I made this build recently and I'm up to level 8. All of my other builds were TWF with evasion, so I wanted something a little different. I'm currently wearing +5 mithral full plate and have a nice selection of vorpals, paralyzers, disruptors, etc. for level 10. I fight with falchions most of the time, but swap to scimitars when I want multiple weapon effects.
I'm debating if it was really worth taking two levels of barbarian. I could see where it would be really helpful against a boss that's hard to hit though. Any opinions?
Chaotic Good Elf
(12 Fighter / 6 Ranger / 2 Barbarian)
Stats
Str 16 +5 Level Ups
Dex 15
Con 15
Int 8
Wis 12
Cha 8
(Use +2 Str, Dex, Con, Wis Tomes As Available)
Progression
1-2 Ranger
3-4 Barbarian
5-10 Fighter
11-14 Ranger
15-20 Fighter
Feats
1 Toughness
3 Two Handed Fighting
5 Weapon Focus: Slashing
6 Power Attack
6 Improved Two Handed Fighting
8 Improved Critical: Slashing
9 Improved Critical: Ranged
10 Weapon Specialization: Slashing
12 Greater Two Handed Fighting
15 Greater Two Weapon Fighting
16 Greater Weapon Focus: Slashing
18 Quickdraw
18 Stunning Blow
20 Greater Weapon Specialization: Slashing
Favored Enemies
Undead
Evil Outsiders
Skills
Balance
Spells
Jump
Ram's Might
Enhancements
Elven Dexterity I
Elven Toughness II
Valenar Melee Attack II
Valenar Melee Damage II
Elven Enchantment Resistance II
Fighter Kensai II
Kensai Falchion Mastery II
Kensai Falchion Specialization I
Fighter Strength II
Fighter Toughness IV
Fighter Item Defense I
Fighter Haste Boost IV
Fighter Attack Boost II
Fighter Critical Accuracy II
Fighter Extra Action Boost I
Fighter Strategy Stunning Blow II
Barbarian Constitution I
Barbarian Extra Boost I
Barbarian Power Attack I
Barbarian Extended Boost I
Ranger Dexterity I
Ranger Sprint Boost I
Ranger Favored Attack I
Ranger Favaored Damage II