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Thread: Dex?

  1. #1
    Community Member Irongutz2000's Avatar
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    Default Dex?

    Was wondering what the recommened dex is for a str based tempest ranger? Am building one soon an am wondering how my build should look, in the dex department
    Most ppl call me Az. Captains crew on G-land.

  2. #2
    Community Member Martdon's Avatar
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    13- The prereq for Dodge (for Tempest)
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  3. #3
    Community Member Doxmaster's Avatar
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    12, so a +1 Dex tome bumps you up to 13.

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    Community Member AyumiAmakusa's Avatar
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    10, so a +2 tome bumps it to 13.
    In case you didn't already notice, my posts that end with must NEVER EVER, under any circumstances, be taken seriously.

    http://forums.ddo.com/showthread.php?p=3012617

  5. #5
    Community Member Doxmaster's Avatar
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    Quote Originally Posted by AyumiAmakusa View Post
    10, so a +2 tome bumps it to 13.
    That math made my Calculus hurt.

  6. #6
    Community Member AyumiAmakusa's Avatar
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    Quote Originally Posted by Doxmaster View Post
    That math made my Calculus hurt.
    Just going with the flow.
    In case you didn't already notice, my posts that end with must NEVER EVER, under any circumstances, be taken seriously.

    http://forums.ddo.com/showthread.php?p=3012617

  7. #7
    Community Member Irongutz2000's Avatar
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    Ok but if i start with a 11, or 12 dex, what would my reflex save for evasion look like, that is the real question...............
    Most ppl call me Az. Captains crew on G-land.

  8. #8
    Community Member Doxmaster's Avatar
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    Actually, I think the real question is: "Would having 20 dex and +5 reflex save be better in the long run than having 11 or 12 dex and +0 or +1 to my reflex save, compared to everything I lose to get that +5?"

    I believe the answer is: "Nope. It wouldnt be better. Easier to go without a cheap tome, maybe, but not better."

    If, after making your strength and con as high as possible and getting dex to 11 or 12 or 13 you see you have room to play with a few points, awesome. If not...well...no real loss for most strength builds.

  9. #9
    Community Member grodon9999's Avatar
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    15 Starting for Human. Rangers can get good AC and reflex saves so don't dump it.

  10. #10
    Community Member Aerendil's Avatar
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    Yeah, I'd say 12-16 for the most part, depending on race and whether or not dex is a key stat for your Ranger build.

    Either way, that 4 point spread (which will translate to +2 AC and +2 reflex) is not very likely to make or break your build.
    With all of the buffs at endgame and uber gear, even a starting Dex of 12ish will give you a reasonable saving throw at endgame.

    And if you're after AC, splashing monk and picking up combat expertise will be *far* more beneficial to you than devoting an extra couple of starting points into dex (which, let's be honest, is probably only going to be a +/- 2 ac difference).

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