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  1. #21
    Community Member rahubby's Avatar
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    Quote Originally Posted by Uska View Post
    yes to psionics no to adding them to monks that makes no sense.
    If you would read the original post carefully, you would see that I'm not saying to just plop Psionics on the monk class like a cherry on top, but giving Monks a third "branch" at level 3 (In addition to "Path of Inevitable Domination" and "Path of Harmoneous Balance" which would entirely alter the dynamics of the class.

    Their meele, for example, would be significantly inferior to monks in the "classic" paths, they would have a lot more Ki, they would have none of the more advanced attacks and finishing moves, but would gain psionic abilities instead.

  2. #22
    Founder Drakos's Avatar
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    Quote Originally Posted by Dilbon View Post
    In my opinion psionics have no place in sword and sorcery fantasy. They just don't fit in.
    Well, as you said that is YOUR opinion. I would like to point out the the game is based on the Eberron campaign setting, and unlike the standard D&D setting, is quite inundated with Psionics. Psaionics are ingranen in the setting at the core. Their are main races that are psionicly endowed (including the Psiforged BTW). They are part of the lore of the setting.

    In D&D 3.5 psionics is mainly just used as a mana based spell system. By default the suggested rule is Magic Transparity meaning that Spell Resistance wourk vs. Psionics and Psi. Resistance vs. Magic, literally making it just a variant spell system.

    In general I agree, their are more important things to add first, like missing base calsses and races (Srtificers and gnomes I'm looking at you), but spionics are deffinatly part of Eberron, ask any Sarlonnan who suffer at the hands of their Psi-endowed masters.

  3. #23
    Community Member rahubby's Avatar
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    Quote Originally Posted by Drakos View Post
    Well, as you said that is YOUR opinion. I would like to point out the the game is based on the Eberron campaign setting, and unlike the standard D&D setting, is quite inundated with Psionics. Psaionics are ingranen in the setting at the core. Their are main races that are psionicly endowed (including the Psiforged BTW). They are part of the lore of the setting.

    In D&D 3.5 psionics is mainly just used as a mana based spell system. By default the suggested rule is Magic Transparity meaning that Spell Resistance wourk vs. Psionics and Psi. Resistance vs. Magic, literally making it just a variant spell system.

    In general I agree, their are more important things to add first, like missing base calsses and races (Srtificers and gnomes I'm looking at you), but spionics are deffinatly part of Eberron, ask any Sarlonnan who suffer at the hands of their Psi-endowed masters.
    Psionics have been around in DND since first edition as well, and Elfquest (Definitely sword and Sorcery fantasy) has a race of elves with Telepathic, Telekinetic, Pyrokinetic, etc members being comon (They're ALL telepathic, and many have other abilities)

  4. #24
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    Quote Originally Posted by rahubby View Post
    If you would read the original post carefully, you would see that I'm not saying to just plop Psionics on the monk class like a cherry on top, but giving Monks a third "branch" at level 3 (In addition to "Path of Inevitable Domination" and "Path of Harmoneous Balance" which would entirely alter the dynamics of the class.

    Their meele, for example, would be significantly inferior to monks in the "classic" paths, they would have a lot more Ki, they would have none of the more advanced attacks and finishing moves, but would gain psionic abilities instead.
    Still shouldnt be attached to monks as it makes zero sense. Needs to be added but not in way that is a trillion percent away from what it should be. Unless it was in a unoffical or strange splat book I dont ever recall psonics being attached to monks I would rather never get them then to see that.


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  5. #25
    Community Member tenalafel's Avatar
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    Quote Originally Posted by rahubby View Post
    Sooo..you have no idea what psionics are, but you're against it? What are you, a Democrat?
    Fail, I'm a Frog.

    But until and unless we get the right races in, there's no point in wasting Dev time on Psionics. If the Devs wants to develop said races, then sure they will have to develop psionics as well, in the meantime it's better to spend time on druids.

    Oh, as a side note I've played several Telepaths, 1/2 Telepath in Spacemaster, a Psionic in GURPS, a Psi at Space Opera, GMed Elfquest RPG and I've dabdled with the ability at ADD... in the span of at least 15 years... so yes I know what Psionics are, you missed a smiley along the way...

    So to put it in understandable way :
    Why does people want Psions so badly... they are overrated at best and are just 'another way to cast spells'.

    The only game genres where they more or less make sense are Science Fiction, Space Opera, Super Heroes and eventually Post Apocalyptic.
    Last time I checked Eberron was a High Fantasy setting with little bits of Steampunk add in.
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  6. #26
    Community Member donfilibuster's Avatar
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    Come on, it is asking too much, monks have nothing to do with psionics.
    And anyways KI isn't mental, it's energy from the body, Qi is the energy flow of the living beings (wiki).

