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  1. #1
    Community Member Cam_Neely's Avatar
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    Default Raid loot. Difficulty level help or hinder?

    Just looking for some input from the vets in the game. Some raids, such as DQ, our guild runs on normal, as the popular conception is that elite does not help loot at all, so why not save time. Others, such as Gianthold we run on elite, as there seems to be a noticeable difference in the drop tables.

    Which is considered the norm? Does higher difficulty really help the drop tables? Not asking if its worth it, as that would vary for each group. We have Shroud normal down pat, and are trying to decide if we should run hard or elite? Do more ingredients drop from harder difficulties?

    Thanks for your input
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  2. #2
    Community Member Draccus's Avatar
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    Generally speaking, the chance for raid loot goes up linearly with difficulty. Turbine has released the drop rates for anyone to read. There are urban legends about some raids that don't follow the expected rate, though. Namely, some feel Titan drops more raid loot on Hard than Elite (which doesn't really matter, since the drop rate is horribly broken anyway).

    As for Shroud, the drop rate of ingredients is fixed so there's no reason to run it harder than Normal except for the challenge, the higher value of random loot, and the supposed higher Guild Renown rate.

    That being said, your first Elite Shroud can be a lot of fun.

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  3. #3
    The Hatchery
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    The thread where Rodrak posted the drop rates:
    Loot frequency: raids, difficulty, gems, etc.
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  4. #4
    Community Member Bacab's Avatar
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    Quote Originally Posted by Backley View Post
    The thread where Rodrak posted the drop rates:
    Loot frequency: raids, difficulty, gems, etc.
    Pretty sure this is bogus.

    Sirgog posted loot tables in the "Static Loot Thread" a while back.

    Those were data-mined by a European player...they seem MUCH MUCH more likely.

    According to Rodrak...there should be about 2-3 Raid items in EVERY Elite raid...

    That seem accurate to any of you? Thought so. This just seems terribly inaccurate.
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  5. #5
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    Quote Originally Posted by Cam_Neely View Post
    Just looking for some input from the vets in the game. Some raids, such as DQ, our guild runs on normal, as the popular conception is that elite does not help loot at all, so why not save time. Others, such as Gianthold we run on elite, as there seems to be a noticeable difference in the drop tables.

    Which is considered the norm? Does higher difficulty really help the drop tables? Not asking if its worth it, as that would vary for each group. We have Shroud normal down pat, and are trying to decide if we should run hard or elite? Do more ingredients drop from harder difficulties?

    Thanks for your input
    you do reavers fate on elite to have a chance on +3 tomes. and because its otherwise even more boring.
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  6. #6
    The Hatchery sirgog's Avatar
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    Rodrak has the same figures I have.

    VoN6: 16/20/25
    Titan: 16/17/18
    Queen: 16/18/20
    Reaver: 16/17/20
    Abbot: 16/20/25
    VoD: 15/20/25
    Hound: 15/20/25
    ToD: 18/22/26

    These are *average* figures. Although the average on most Elite raids is 3 raid items, of course you will *sometimes* see 6, or 0.

    Shroud:
    Small Power Shard: 11%, does not scale with difficulty
    Large Devil Scale: 8% (part 4); 16% (part 5); does not scale with difficulty
    Any other specific large ingredient: Same as Scales
    Large Horn: 2% (part 4); 4% (part 5)

    Epic DQ2:
    DQ2 shard: 14.4%
    +3 BtA tome: 0.6%
    OOB shard: 3%
    Explorer area shard: 3%
    Chains shard: 3%
    Wiz-King shard: 3%
    Random 'base' item that has an epic version: 24.5% (includes raid loot and also items like Flint and Bloodstone)
    +3 BtC tome: 0.25%
    +4 BtC tome: 0.25%

    Epic VON6:
    Flawless Red Scale: 15%
    Raid loot (base items): 24%
    +4 Tome: 0.5%
    Epic Red Helm: 0.5%
    Shard: 20%
    Seal: 5%
    Last edited by sirgog; 10-12-2010 at 09:37 AM.
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  7. #7
    The Hatchery
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    Quote Originally Posted by Bacab View Post
    Pretty sure this is bogus.

    Sirgog posted loot tables in the "Static Loot Thread" a while back.

    Those were data-mined by a European player...they seem MUCH MUCH more likely.

    According to Rodrak...there should be about 2-3 Raid items in EVERY Elite raid...

