I'm quite curious why maximize and heighten still do not apply to the random roll stat debilitation spells at this point given that we've weapons that apply them on-hit, and the buffs last upwards of 5-10 times longer on average for roughly the same SP cost (an extended http://compendium.ddo.com/wiki/Spell:Greater_Heroism vs a heightened http://compendium.ddo.com/wiki/Spell:Bestow_Curse comes to mind as the most obvious pair that approaches parity, though that wouldn't be effected by such a change per-se, just as an example of the same stats being effected).
A dev ever particularly mention if/why they felt that would be OP, and is it felt the justification still holds true?