  7. #27
    Founder Drakos's Avatar
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    Quote Originally Posted by rahubby View Post
    Psionics have been around in DND since first edition as well, and Elfquest (Definitely sword and Sorcery fantasy) has a race of elves with Telepathic, Telekinetic, Pyrokinetic, etc members being comon (They're ALL telepathic, and many have other abilities)
    I never claimed that they were new to D&D in 3.5 or Eberron. I know, I've had a character win the "power lottery" that was 1st edition psionics. I was just pointing out that, unlike the spionics as an afterthought, that was 1st edition, in Eberron the world and background has incorporated them from the ground up. In fact, in 1st, 2nd, 3rd, 3.5 psionics always felt tacked on and easily ignored as compleatly optional with notable exceptions, those being Dark Sun, and Eberron. Both of these settings have psionics as a more mainline theme running through them.

  8. #28
    Community Member rahubby's Avatar
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    Quote Originally Posted by donfilibuster View Post
    Come on, it is asking too much, monks have nothing to do with psionics.
    And anyways KI isn't mental, it's energy from the body, Qi is the energy flow of the living beings (wiki).

    Which is another way of referring to "Life force" energy, of which mental/psionic energy is an important component.

    Watch the DBZ episodes where Son Gohan teaches Satan Videl the Buku Jyutsu technique. The way he describes it, it is definitely related to psionic type levetation.

  9. #29
    Community Member Zuldar's Avatar
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    Quote Originally Posted by donfilibuster View Post
    Come on, it is asking too much, monks have nothing to do with psionics.
    And anyways KI isn't mental, it's energy from the body, Qi is the energy flow of the living beings (wiki).
    There's an entire prestige class designed for monks.

    http://www.d20srd.org/srd/psionic/pr...sionicFist.htm

    Wouldn't be very hard to add as a pre. If they implemented the wild talent feat, they could have it as a prereq. Then they could give a smattering of easily implemented psionic abilities that require ki to use. There's plenty to choose from that would fit well in the game. As far as the wild talent feat just have it increase ki generation or the amount you can store before it decays.

    This could even be a springboard for adding psionic classes. Perhaps a method of differentiating them from normal casters is to give them a smaller psi pool for abilities that regenerates over time.
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  10. #30
    Community Member testing1234's Avatar
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    light monk just got a full PrE and dark isnt finished yet
    to add to this several classes dont have a single PrE yet, you are severely overestimating the importance of monks in this game.

    monks are already a interesting play experience compared to other melee classes they dont need more to set them apart or to put it more in line with my thinking they need it a lot less then the other classes without a single PrE.
    sure this might be a intresting experiment but id rather they add more content and more PrE right now.

    there is no limit to the number of things they need to add from the pnp but they dont have time to do it all this should come a very long time from now if ever.
    new content, new PrE, new classes is what id rather see just my taste same as your taste runs to psionics

  11. #31
    Community Member rahubby's Avatar
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    I'm primarily suggesting this as, as another poster put it, a Springboard for Psionics, and changing Psionics so it doesn't need an entirely new energy type, but instead uses Ki, would streamline psionics so you don't end up with 3 different energy bars under, say, a Tripple class Cleric/Monk/Psimage

  12. #32
    Community Member CrescentCalling_5's Avatar
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    Quote Originally Posted by rahubby View Post
    Which is another way of referring to "Life force" energy, of which mental/psionic energy is an important component.

    Watch the DBZ episodes where Son Gohan teaches Satan Videl the Buku Jyutsu technique. The way he describes it, it is definitely related to psionic type levetation.
    I'm about 5 seconds from hitting you with a fish.

    Psionics and Ki have nothing to do with each other okay? It's a fact, a plain fact. Key is spiritual, psionics are natural. Ki is life force, psionics are mental strength, Ki comes from the soul's connection to the body, psionics come directly from the mind. They are two seperate things.

    Monks cannot have psionics, they draw their powers from spiritual means, not mental. If you read through any D&D psionics book, Psionics are either intelligent (like Psions) or crazy (like Wilders). Mind vs. Spirit.

    That huge flaw in your argument aside (however difficult it's getting to be, I'm really getting irritated since you don't listen to everyone telling you the same freaking thing) Monks already have 3 prestige enhancements planned out and partially scripted. There are also currently no other classes that would benefit or even make sense for them to use Psionics. If you're going to suggest this, suggest it as a seperate set of classes altogether (starting with the basics, Psion, Mindblade, and Wilder) not as a PrE where it makes no sense.
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  13. #33
    Community Member chrisgina39's Avatar
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    Quote Originally Posted by Bodic View Post
    Uhm Druid, Gnome, PrE's for the PrE lacking existing classes are far more Important than More anything else as far as New or changing of existing.
    ya
    casters have 3 4 classes
    specs have all 9
    melee gots 8

    GIVE CASTER STUFF THATS HALF USEFUL
    they keep pushing clerics to 1 thing

  14. #34
    Community Member vVAnjilaVv's Avatar
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    While I agree Psionics would be cool....the next two classes to get PrE's better be the FvS and Sorcs.....monks have gotten enough love lately, inculding a very very very easily obtainable pair of nice handwraps.

    Those wraps and the cloak at least to tier four pretty much un-nerf dark monks against undead.

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