Results 1 to 8 of 8
  1. #1
    Community Member manumase's Avatar
    Join Date
    Sep 2009
    Posts
    308

    Default Jowy 34 pointer Dex Wisdom

    sooo i decided.... going back to dark monk wisdom/Dex human, its worked for me, i tried lesser reincarnating to Str Con Version but just don't like it, so back to what i love, after 9 more shrouds ^^ the +2 luck is my head of good fortune which is worn in certain situations, and this build has the option to change its path to light for shintao monk if i feel like trying it


    Character Plan by DDO Character Planner Version 3.5.1
    DDO Character Planner Home Page

    Jowy Atriedes
    Level 20 Lawful Good Human Male
    (20 Monk)
    Hit Points: 304


    Stat Breakdown (using what i have except for tod rings exceptional on dex and str, wisdom comes from sentinels bracers which will be complete soon enough)
    Strength 24 (22 if go into Ocean Stance) = 15 base + 2 tome + 1 exception + 6 Item
    Dexterity 30 (34 in wind stance)= 16 base + 2 Tome + 1 Exceptional + 6 Item + 4 Levels + 1 Airship
    Constitution 20 = 14 base + 2 Tome + 6 item -2 Stance
    Intelligence 8
    Wisdom 30 (34 in ocean Stance)= 16 base + 2 Tome + 1 exceptional + 6 Item + 4 Enhancements + 1 Level Up
    Charisma 8

    Stunning Fist DC
    10 + 10(1/2 monk) +10 wisdom +10(stunning) = 40 (42 in ocean)

    ToD
    10 + 20 (monk) + 10 wisdom = 40 (42 in ocean)

    Saves In Wind (estimated not enough of an expert to know everything to buff it up)
    Fortitude 25 = 12 Base +5 Con + 5 Resistance + 2 Luck + 1 Luck Of Heroes
    Reflex 32 = 12 Base + 12 Dex + 5 resistance + 2 Luck + 1 Luck Of Heroes
    Will 30 = 12 base + 10 wisdom + 5 Resistance + 2 Luck + 1 Luck Of Heroes

    Saves In Ocean
    Fortitude 31 = 12 Base + 6 Con + 5 Resistance + 2 Luck + 5 Ocean IV + 1 Luck Of Heroes
    Reflex 35 = 12 Base + 10 Dex + 5 resistance + 2 Luck + 5 Ocean IV + 1 Luck Of Heroes
    Will 37 = 12 base + 12 wisdom + 5 Resistance + 2 Luck + 5 Ocean IV + 1 Luck Of Heroes

    (would do hitpoints and Ac but suck at calculating them)

    Tomes Used
    +2 Tome of Strength used at level 7
    +2 Tome of Dexterity used at level 7
    +2 Tome of Constitution used at level 7
    +2 Tome of Wisdom used at level 7


    Level 1 (Monk)
    Feat: (Selected) Dodge
    Feat: (Past Life) Past Life: Monk
    Feat: (Monk Bonus) Stunning Fist
    Feat: (Human Bonus) Two Weapon Fighting

    Level 2 (Monk)
    Feat: (Monk Bonus) Weapon Finesse

    Level 3 (Monk)
    Feat: (Selected) Past Life: Disciple of the Fist
    Feat: (Monk Path) Path of Inevitable Dominion: Fists of Darkness

    Level 4 (Monk)

    Level 5 (Monk)

    Level 6 (Monk)
    Feat: (Selected) Luck of Heroes
    Feat: (Monk Bonus) Toughness

    Level 7 (Monk)

    Level 8 (Monk)

    Level 9 (Monk)
    Feat: (Selected) Improved Two Weapon Fighting

    Level 10 (Monk)

    Level 11 (Monk)

    Level 12 (Monk)
    Feat: (Selected) Improved Critical: Bludgeoning Weapons

    Level 13 (Monk)

    Level 14 (Monk)

    Level 15 (Monk)
    Feat: (Selected) Greater Two Weapon Fighting

    Level 16 (Monk)

    Level 17 (Monk)

    Level 18 (Monk)
    Feat: (Selected) Toughness

    Level 19 (Monk)

    Level 20 (Monk)
    Enhancement: Monk Serenity
    Enhancement: Human Adaptability Dexterity I
    Enhancement: Human Greater Adaptability Wisdom I
    Enhancement: Human Improved Recovery I
    Enhancement: Human Improved Recovery II
    Enhancement: Static Charge
    Enhancement: Way of the Faithful Hound I
    Enhancement: Way of the Faithful Hound II
    Enhancement: Monk Ninja Spy I
    Enhancement: Monk Ninja Spy II
    Enhancement: Touch of Death
    Enhancement: Porous Soul
    Enhancement: All-Consuming Flame
    Enhancement: Monk Improved Recovery I
    Enhancement: Monk Improved Recovery II
    Enhancement: Winter's Touch
    Enhancement: Adept of Wind
    Enhancement: Grandmaster of Storms
    Enhancement: Master of Thunder
    Enhancement: Adept of Rain
    Enhancement: Grandmaster of Oceans
    Enhancement: Master of the Sea
    Enhancement: Racial Toughness I
    Enhancement: Racial Toughness II
    Enhancement: Monk Jump I
    Enhancement: Monk Jump II
    Enhancement: Monk Tumble I
    Enhancement: Monk Tumble II
    Enhancement: Monk Wisdom I
    Enhancement: Monk Wisdom II
    Enhancement: Monk Wisdom III

    Jowy isnt that well known on cannith, but i guess its time to TR him anyway, my old build before lesser reincarnating is same minus 1 str and the exceptionals at current state and the past lifes,
    Last edited by manumase; 10-15-2010 at 12:14 PM.

