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  1. #1
    Community Member Jeremyx1307's Avatar
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    Aug 2010
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    Default Halfling Pale Master/Ninja Spy (High AC & Saves)

    I do realize this is an odd mix but i have a feeling it would work out very well.
    This build revolves around staying in lich form most of the time while using shadow fade (Short Swords as monk weapons) for the %25 miss chance + Haste + Displace with the Insane Ac/saves and evasion would make this build VERY hard to hit while staying in a firewall not to mention the great HP regen from Death aura/Lich Form/Shroud of the abbot, Great umd due to good charisma and of course wizard buffs (Stone skin ect) One tough cookie eh?

    AC-
    Should be well over 70
    6 monk levels, maximum dex, pally aura, wiz buffs.. nuff said.

    DPS -

    High to hit due to high dex and some sneak attacks+smites should be enough with the increased speed while in wind stance + haste.


    I preset to you the Shadow monster -

    Character Plan by DDO Character Planner Version 3.5.1
    DDO Character Planner Home Page

    Level 20 Lawful Good Halfling Female
    (2 Paladin / 6 Monk / 12 Wizard)
    Hit Points: 258
    Spell Points: 691

    BAB: 12/12/17/22
    Fortitude: 20
    Reflex: 22
    Will: 21

    Starting Feat/Enhancement
    Abilities Base Stats Modified Stats
    (32 Point) (Level 1) (Level 20)
    Strength 12 14
    Dexterity 17 26
    Constitution 14 16
    Intelligence 12 16
    Wisdom 11 16
    Charisma 13 16

    Tomes Used
    +2 Tome of Strength used at level 20
    +2 Tome of Dexterity used at level 20
    +2 Tome of Constitution used at level 20
    +2 Tome of Intelligence used at level 20
    +3 Tome of Wisdom used at level 20
    +2 Tome of Charisma used at level 20

    Starting Feat/Enhancement
    Base Skills Modified Skills
    Skills (Level 1) (Level 20)
    Balance 3 8
    Bluff 1 6
    Concentration 2 3
    Diplomacy 1 3
    Disable Device n/a n/a
    Haggle 1 3
    Heal 0 3
    Hide 3 12
    Intimidate 1 3
    Jump 1 6
    Listen 0 6
    Move Silently 3 10
    Open Lock n/a n/a
    Perform n/a n/a
    Repair 1 3
    Search 1 3
    Spot 0 3
    Swim 1 2
    Tumble n/a n/a
    Use Magic Device n/a n/a

    Level 1 (Monk)
    Feat: (Selected) Power Attack
    Feat: (Monk Bonus) Two Weapon Fighting

    Level 2 (Wizard)
    Feat: (Wizard Bonus) Extend Spell

    Level 3 (Wizard)
    Feat: (Selected) Spell Focus: Necromancy

    Level 4 (Wizard)

    Level 5 (Wizard)

    Level 6 (Wizard)
    Feat: (Wizard Bonus) Maximize Spell
    Feat: (Selected) Toughness

    Level 7 (Wizard)

    Level 8 (Wizard)

    Level 9 (Monk)
    Feat: (Selected) Empower Spell
    Feat: (Monk Bonus) Weapon Finesse

    Level 10 (Monk)
    Feat: (Monk Path) Path of Inevitable Dominion: Fists of Darkness

    Level 11 (Monk)

    Level 12 (Monk)
    Feat: (Selected) Improved Two Weapon Fighting

    Level 13 (Monk)
    Feat: (Monk Bonus) Dodge

    Level 14 (Paladin)

    Level 15 (Paladin)
    Feat: (Selected) Improved Critical: Piercing Weapons

    Level 16 (Wizard)

    Level 17 (Wizard)

    Level 18 (Wizard)
    Feat: (Wizard Bonus) Greater Spell Focus: Necromancy
    Feat: (Selected) Greater Two Weapon Fighting

    Level 19 (Wizard)

