I'm on my 2nd life on my ranger, currently trying out a tempest (1st life is a pure elven AA) and was toying around the character planner for next life possibility (probably gona be the final build). The last life will be an AA still, but not sure i want to go back to pure AA again since its kind of a boring build. (fun to play still, just the fact that there is pretty much no variation in how you build an elven pure 20 ranger AA...is kind of boring).
Anyways, the main disadvantage for this build, as with all AA thats not pure ranger, the lose of capstone. However i added in fighter levels for kensai 1, fighter haste boost, and a couple more feats; while retaining 11 levels of ranger for complete free twf line and a lot of the essential range feats. 1 bard is ofc to qualify for AA without the stupid mental toughness...it also allows for easy UMD (which i missed out on the 1st life), and by putting enough skill point into preform the fascinate that bard get at level 1 can even work into end game content.
Code:
Character Plan by DDO Character Planner Version 3.5.1
DDO Character Planner Home Page
Level 20 Neutral Good Elf Female
(8 Fighter \ 11 Ranger \ 1 Bard)
Hit Points: 338
Spell Points: 220
BAB: 19\19\24\29\29
Fortitude: 16
Reflex: 18
Will: 7
Starting Feat/Enhancement
Abilities Base Stats Modified Stats
(36 Point) (Level 1) (Level 20)
Strength 16 25
Dexterity 18 24
Constitution 14 16
Intelligence 8 10
Wisdom 8 10
Charisma 14 16
Tomes Used
+2 Tome of Strength used at level 7
+2 Tome of Dexterity used at level 7
+2 Tome of Constitution used at level 7
+2 Tome of Intelligence used at level 7
+2 Tome of Wisdom used at level 7
+2 Tome of Charisma used at level 7
Starting Feat/Enhancement
Base Skills Modified Skills
Skills (Level 1) (Level 20)
Balance 8 11
Bluff 2 4
Concentration 2 4
Diplomacy 2 4
Disable Device n/a n/a
Haggle 2 3
Heal -1 0
Hide 4 9
Intimidate 2 4
Jump 7 12
Listen -1 2
Move Silently 4 7
Open Lock n/a n/a
Perform 6 25
Repair -1 0
Search -1 2
Spot -1 2
Swim 3 7
Tumble 8 11
Use Magic Device 6 26
Level 1 (Bard)
Feat: (Past Life) Past Life: Ranger
Feat: (Past Life) Past Life: Ranger
Feat: (Selected) Point Blank Shot
Level 2 (Ranger)
Feat: (Favored Enemy) Favored Enemy: Undead
Level 3 (Ranger)
Feat: (Selected) Toughness
Level 4 (Fighter)
Feat: (Fighter Bonus) Weapon Focus: Ranged Weapons
Level 5 (Fighter)
Feat: (Fighter Bonus) Quick Draw
Level 6 (Fighter)
Feat: (Selected) Least Dragonmark of Shadow
Level 7 (Fighter)
Feat: (Fighter Bonus) Weapon Specialization: Ranged Weapons
Level 8 (Ranger)
Level 9 (Ranger)
Feat: (Selected) Improved Critical: Ranged Weapons
Level 10 (Ranger)
Feat: (Favored Enemy) Favored Enemy: Evil Outsider
Level 11 (Ranger)
Level 12 (Ranger)
Feat: (Selected) Lesser Dragonmark of Shadow
Level 13 (Fighter)
Level 14 (Fighter)
Feat: (Fighter Bonus) Improved Critical: Slashing Weapons
Level 15 (Fighter)
Feat: (Selected) Power Attack
Level 16 (Fighter)
Feat: (Fighter Bonus) Greater Weapon Focus: Ranged Weapons
Level 17 (Ranger)
Level 18 (Ranger)
Feat: (Selected) Toughness
Level 19 (Ranger)
Feat: (Favored Enemy) Favored Enemy: Aberration
Level 20 (Ranger)
Enhancement: Fighter Attack Boost I
Enhancement: Fighter Attack Boost II
Enhancement: Fighter Haste Boost I
Enhancement: Fighter Haste Boost II
Enhancement: Ranger Sprint Boost I
Enhancement: Elven Arcane Archer: Imbue Acid Arrows
Enhancement: Elven Arcane Archer: Imbue Explosive Arrows
Enhancement: Elven Arcane Archer: Imbue Force Arrows
Enhancement: Elven Arcane Archer: Imbue Slaying Arrows
Enhancement: Elven Arcane Archer: Imbue Terror Arrows
Enhancement: Elven Dexterity I
Enhancement: Elven Dexterity II
Enhancement: Valenar Elf Melee Damage I
Enhancement: Valenar Elf Melee Damage II
Enhancement: Elven Ranged Attack I
Enhancement: Elven Ranged Attack II
Enhancement: Elven Ranged Damage I
Enhancement: Elven Ranged Damage II
Enhancement: Kensei Longbow Mastery I
Enhancement: Fighter Critical Accuracy I
Enhancement: Fighter Critical Accuracy II
Enhancement: Fighter Kensei I
Enhancement: Fighter Longbow Specialization I
Enhancement: Racial Toughness I
Enhancement: Racial Toughness II
Enhancement: Ranger Favored Attack I
Enhancement: Ranger Favored Damage I
Enhancement: Ranger Favored Damage II
Enhancement: Ranger Favored Damage III
Enhancement: Elven Arcane Archer: Conjure +2 Arrows
Enhancement: Elven Arcane Archer: Conjure +3 Arrows
Enhancement: Elven Arcane Archer: Conjure +4 Arrows
Enhancement: Elven Arcane Archer: Conjure +5 Arrows
Enhancement: Elven Arcane Archer I
Enhancement: Bard Energy of the Music I
Enhancement: Ranger Dexterity I
Enhancement: Ranger Dexterity II
Enhancement: Fighter Strength I
Enhancement: Fighter Strength II
Enhancement: Fighter Toughness I
Enhancement: Fighter Toughness II
with 2 past life and the extra fighter feats, i can actually add +8-10 damage to range attack (which is the main area that range characters are lacking).
Briefly calculated the final HP (with +45 gs, +2 con, etc...) to come out around 500 hp without rage.
At a first glance the saves seems to be only ok... but its defiantly an area i would like to improve on.
Any comments, criticisms, suggestions are welcome. i'm sure there is probably some major flaw in here that i'm not seeing... but if not, would it be a viable build??