of the Patient Tortoise IV
Enhancement: Monk Improved Recovery I
Enhancement: Monk Improved Recovery II
Enhancement: Eagle Claw Attack
Enhancement: Void Strike I
Enhancement: Void Strike II
Enhancement: Adept of Wind
Enhancement: Grandmaster of Storms
Enhancement: Master of Thunder
Enhancement: Adept of Flame
Enhancement: Grandmaster of the Sun
Enhancement: Master of Bonfires
Enhancement: Racial Toughness I
Enhancement: Racial Toughness II
Enhancement: Improved Concentration I
Enhancement: Improved Concentration II
Enhancement: Monk Wisdom I
Enhancement: Monk Wisdom II
Enhancement: Monk Wisdom III
Here's the AC monk. Might want to get a second opinion though, because it might be total carp.
Code:
Character Plan by DDO Character Planner Version 3.7.2
DDO Character Planner Home Page
Level 20 Lawful Good Halfling Male
(20 Monk)
Hit Points: 282
Spell Points: 0
BAB: 15\15\20\25\25
Fortitude: 16
Reflex: 22
Will: 19
Starting Feat/Enhancement
Abilities Base Stats Modified Stats
(34 Point) (Level 1) (Level 20)
Strength 12 14
Dexterity 18 27
Constitution 13 15
Intelligence 11 13
Wisdom 16 21
Charisma 8 10
Tomes Used
+1 Tome of Intelligence used at level 3
+2 Tome of Strength used at level 7
+2 Tome of Dexterity used at level 7
+2 Tome of Constitution used at level 7
+2 Tome of Intelligence used at level 7
+2 Tome of Wisdom used at level 7
+2 Tome of Charisma used at level 7
Starting Feat/Enhancement
Base Skills Modified Skills
Skills (Level 1) (Level 20)
Balance 8 31
Bluff -1 3
Concentration 5 41
Diplomacy -1 0
Disable Device n/a n/a
Haggle -1 0
Heal 3 5
Hide 4 12
Intimidate -1 0
Jump 4 27
Listen 3 7
Move Silently 4 10
Open Lock n/a n/a
Perform n/a n/a
Repair 0 1
Search 0 1
Spot 3 5
Swim 1 2
Tumble 5 26
Use Magic Device 1 11
Level 1 (Monk)
Skill: Balance (+4)
Skill: Concentration (+4)
Skill: Jump (+3)
Skill: Tumble (+1)
Skill: Use Magic Device (+2)
Feat: (Monk Bonus) Dodge
Feat: (Past Life) Past Life: Monk
Feat: (Selected) Two Weapon Fighting
Level 2 (Monk)
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Jump (+1)
Skill: Use Magic Device (+0.5)
Feat: (Monk Bonus) Toughness
Level 3 (Monk)
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Jump (+1)
Skill: Use Magic Device (+0.5)
Feat: (Monk Path) Path of Harmonious Balance: Fists of Light
Feat: (Selected) Weapon Finesse
Level 4 (Monk)
Ability Raise: DEX
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Jump (+2)
Skill: Use Magic Device (+0.5)
Level 5 (Monk)
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Jump (+1)
Skill: Tumble (+1)
Skill: Use Magic Device (+0.5)
Level 6 (Monk)
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Jump (+1)
Skill: Tumble (+1)
Skill: Use Magic Device (+0.5)
Feat: (Selected) Past Life: Disciple of the Fist
Feat: (Monk Bonus) Stunning Fist
Level 7 (Monk)
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Jump (+1)
Skill: Tumble (+1)
Skill: Use Magic Device (+0.5)
Level 8 (Monk)
Ability Raise: DEX
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Jump (+1)
Skill: Tumble (+1)
Skill: Use Magic Device (+0.5)
Level 9 (Monk)
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Jump (+1)
Skill: Tumble (+1)
Skill: Use Magic Device (+0.5)
Feat: (Selected) Improved Two Weapon Fighting
Level 10 (Monk)
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Jump (+1)
Skill: Tumble (+1)
Skill: Use Magic Device (+0.5)
Level 11 (Monk)
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Jump (+1)
Skill: Tumble (+1)
Skill: Use Magic Device (+0.5)
Level 12 (Monk)
Ability Raise: DEX
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Jump (+1)
Skill: Tumble (+1)
Skill: Use Magic Device (+0.5)
Feat: (Selected) Improved Critical: Bludgeoning Weapons
