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  1. #1
    Community Member Quikster's Avatar
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    Default Kensai II damage/to hit/crit bonuses with thf

    Dont have a kensai thf to date. Can someone please explain the bonuses they get with the kensai enhancements for the three areas of + to hit, + to damage, and + to crits. The wording is a bit confusing for me, maybe i just need more coffee

    Thx

    Quik
    Last edited by Quikster; 10-05-2010 at 06:26 PM.
    Sarlona's FORMER #1 Piker!!
    QuiknDirty~Quikster~Quikkilla Missquik~
    Member of Roving Guns

  2. #2
    Community Member TheDearLeader's Avatar
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    Each Tier of Kensai will give you :
    • +1 Combat DCs (Such as Trip)
    • +1 Bluff, Diplo, Intim
    • +1 Reflex v. Magical effects
    • +1 Action Boost (Seems to count for Kensai Surge, Haste/Attack Boost, Human Adaptability, etc.)

    No additional to-hit, or damage, comes directly from the PrE itself.

    Kensai does, however, allow access to the Signature Weapon lines. You can only have one at a time.
    Tier 1 is
    • +1 To-Hit, +2 Damage
    • +2 Seeker to-hit, +4 Seeker damage.
    • Improved Glancing Blows.

    Tier 2 is the same thing. It totals up to be :
    • +2 To-Hit, +4 Damage
    • +4 Seeker to-hit, +8 Seeker damage.

    Further Improved Glancing Blows.
    Tier 3 is special
    It gives you a +1 to your Critical Range on a weapon. A lot of new time players confuse this with multiplier – it is not.

    So, say you’re a Greatsword Kensai for some reason. Your normal crit range is 19-20. Improved Critical would give you 17-20. So, Tier 3 of Signature Weapon : Greatsword would allow you a Crit range of 16-20 on any randomly generated greatsword. The ESoS would be 18-20 base, 15-20 with Improved Critical, and 14-20 with Kensai Signature Weapon III. This is also the same crit range that can be accomplished by using any randomly generated Falchion, 14-20.

    Coupled with the +4 Seeker to-hit of the other two tier of the Signature Weapon Line, and the base minimum three tiers of Fighter Critical Accuracy 3 (+6 to confirm), you’re almost guaranteed that every critical threat is confirmed, ensuring that with the ESoS or with a Falchion that you can have about 35% of your hits be critical, and will deal an extra 8 pre-multiplier damage in comparison to your normal hits.
    Combined with the Capstone’s newly-changed doublestrike, and plenty of glancing blows, it is not uncommon to see 5 critical hits in a row on non-fortified mobs.

    Also suggested would be Fighter Falchion Specialization, as it would be an extra +2 to every hit, doublestrike, glancing blow, critical, etc.

    I have attached a video to show basically where a THF Falchion Kensai stands. Also, I noticed that the Greatsword’s Crit range on the Inventory page is wrong : I have no idea why. Maybe the Signature Weapon is applying to it improperly; I don’t actually use Greatswords, so I’m not sure.

    Used : Clean Falchion/Greatswords from the Vendor in Harbor, +1 Paralyzing Longsword of Pure Good. (random non-2-hander in my inventory)

    See the Video here.

  3. #3
    Community Member Quikster's Avatar
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    Quote Originally Posted by TheDearLeader View Post
    Each Tier of Kensai will give you :
    • +1 Combat DCs (Such as Trip)
    • +1 Bluff, Diplo, Intim
    • +1 Reflex v. Magical effects
    • +1 Action Boost (Seems to count for Kensai Surge, Haste/Attack Boost, Human Adaptability, etc.)

    No additional to-hit, or damage, comes directly from the PrE itself.

    Kensai does, however, allow access to the Signature Weapon lines. You can only have one at a time.
    Tier 1 is
    • +1 To-Hit, +2 Damage
    • +2 Seeker to-hit, +4 Seeker damage.
    • Improved Glancing Blows.

    Tier 2 is the same thing. It totals up to be :
    • +2 To-Hit, +4 Damage
    • +4 Seeker to-hit, +8 Seeker damage.

    Further Improved Glancing Blows.
    Tier 3 is special
    It gives you a +1 to your Critical Range on a weapon. A lot of new time players confuse this with multiplier – it is not.

    So, say you’re a Greatsword Kensai for some reason. Your normal crit range is 19-20. Improved Critical would give you 17-20. So, Tier 3 of Signature Weapon : Greatsword would allow you a Crit range of 16-20 on any randomly generated greatsword. The ESoS would be 18-20 base, 15-20 with Improved Critical, and 14-20 with Kensai Signature Weapon III. This is also the same crit range that can be accomplished by using any randomly generated Falchion, 14-20.

    Coupled with the +4 Seeker to-hit of the other two tier of the Signature Weapon Line, and the base minimum three tiers of Fighter Critical Accuracy 3 (+6 to confirm), you’re almost guaranteed that every critical threat is confirmed, ensuring that with the ESoS or with a Falchion that you can have about 35% of your hits be critical, and will deal an extra 8 pre-multiplier damage in comparison to your normal hits.
    Combined with the Capstone’s newly-changed doublestrike, and plenty of glancing blows, it is not uncommon to see 5 critical hits in a row on non-fortified mobs.

    Also suggested would be Fighter Falchion Specialization, as it would be an extra +2 to every hit, doublestrike, glancing blow, critical, etc.

    I have attached a video to show basically where a THF Falchion Kensai stands. Also, I noticed that the Greatsword’s Crit range on the Inventory page is wrong : I have no idea why. Maybe the Signature Weapon is applying to it improperly; I don’t actually use Greatswords, so I’m not sure.

    Used : Clean Falchion/Greatswords from the Vendor in Harbor, +1 Paralyzing Longsword of Pure Good. (random non-2-hander in my inventory)

    See the Video here.
    Yup was well aware of how the pre worked, just needed clarification on the bonus the enhancements (yes, the kensai enhancements as they are only available to kensais ) gave to thf style as all my kensais have been twf.

    I got the answer and you confirmed it thanks.
    Sarlona's FORMER #1 Piker!!
    QuiknDirty~Quikster~Quikkilla Missquik~
    Member of Roving Guns

  4. #4
    Community Member TheDearLeader's Avatar
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    Nooo problem I'm pretty sure he's not the highest DPS on the server or anything, but I have fun playing my big sword guy.

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