  2. #2
    Community Member
    Join Date
    May 2010
    Posts
    10

    Default

    I think its a great built, but i would expect the U7 to TR on Half-elf, they gain an extra race feat to choice between, rogue class (1d6 sneak attack), clerk (use wand and scrolls), barbarian (DR 1) and monk ( not recomended if u have any lvl of monk, don't stack.). If u choice rogue ur sneak attack have 4d6 damage whit NSII. Plus have resist enchant spells like an elf and no penalities to CON.



    Sry for my bad english.

    Cya and have a nice day :P

  3. #3
    Community Member Therigar's Avatar
    Join Date
    Aug 2006
    Posts
    3,614

    Default

    Half-elf loses out on the Human bonus feat. That costs a Toughness selection and pushes back one of the L1 feat choices to a later level. It has a ripple effect by pushing everything else back by 3 levels.

    Is it worth that in order to get the Half-elf immunities and dilettante? IMO it would not be.

  4. #4
    Community Member manumase's Avatar
    Join Date
    Sep 2009
    Posts
    308

    Default

    half elf will only interest me if they put the delitantte enhancements, then i would go cleric for the enhancement lines for less failure on raise scrolls, but other than that the half elf just isnt worth it, not unless i went for void over the healing amp, but the healing amp gets me quite a nice gain on my points i wouldnt like losing unless it was absolutely necessary.
    With the healing amp i can solo quite a lot of quests without even bothering with a hireling, just other day before lesser reincarnating i solo'ed sins hard, had a few very close calls, but without the healing amp i wouldnt have made it, my dex wisdom build stood at 47 AC unbuffed and without items which helped a bit,

    i also like that i can just do a quick feat swap and voila i am shintao monk. will be nice for next update
    Last edited by manumase; 10-15-2010 at 09:14 AM.

  5. #5
    Community Member t0r012's Avatar
    Join Date
    Jul 2009
    Posts
    1,770

    Default

    Quote Originally Posted by Therigar View Post
    Half-elf loses out on the Human bonus feat. That costs a Toughness selection and pushes back one of the L1 feat choices to a later level. It has a ripple effect by pushing everything else back by 3 levels.

    Is it worth that in order to get the Half-elf immunities and dilettante? IMO it would not be.
    eh your "luck of heros" is kinda filler at 6 and IMO stunning fist is a waste at level 1. not a lot worth stunning before 6. Don't get me wrong I like +1 to saves but lets be honest your a monk save aren't too big of an issue.

    Before 6 what do you really need to stun? only danger prior to 6 is the trip crit from the ogres with fort save that are stupid high so you can't stun anyway. That and the ki just isn't there to bother even with a nice piece of twink (necklace of contemplation) you don't have that much ki bank to be throwing them around. better off just throwing an earth or appropriate double damage elemental.

    sure you are probably doing a vet start but I still see no reason to take SF @1 or even to take luck of heros at all.

    So I wouldn't count out half-elf , then again I wouldn't really count it in either the human bonus feat would be nice to pick up zen archery for some decent ranged damage and with a dex/wis build you are already prepped.
    ------------

    for the rest of the build looks good to me. If you have it or happen to get one eat +2 cha tome to tale you to 10 base and throw on a +6 cha item if you can fit it in for some shining star dance. 10+20(monK level) + 3 = 33 DC isn't great but it isn't terrible for a will based save. Usually a mob that has a fort save high enough to resist a SF will have a junk will save.
    Move along , Nothing to see here

  6. #6
    Community Member manumase's Avatar
    Join Date
    Sep 2009
    Posts
    308

    Default

    luck of heroes is just more shintao monk pre than anything, i have it just so i can change my path to light and become shintao monk if i ever just want a change.

    I like the idea of being able to change between shintao monk and ninja spy just by going to fred and paying a small fee for just a change of my inevitable path,

    if new shintao monk didnt interest me i wouldnt have chosen luck of heroes amd i may have gone half elf, or even dwarf with 14 str 16 dex wis and con

    not gonna dismiss half elf for 36 point build though, by then they may have those enhancements they need
    Last edited by manumase; 10-15-2010 at 12:15 PM.

  7. #7
    Community Member t0r012's Avatar
    Join Date
    Jul 2009
    Posts
    1,770

    Default

    Quote Originally Posted by manumase View Post
    luck of heroes is just more shintao monk pre than anything, i have it just so i can change my path to light and become shintao monk if i ever just want a change.

    I like the idea of being able to change between shintao monk and ninja spy just by going to fred and paying a small fee for just a change,

    if new shintao monk didnt interest me i wouldnt have chosen luck of heroes amd i may have gone half elf, or even dwarf with 14 str 16 dex wis and con
    ahh yes a little foresight planning.
    approved, mr. boy scout, be prepared!

    even still keeping LoH just to be prepared you could push it out till later, same with SF to 6 as I recommended. That 2nd toughness at 18 is nice but not required you could use that as your shintao filler. other thing is if your already going to see fred to feat swap why not just swap out dodge for LoH as well?
    Move along , Nothing to see here

  8. #8
    Community Member manumase's Avatar
    Join Date
    Sep 2009
    Posts
    308

    Default

    cheaper for 1 feat than 2, at this moment in time i just have to change the path, if i took out luck of heroes that would then be 2 x 120tp from the store, and i cant afford that all the time ^^ dont have the flawless for level 16 upwards without the store, so took that into consideration
    Last edited by manumase; 10-15-2010 at 12:27 PM.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  

This form's session has expired. You need to reload the page.

Reload