Level 13 (Monk)
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Jump (+1)
Skill: Tumble (+1)
Skill: Use Magic Device (+0.5)
Level 14 (Monk)
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Jump (+1)
Skill: Tumble (+1)
Skill: Use Magic Device (+0.5)
Level 15 (Monk)
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Jump (+1)
Skill: Tumble (+1)
Skill: Use Magic Device (+0.5)
Feat: (Selected) Greater Two Weapon Fighting
Level 16 (Monk)
Ability Raise: DEX
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Jump (+1)
Skill: Tumble (+1)
Skill: Use Magic Device (+0.5)
Level 17 (Monk)
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Jump (+1)
Skill: Tumble (+1)
Skill: Use Magic Device (+0.5)
Level 18 (Monk)
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Jump (+1)
Skill: Tumble (+1)
Skill: Use Magic Device (+0.5)
Feat: (Selected) Combat Expertise
Level 19 (Monk)
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Jump (+1)
Skill: Tumble (+1)
Skill: Use Magic Device (+0.5)
Level 20 (Monk)
Ability Raise: DEX
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Jump (+1)
Skill: Tumble (+2)
Enhancement: Monk Serenity
Enhancement: Halfling Dexterity I
Enhancement: Halfling Dexterity II
Enhancement: Halfling Cunning I
Enhancement: Halfling Cunning II
Enhancement: Halfling Cunning III
Enhancement: Halfling Guile I
Enhancement: Halfling Guile II
Enhancement: Halfling Guile III
Enhancement: Halfling Luck (Fortitude) I
Enhancement: Halfling Luck (Reflex) I
Enhancement: Halfling Luck (Will) I
Enhancement: Way of the Patient Tortoise I
Enhancement: Way of the Patient Tortoise II
Enhancement: Way of the Patient Tortoise III
Enhancement: Way of the Patient Tortoise IV
Enhancement: Monk Improved Recovery I
Enhancement: Monk Improved Recovery II
Enhancement: Monk Improved Recovery III
Enhancement: Shintao Monk I
Enhancement: Shintao Monk II
Enhancement: Shintao Monk III
Enhancement: Void Strike I
Enhancement: Void Strike II
Enhancement: Adept of Wind
Enhancement: Grandmaster of Storms
Enhancement: Master of Thunder
Enhancement: Racial Toughness I
Enhancement: Racial Toughness II
Enhancement: Monk Wisdom I
Enhancement: Monk Wisdom II
Enhancement: Monk Wisdom III
Here's a recommendation for Spectyr's final build based on your preferences:
Code:
Character Plan by DDO Character Planner Version 3.7.2
DDO Character Planner Home Page
Level 20 True Neutral Half-Orc Male
(2 Fighter \ 18 Barbarian)
Hit Points: 428
Spell Points: 0
BAB: 20\20\25\30\30
Fortitude: 18
Reflex: 6
Will: 7
Starting Feat/Enhancement
Abilities Base Stats Modified Stats
(36 Point) (Level 1) (Level 20)
Strength 20 30
Dexterity 8 10
Constitution 14 18
Intelligence 10 12
Wisdom 8 10
Charisma 14 16
Tomes Used
+2 Tome of Strength used at level 7
+2 Tome of Dexterity used at level 7
+2 Tome of Constitution used at level 7
+2 Tome of Intelligence used at level 7
+2 Tome of Wisdom used at level 7
+2 Tome of Charisma used at level 7
Starting Feat/Enhancement
Base Skills Modified Skills
Skills (Level 1) (Level 20)
Balance -1 11
Bluff 2 3
Concentration 2 4
Diplomacy 2 3
Disable Device n/a n/a
Haggle 2 3
Heal -1 0
Hide -1 0
Intimidate 6 37
Jump 5 10
Listen -1 23
Move Silently -1 0
Open Lock n/a n/a
Perform n/a n/a
Repair 0 1
Search 0 1
Spot -1 0
Swim 5 13
Tumble n/a 1
Use Magic Device 4 14
Level 1 (Fighter)
Skill: Intimidate (+4)
Skill: Use Magic Device (+2)
Feat: (Past Life) Past Life: Barbarian
Feat: (Past Life) Past Life: Ranger
Feat: (Selected) Toughness
Feat: (Fighter Bonus) Two Handed Fighting
Level 2 (Fighter)
Skill: Intimidate (+1)
Skill: Use Magic Device (+0.5)
Feat: (Fighter Bonus) Stunning Blow
Level 3 (Barbarian)