    That seem accurate to any of you? Thought so. This just seems terribly inaccurate.
    Thanks for the lead, I didn't know about Sirgog's posts on this. But, they agree with Rodrak:
    Quote Originally Posted by Rodrak View Post
    This is true for all raids except Tempest Spine. Specific chances for non-epics (% n/h/e):
    VoN6: 16/20/25
    Titan: 16/17/18
    Queen: 16/18/20
    Reaver: 16/17/20
    Abbot: 16/20/25
    VoD: 15/20/25
    Hound: 15/20/25
    ToD: 18/22/26
    Quote Originally Posted by sirgog View Post
    Drop rates: Accursed Ascension


    These come from a former EU player that knew how to access the in-game loot tables. They don't still play, and I don't know who they are (I got it thirdhand).

    Note that there is very little difference in drop rates between different items in this raid.

    Common items (each item 1.28% normal, 1.6% hard, 2% elite)
    Purging the Pantheon
    Wretched Twilight
    Vile Blasphemy
    Deific Diadem

    Uncommon items (each item 1.12%/1.4%/1.75%)
    All others (including Litany)

    +3 BtC Tomes (0.8%/1%/1.25%)
    If you receive a +3 tome, it has a 16% chance to be Wisdom, 16% to be Dex, and 17% to be any other particular stat.

    Total chance for raid loot: 16% norm, 20% hard, 25% elite.


    20th rewards (per item):
    8% - any particular common item
    7% - any particular uncommon item
    0.85% - any particular 'common' tome
    0.8% - Wisdom tome
    0.8% - Dex tome


    I'll post more later.
    (see sirgog's posts just after that for the other raids)
    So, yes, I think we should and do average 3 named items per raid on elite. I don't run many raids on elite though, and we are all more likely to remember the times we got nothing than the times we got 4-5 drops.
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  8. #8
    Community Member Cam_Neely's Avatar
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    Great info tk all. Ill look this over and try to get my head around the details.

    Is it a misconception then that the DQ loot table is bugged? I have talked to old time players in my guild, and others around the server that refuse to run hard or elite, as they consider it a waste of time.

    Also, it seems at a first glance that the % mentioned above applies to named loot. Are ingredients in shroud consider named? The majority of the time on normal the end check has larges, and rarely one before it has a large. On Elite for example is there a better probability that you get 2 larges? or that you get a large in the earlier chest?

    Thanks
    Quote Originally Posted by MajMalphunktion View Post
    Hate me if you want, as of right now I'm not letting anyone crack open the build for this. Nope no way. Nada. I need developers working on the expansion pack, and that only. Again, hate me all you want, but creating a whole new realm takes priority over a broken bag. This is pretty much true of a few of the other issues that crept in today also.

  9. #9
    Community Member Draccus's Avatar
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    Quote Originally Posted by sirgog View Post
    Titan: 16/17/18
    To quote the end boss in Partycrashers: BAW-HA-HA-HA

    BAWHAHAHAHAHA

    *breath*

    *breath*

    *breath*

    BAWHAHAHAHAHAHAHAHAHAHA

    I tracked the exact loot drops for the 40 hard/elite Titans it took me to get my Chattering Ring and Seven-Fingered Gloves.

    There were about 300 pulls from the chest and exactly 7 items dropped. That's a drop rate of 2%.

    BAW-HA-HA-HA

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  10. #10
    Community Member Spoprockel's Avatar
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    Quote Originally Posted by sirgog View Post
    Shroud:
    Small Power Shard: 11%, does not scale with difficulty
    Large Devil Scale: 8% (part 4); 16% (part 5); does not scale with difficulty
    Any other specific large ingredient: Same as Scales
    Large Horn: 2% (part 4); 4% (part 5)
    Seems shroud ingredients aren't considered regular raid loot

  11. #11
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    Quote Originally Posted by blitzschlag View Post
    you do reavers fate on elite to have a chance on +3 tomes. and because its otherwise even more boring.
    just for info: I picked and have seed dropped +3 tomes in Reaver even on normal (for me it was +3 str tome May 2010 on Keeper).

  12. #12
    Founder Matuse's Avatar
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    35ish VoD completions, about 6 of those on elite...5 of the elites were complete skunks for named items for the entire raid. None of the non-elite completions had total shutouts.

    Make of that as you will.
    Kobold sentient jewel still hate you.

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