    Level 20 (Wizard)
    Enhancement: Paladin Armor Class Boost I
    Enhancement: Paladin Attack Boost I
    EEnhancement: Halfling Dexterity I
    Enhancement: Halfling Dexterity II
    Enhancement: Halfling Cunning I
    Enhancement: Halfling Cunning II
    Enhancement: Halfling Cunning III
    Enhancement: Halfling Guile I
    Enhancement: Halfling Guile II
    Enhancement: Halfling Guile III
    Enhancement: Static Charge
    Enhancement: Ten Thousand Stars
    Enhancement: Way of the Faithful Hound I
    Enhancement: Monk Ninja Spy I
    Enhancement: Adept of Wind
    Enhancement: Paladin Extra Smite Evil I
    Enhancement: Racial Toughness I
    Enhancement: Racial Toughness II
    Enhancement: Monk Jump I
    Enhancement: Monk Jump II
    Enhancement: Monk Tumble I
    Enhancement: Monk Tumble II
    Enhancement: Wizard Elemental Manipulation I
    Enhancement: Wizard Elemental Manipulation II
    Enhancement: Wizard Elemental Manipulation III
    Enhancement: Wizard Elemental Manipulation IV
    Enhancement: Wizard Energy of the Scholar I
    Enhancement: Wizard Energy of the Scholar II
    Enhancement: Wizard Subtle Spellcasting I
    Enhancement: Paladin Charisma I
    Enhancement: Wizard Intelligence I
    Enhancement: Wizard Intelligence II
    Enhancement: Monk Wisdom I
    Enhancement: Monk Wisdom II
    Enhancement: Paladin Toughness I
    Enhancement: Shroud of the Lich
    Enhancement: Wizard Pale Master I
    Enhancement: Wizard Pale Master II
    Enhancement: Summon Skeleton Archer
    Enhancement: Summon Skeletal Knight
    Enhancement: Summon Skeletal Mage




    I realize the feat selection could be better. ill work on a better one if i get positive feedback.

    Also, Will add halfling dragonmarks for healing when forms become toggle on/off in the next update. (jump out of form and heal)
    Last edited by Jeremyx1307; 10-09-2010 at 04:52 AM.

  2. #2
    Community Member scottmike0's Avatar
    Join Date
    Mar 2010
    Posts
    573

    Talking

    Quote Originally Posted by Jeremyx1307 View Post
    I do realize this is an odd mix but i have a feeling it would work out very well.
    This build revolves around staying in lich form most of the time while using shadow fade (Short Swords as monk weapons) for the %25 miss chance + Haste + Displace with the Insane Ac/saves and evasion would make this build VERY hard to hit while staying in a firewall not to mention the great HP regen from Death aura/Lich Form/Shroud of the abbot, Great umd due to good charisma and of course wizard buffs (Stone skin ect) One tough cookie eh?

    AC-
    Should be well over 70
    6 monk levels, maximum dex, pally aura, wiz buffs.. nuff said.

    DPS -

    High to hit due to high dex and some sneak attacks+smites should be enough with the increased speed while in wind stance + haste.


    I preset to you the Shadow monster -

    Character Plan by DDO Character Planner Version 3.5.1
    DDO Character Planner Home Page

    Level 20 Lawful Good Halfling Female
    (2 Paladin / 6 Monk / 12 Wizard)
    Hit Points: 258
    Spell Points: 691

    BAB: 12/12/17/22
    Fortitude: 20
    Reflex: 22
    Will: 21

    Starting Feat/Enhancement
    Abilities Base Stats Modified Stats
    (32 Point) (Level 1) (Level 20)
    Strength 12 14
    Dexterity 17 26
    Constitution 14 16
    Intelligence 12 16
    Wisdom 11 16
    Charisma 13 16

    Tomes Used
    +2 Tome of Strength used at level 20
    +2 Tome of Dexterity used at level 20
    +2 Tome of Constitution used at level 20
    +2 Tome of Intelligence used at level 20
    +3 Tome of Wisdom used at level 20
    +2 Tome of Charisma used at level 20

    Starting Feat/Enhancement
    Base Skills Modified Skills
    Skills (Level 1) (Level 20)
    Balance 3 8
    Bluff 1 6
    Concentration 2 3
    Diplomacy 1 3
    Disable Device n/a n/a
    Haggle 1 3
    Heal 0 3
    Hide 3 12
    Intimidate 1 3
    Jump 1 6
    Listen 0 6
    Move Silently 3 10
    Open Lock n/a n/a
    Perform n/a n/a
    Repair 1 3
    Search 1 3
    Spot 0 3
    Swim 1 2
    Tumble n/a n/a
    Use Magic Device n/a n/a

    Level 1 (Monk)
    Feat: (Selected) Power Attack
    Feat: (Monk Bonus) Two Weapon Fighting

    Level 2 (Wizard)
    Feat: (Wizard Bonus) Extend Spell

    Level 3 (Wizard)
    Feat: (Selected) Spell Focus: Necromancy

    Level 4 (Wizard)

    Level 5 (Wizard)

    Level 6 (Wizard)
    Feat: (Wizard Bonus) Maximize Spell
    Feat: (Selected) Toughness

    Level 7 (Wizard)

    Level 8 (Wizard)

    Level 9 (Monk)
    Feat: (Selected) Empower Spell
    Feat: (Monk Bonus) Weapon Finesse

    Level 10 (Monk)
    Feat: (Monk Path) Path of Inevitable Dominion: Fists of Darkness

    Level 11 (Monk)

