Before U9, the issue of the FvS PrE aura aggroing everything despite invis and sneak was noted by a dev, and it was said that having the aura be suppressed while invis or stealth were active would be implemented "soon", because turning the aura into a straight toggle would be too difficult to make by U9.

Well, it's been a couple weeks since U9, and I don't see any reference to a fix in the 9.1 notes. I'd really like to stop getting collosal red dungeon alert all the time. What is the progress on either of these two fixes?