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  1. #21
    Community Member DevilButcher's Avatar
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    I have only done dark paths so I will say what you get
    Yes take Monk Levels to gain

    lvl3- you get to spend 10ki every 3 seconds to spam a 2d10 dark attack with a DC to grant a shaken (keeping this combo up ever 3 seconds alone will use most of your ki in sun stance, this is before you get more ki enhancement generators with crits)

    lvl6- you now open stronger enhancement stances to do spend 6ki 2d6 elemental damage every 3 seconds and opens a lot of other cool Ki attacks
    - You also get to spam Shadow Fade and it's very good, fun and worth the Ki spent after each combat encounter. Makes you feel very ninja like vanishing and bursting out of it on the next fight. Best part unlike the spells, Shadow Fade does not slow you down as the to the casting spells do.

    lvl8- not sure what your getting out of it someone else can answer that
    Last edited by DevilButcher; 10-17-2010 at 02:58 PM.

  2. #22
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    Quote Originally Posted by gurgar78 View Post
    They do indeed. I'm at 8 fig/7 mon now on my way to a 12/8. Elemental and fists of darkness all work.
    Does anyone know if fist of iron works with centered weapons? That multiplier increase might be decent with a 17-20 range.
    I was wondering the same thing myself.

  3. #23
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    Default get the monk out

    personally,i think adding monk abilities to a DPS ftr's enhancements is cruel,unfair,and ********.especially the kensai 3,where u would have no use for it what-so-ever.and furthermore,the ftr capstone looks like it belongs on a ranger.if they really wanted to add a monk ability to the kensai ftr that would actually benefit him whether he multiclassed with monk or not they should give him some of the monks AC benefits.After all,the barb has great dps without any AC and the ftr should have great dps with alot better AC.especially considering that never in the history of time has an ARMY OF WARRIORS been sent to battle without any armor.i'm not sure if the word army was derived from the word armor,or vice versa,but i'm pretty sure they were meant to be together.i think when they design these games they are using the wrong books to do thier research.they need to put down they D&D handbook and pick up some history books.armies have always been equipped with "armor","swords",/and "shields"....

  4. #24
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    Quote Originally Posted by dusty991 View Post
    personally,i think adding monk abilities to a DPS ftr's enhancements is cruel,unfair,and ********.especially the kensai 3,where u would have no use for it what-so-ever.and furthermore,the ftr capstone looks like it belongs on a ranger.if they really wanted to add a monk ability to the kensai ftr that would actually benefit him whether he multiclassed with monk or not they should give him some of the monks AC benefits.After all,the barb has great dps without any AC and the ftr should have great dps with alot better AC.especially considering that never in the history of time has an ARMY OF WARRIORS been sent to battle without any armor.i'm not sure if the word army was derived from the word armor,or vice versa,but i'm pretty sure they were meant to be together.i think when they design these games they are using the wrong books to do thier research.they need to put down they D&D handbook and pick up some history books.armies have always been equipped with "armor","swords",/and "shields"....
    I love how consistently tangential / off-topic rants are always full of typos, and lack any kind of formatting to make reading the illegible scrawl any easier.

    It's analogous to some perverted form of Darwinism, where posts like this just get ignored, because nobody can be bothered to read them, thus they never fulfilling their intended purpose.

    ON TOPIC: It seems fists of iron is usable with weapons in-hand

    http://forums.ddo.com/showthread.php?t=254998

  5. #25
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    Quote Originally Posted by arglefargle View Post
    Thanks, good to know!

  6. #26
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    Quote Originally Posted by DevilButcher View Post
    I have only done dark paths so I will say what you get
    Yes take Monk Levels to gain

    lvl3- you get to spend 10ki every 3 seconds to spam a 2d10 dark attack with a DC to grant a shaken (keeping this up ever 3 seconds alone will use most of your ki in sun stance, this is before you get more ki enhancement generators with crits)

    lvl6- you now open stronger enhancement stances to do spend 6ki 2d6 elemental damage every 3 seconds and opens a lot of other cool Ki attacks
    - You also get to spam Shadow Fade and it's very good, fun and worth the Ki spent after each combat encounter.

    lvl8- not sure what your getting out of it someone else can answer that
    lvl 7 gets you wholeness of body for some self-healing

    lvl 8 gets you an increase to your unarmed damage die for those times when you use handwraps.

  7. #27
    Community Member Astars's Avatar
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    12/8 monks still rock: got my stun-mutt capped now (only using handwraps)
    dc 40 on stunning fist and up to 48 on stunning blow. good dps, 7*power surge. Really nice tank for epics
    Light monk. very nice kigeneratrion for elemtal strikes, light monk finishers and stunning fist

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