    Level 12 (Monk)
    Feat: (Selected) Improved Two Weapon Fighting

    Level 13 (Monk)
    Feat: (Monk Bonus) Dodge

    Level 14 (Paladin)

    Level 15 (Paladin)
    Feat: (Selected) Improved Critical: Piercing Weapons

    Level 16 (Wizard)

    Level 17 (Wizard)

    Level 18 (Wizard)
    Feat: (Wizard Bonus) Greater Spell Focus: Necromancy
    Feat: (Selected) Greater Two Weapon Fighting

    Level 19 (Wizard)

    Level 20 (Wizard)
    Enhancement: Paladin Armor Class Boost I
    Enhancement: Paladin Attack Boost I
    EEnhancement: Halfling Dexterity I
    Enhancement: Halfling Dexterity II
    Enhancement: Halfling Cunning I
    Enhancement: Halfling Cunning II
    Enhancement: Halfling Cunning III
    Enhancement: Halfling Guile I
    Enhancement: Halfling Guile II
    Enhancement: Halfling Guile III
    Enhancement: Static Charge
    Enhancement: Ten Thousand Stars
    Enhancement: Way of the Faithful Hound I
    Enhancement: Monk Ninja Spy I
    Enhancement: Adept of Wind
    Enhancement: Paladin Extra Smite Evil I
    Enhancement: Racial Toughness I
    Enhancement: Racial Toughness II
    Enhancement: Monk Jump I
    Enhancement: Monk Jump II
    Enhancement: Monk Tumble I
    Enhancement: Monk Tumble II
    Enhancement: Wizard Elemental Manipulation I
    Enhancement: Wizard Elemental Manipulation II
    Enhancement: Wizard Elemental Manipulation III
    Enhancement: Wizard Elemental Manipulation IV
    Enhancement: Wizard Energy of the Scholar I
    Enhancement: Wizard Energy of the Scholar II
    Enhancement: Wizard Subtle Spellcasting I
    Enhancement: Paladin Charisma I
    Enhancement: Wizard Intelligence I
    Enhancement: Wizard Intelligence II
    Enhancement: Monk Wisdom I
    Enhancement: Monk Wisdom II
    Enhancement: Paladin Toughness I
    Enhancement: Shroud of the Lich
    Enhancement: Wizard Pale Master I
    Enhancement: Wizard Pale Master II
    Enhancement: Summon Skeleton Archer
    Enhancement: Summon Skeletal Knight
    Enhancement: Summon Skeletal Mage




    I realize the feat selection could be better. ill work on a better one if i get positive feedback.

    Also, Will add halfling dragonmarks for healing when forms become toggle on/off in the next update. (jump out of form and heal)
    actually that character probably is good on ac but i dont see why you choose it, u wasted so many tomes just to make ur highest stat dex which is only 26 so in which its probably would barely hit anything unless you use your spells more often...

  3. #3

    Default

    He'll hit. He has weapon finesse.

    Not going to be a lot of DPS - especially vs monsters that are immune to sneak attack - but looks like it could be fun.

    I don't think I've seen anyone take Ten Thousand Stars

    That is really a LOT of enhancements. I'm surprised you can fit them all. Well done

  4. #4
    Community Member
    Join Date
    Feb 2010
    Posts
    6

    Default Question

    You can cast spells level 7 with only 16 on intelligence???

  5. #5
    Community Member voodoogroves's Avatar
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    Oct 2009
    Posts
    8,366

    Default

    The planner is not showing items. That's not a 16, it's a 22. That dex isn't a 26, it's at least a 32. etc. etc.
    Ghallanda - now with fewer alts and more ghostbane

  6. #6
    Community Member Therigar's Avatar
    Join Date
    Aug 2006
    Posts
    3,614

    Default

    The only problem with builds of this type, and I have something similar going currently @ L15 in Doofus, is that their spells are not really strong enough for L20 content and neither is their melee or ranged damage. The problem comes in sticking their spells against higher level mobs with SR.

    Certainly a lot more powerful in L12-15 content than a L12 wizard. But, with 8 more levels in cross classes that's about what you'd expect....

  7. #7

    Default

    There are a lot of spells that are not SR or level-dependent.

    Mostly buffs tho.

  8. #8
    Community Member Alektronic's Avatar
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    Sep 2009
    Posts
    438

    Default

    Why 2 pally? For the saves? Is that better than 2 rogue, or fighter, or barb, or ranger, or... lots of other things? I'm not sure, but aren't the saves pretty high w/out those pally levels?
    -Thelanis toons- Alektronic (wolf), Bakeneko (monk), Ghyldra (druid), Hermeros (crafter), Lecker (wf wiz),
    Panaceus (elemental barb), Quallus (SDK), Taigong (acrobat), Vamprix (warlock), Vercigetorix (bard)

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