
Originally Posted by
azrael4h
The thing is... I don't NEED to have a group. Last night, despite having been up for over 24 hours, I soloed Proof is in the Poison. Afterward, I went to my mule, and starting digging out old gear that a level 5 could use. Given I see people complaining about how "hard" that quest is frequently, and complaining about the latest party wipe in there, I think it was a decent run. Took awhile, but I also kept getting involved in general chat.
It's the same situation as my Cleric, actually. Except my Cleric is built solely to cast, and anyone who tells me not to "waste" sp on other things than healing them tend to find themselves riding in a backpack. If they're lucky, not mine, because I tend to look for places to dump their soul stones at. It's why I don't pug with my Cleric, and won't likely pug with this FvS. At least until raids.
At any rate, this is what I'm using. Thus far, it's been a breeze; difficult quests at or above level fall fairly easily, and I can generally hit Divine Favor if I need a melee boost.
Mirys Half-Elven Favored Soul
STR: 14
DEX: 8
CON: 14
WIS: 18
INT: 8
CHA: 12
1: Toughness, Fighter Dilettante, Favored of Undying Court
3: Extend
6: Quicken
9: Empower, Improved Critical, or Power Attack
12: Maximize
15: Empower, Improved Critical, or Power Attack
18: Empower, Improved Critical, or Power Attack
All level ups into WIS. Planning on a +2 Supreme Tome at 7.
Feat order is where I'm not entirely sure; Extend is important for Divine Favor/Divine Power mostly. Quicken will be needed to land healing in combat, as well as Blade Barriers later. I want PA, but I'm not sure I'll have the BAB at 6 to cover it. If I take Quicken at 6, then IC at 9, I won't be getting PA until 15, as I want Maximize as soon as I get Blade Barriers. Empower is for healing spells, mostly. It'll help all my spells but I'm going to leave it going mostly for healing purposes, like I already do with my Cleric and Empower Healing.
I could have dropped CHA further, and got an extra STR point; Greater Adaptability could have evened it out, for a small dps boost. But when I built the character, I didn't expect to have as much fun. :P So I didn't bother pulling any of my extra stuff off my mule. And thus, needing to start with 12 CHA to have access to my spells. Not going through Korthos for the Anger's Wrath set again, so I'll stick with it.
Sadly, I found a very nice looking Masterwork Chainmail, which I have been using instead of things like +1 Mithril Breastplate or +2 Brigadine armor, solely because it looks better. Why can't I choose my armor's looks?
Thus far, she handles everything I can throw at her, bad player included, with ease. Later her melee will fall off, and I'll get Blade Barrier to handle things instead. Desperately need to run Deleras again and hope I get a freaking Carnifex (won't, because I want it. Like the stupid handwraps that have never dropped, but will now I no longer have a monk). Alternately, a +3 or so Falchion would probably be better for trash critters, and keep the starter GA for undead bashing. At least for awhile.