Skill: Intimidate (+1)
Skill: Tumble (+1)
Skill: Use Magic Device (+0.5)
Feat: (Selected) Past Life: Berserker's Fury
Level 4 (Barbarian)
Ability Raise: STR
Skill: Balance (+1)
Skill: Intimidate (+1)
Skill: Use Magic Device (+0.5)
Level 5 (Barbarian)
Skill: Balance (+1)
Skill: Intimidate (+1)
Skill: Use Magic Device (+0.5)
Level 6 (Barbarian)
Skill: Balance (+1)
Skill: Intimidate (+1)
Skill: Use Magic Device (+0.5)
Feat: (Selected) Bullheaded
Level 7 (Barbarian)
Skill: Balance (+1)
Skill: Intimidate (+1)
Skill: Use Magic Device (+0.5)
Level 8 (Barbarian)
Ability Raise: STR
Skill: Balance (+1.5)
Skill: Intimidate (+1)
Skill: Use Magic Device (+0.5)
Level 9 (Barbarian)
Skill: Balance (+0.5)
Skill: Intimidate (+1)
Skill: Listen (+2)
Skill: Use Magic Device (+0.5)
Feat: (Selected) Improved Critical: Slashing Weapons
Level 10 (Barbarian)
Skill: Balance (+0.5)
Skill: Intimidate (+1)
Skill: Listen (+2)
Skill: Use Magic Device (+0.5)
Level 11 (Barbarian)
Skill: Balance (+0.5)
Skill: Intimidate (+1)
Skill: Listen (+2)
Skill: Use Magic Device (+0.5)
Level 12 (Barbarian)
Ability Raise: STR
Skill: Balance (+0.5)
Skill: Intimidate (+1)
Skill: Listen (+2)
Skill: Use Magic Device (+0.5)
Feat: (Selected) Skill Focus: Intimidate
Level 13 (Barbarian)
Skill: Balance (+0.5)
Skill: Intimidate (+1)
Skill: Listen (+2)
Skill: Use Magic Device (+0.5)
Level 14 (Barbarian)
Skill: Balance (+0.5)
Skill: Intimidate (+1)
Skill: Listen (+2)
Skill: Use Magic Device (+0.5)
Level 15 (Barbarian)
Skill: Balance (+0.5)
Skill: Intimidate (+1)
Skill: Listen (+2)
Skill: Use Magic Device (+0.5)
Feat: (Selected) Power Attack
Level 16 (Barbarian)
Ability Raise: STR
Skill: Balance (+0.5)
Skill: Intimidate (+1)
Skill: Listen (+2)
Skill: Use Magic Device (+0.5)
Level 17 (Barbarian)
Skill: Balance (+0.5)
Skill: Intimidate (+1)
Skill: Listen (+2)
Skill: Use Magic Device (+0.5)
Level 18 (Barbarian)
Skill: Balance (+0.5)
Skill: Intimidate (+1)
Skill: Listen (+2)
Skill: Use Magic Device (+0.5)
Feat: (Selected) Cleave
Level 19 (Barbarian)
Skill: Balance (+0.5)
Skill: Intimidate (+1)
Skill: Listen (+2)
Skill: Use Magic Device (+0.5)
Level 20 (Barbarian)
Ability Raise: STR
Skill: Intimidate (+1)
Skill: Listen (+1)
Skill: Swim (+3)
Enhancement: Barbarian Damage Boost I
Enhancement: Barbarian Damage Boost II
Enhancement: Barbarian Damage Boost III
Enhancement: Barbarian Damage Boost IV
Enhancement: Fighter Haste Boost I
Enhancement: Barbarian Extend Rage I
Enhancement: Barbarian Extend Rage II
Enhancement: Barbarian Extra Rage I
Enhancement: Barbarian Hardy Rage I
Enhancement: Barbarian Hardy Rage II
Enhancement: Barbarian Intimidation
Enhancement: Barbarian Power Attack I
Enhancement: Barbarian Power Attack II
Enhancement: Barbarian Power Attack III
Enhancement: Barbarian Power Rage I
Enhancement: Barbarian Power Rage II
Enhancement: Barbarian Power Rage III
Enhancement: Barbarian Power Rage IV
Enhancement: Barbarian Frenzied Berserker I
Enhancement: Barbarian Frenzied Berserker II
Enhancement: Barbarian Frenzied Berserker III
Enhancement: Orcish Melee Damage I
Enhancement: Orcish Melee Damage II
Enhancement: Orcish Power Attack I
Enhancement: Orcish Power Attack II
Enhancement: Orcish Power Attack III
Enhancement: Orcish Strength I
Enhancement: Orcish Strength II
Enhancement: Racial Toughness I
Enhancement: Racial Toughness II
Enhancement: Improved Intimidate I
Enhancement: Improved Intimidate II
Enhancement: Improved Intimidate III
Enhancement: Improved Intimidate IV
Enhancement: Barbarian Constitution I
Enhancement: Barbarian Constitution II
Enhancement: Fighter Strength I
Enhancement: Barbarian Toughness I
Enhancement: Barbarian Toughness II