I have a WF Sorc friend who has been having a lot of problems with getting more damage from ranged enemies than he wants. This is very important for him, so can anyone suggest other sources of AC that he could use. A +4 Dodge bonus that isn't Icy Rainments would be a big help as well as any other sources of AC that you could come up with. He already knows about other ways to not be hit (Blur, Displacement, not standing in front of archers, etc), so I'd like to keep this just focused on AC.
I'd like to keep this (at least mostly) serious, so please keep the mockery to a minimum at least for the first couple of pages. I think that approaching the problem from this angle might help him more than
AC
10 Base
1 Alchemical Dodge
3 Chattering Ring Dodge
6 Dexterity
4 Insight (Shroud Crafted)
5 Protection
5 Barkskin
8 Armor Bracers
5 Combat Expertise
1 Haste
1 Haste (Air Guard Haste stacks with spell Haste for AC)
2 Recitation (Scroll)
1 PSA (DDO store-bought Potion of Supreme Ability, use only on special occaisions)
1 Yugo Pot for +2 DEX
53 AC from what I can think of off the top of my head. That's not enough to take seriously for high end content, but it's getting into the useful range for at least some of the stuff that you might want to farm at cap, so I know we're close.
A lesser reincarnate to splash a level of Monk would pick up about an extra 10 AC on top of that. I can't think of any other sources of AC, so I'm appealing to you all.