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  1. #41
    Community Member Talon_Moonshadow's Avatar
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    Quote Originally Posted by Talon_Moonshadow View Post
    When was the last time you failed part one because of this?


    So....why does it bother you?

    Perhaps if you neg-rep everyone who supports someone playing the game the way they want to, instead of the way you want them to you'll eventually have that perfect raid you are looking for.
    I gave up a life of farming to become an Adventurer.

    Quote Originally Posted by Jandric View Post
    ..., but I honestly think the solution is to group with less whiny people.

  2. #42
    Community Member Talon_Moonshadow's Avatar
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    One of my many alts is a Dex bases Kensei III/AA.

    Who has some very weak finessable melee weps in his inventory.

    When I do the Shroud Prt 1, I pull out two of them, and follow everyone else around and beat on the portals just like everyone else.

    These base damage on the weps I use probably don't even get through the DR. They are not HolyBurst of PG, or GCB weps. (don't remember what they are right now..sry)

    So I do about 1 - 2 D6 of bonus damage per hit with each swing.


    Yet I could be using the weps I speced for....my Bows, with all those Kensei and AA bonus damages going....and the bows have better base damage to begin with then those tiny little finesse melee weps I keep around.

    But no.
    I don't want to hear all the flak about using a bow on a portal.

    So I do exactly what all those people who know my build better than me ask me to do.

    Sometimes the best way to deal with people is to give them what they ask for.
    I gave up a life of farming to become an Adventurer.

    Quote Originally Posted by Jandric View Post
    ..., but I honestly think the solution is to group with less whiny people.

  3. #43
    Community Member Tholar's Avatar
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    Quote Originally Posted by Xyfiel View Post

    Portal Hit Points = 12k
    55,948/12k = 4.66

    Add in the fact you can double up on another manyshot if you time it right, and you will average 1 portal per minute. Show me a melee who is doing 1 portal per minute with travel time, which I was generous at stating 5 seconds earlier. Shades contest had some builds in the 40 seconds range. The monk will no longer have ToD, and the Barb lost his twitch and 10% hidden capstone boost since then. Until proven otherwise, a good AA is the Shroud part 1 dps king.
    I would like to see a video of this in action, and an actual count of damage. Not that I don't believe it, just seems the next natural progression in this conversation.
    Quote Originally Posted by Codeshaper View Post
    Now that's just crazy talk
    “It is by caffeine alone I set my mind in motion. It is by the beans of Java the thoughts acquire speed, the teeth acquire staining, the staining becomes a warning. It is by caffeine alone I set my mind in motion.”

  4. #44
    Community Member Consumer's Avatar
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    Quote Originally Posted by Xyfiel View Post

    Damage contributed in 5 minutes
    24 shots * 83 damage = 1992
    96*2 shots * 91 damage = 17472
    118 shots * 83 damage = 9794
    96 shots * 88 damage = 8448
    118 shots * 83 damage = 9794
    96 shots * 88 damage = 8448
    Total 55,948 damage

    Portal Hit Points = 12k
    55,948/12k = 4.66
    TWF 18/2 Barb/Fighter will do more than that.



    anarchic of GCB Khopesh (lower base damage than preferred weapons) used.

    A total of 76411 not including damage boosts or the claw set.

    You best be hitting multiple portals as much as possible lol.
    Last edited by Consumer; 10-06-2010 at 12:19 PM.

  5. #45
    Community Member smithtj3's Avatar
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    Quote Originally Posted by Glenalth View Post
    Which information would you be referring to?

    You'll be lucky to be doing even 1/2 the damage of a melee. That is why people expect you to melee while on timer for your next MS.
    People saying that they do. I didn't say there are plenty of facts supporting it, just ambiguous information. Calm your beard.

  6. #46
    Hatchery Founder Glenalth's Avatar
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    Quote Originally Posted by smithtj3 View Post
    People saying that they do. I didn't say there are plenty of facts supporting it, just ambiguous information. Calm your beard.
    Say whatever you want to me, but leave my mighty neckbeard out of this.
    Glenalth Woodwalke ■ Preston the Ranger ■ Brisqoe the Dentist ■ Prescription Liberator
    AoK @ Argonnessen

  7. #47
    Community Member grodon9999's Avatar
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    I should have filmed this, but our last 6-AA Shroud (no healers or casters other than a Bardcher) had the portals going down only a little bit slower than the average pug of 12 random mooks. Granted we were decently geared, we just took turns so we didn't all blow our MS on the same portal.

  8. #48
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    Personally i don't care what the archers are doing...

    SO LONG AS THEY ARE DOING IT TO THE PORTAL THE REST OF THE GROUP IS ON!

    Yeah you think you're helping out by shooting up the next portal in the line. Get to show off how awesome your damage is. (altho nobody cares)

    But you're not helping as much as having the entire group focus on ONE PORTAL at a time. The faster each one goes down, the faster this entire crappy round is over... And having one person screw around on another portal (theres always at least one...) Slows down part 1 by a few minutes... Multiplied by 100's of shrouds... Your showing off **** made me spend an extra 30-60-200 minutes in part 1 total.. And i hate you for it.

    There should only be two groups running around in part 1. The arcane killing the stuff at the next portals. And the portal beating mob... And EVERYONE can be swinging at the portals. Yeah even the clerics. Sure your damage is sad. That's ok.. but the extra few pts of damage you can put in speeds up part 1 by some.


    After so many runs thru shroud... The less time spent in part 1 the better.

  9. #49
    Community Member smithtj3's Avatar
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    Quote Originally Posted by Glenalth View Post
    Say whatever you want to me, but leave my mighty neckbeard out of this.
    It shall be so, but only out of respect for a time long since gone when honor, chivalry, flannel, a scholarly knowledge of lumber, bears, finely groomed mustaches and beards were the only things that separated men from scoundrels.

  10. #50
    Community Member grodon9999's Avatar
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    Quote Originally Posted by fuzzy1guy View Post
    Personally i don't care what the archers are doing...

    SO LONG AS THEY ARE DOING IT TO THE PORTAL THE REST OF THE GROUP IS ON!

    Yeah you think you're helping out by shooting up the next portal in the line. Get to show off how awesome your damage is. (altho nobody cares)

    But you're not helping as much as having the entire group focus on ONE PORTAL at a time. The faster each one goes down, the faster this entire crappy round is over... And having one person screw around on another portal (theres always at least one...) Slows down part 1 by a few minutes... Multiplied by 100's of shrouds... Your showing off **** made me spend an extra 30-60-200 minutes in part 1 total.. And i hate you for it.

    There should only be two groups running around in part 1. The arcane killing the stuff at the next portals. And the portal beating mob... And EVERYONE can be swinging at the portals. Yeah even the clerics. Sure your damage is sad. That's ok.. but the extra few pts of damage you can put in speeds up part 1 by some.


    After so many runs thru shroud... The less time spent in part 1 the better.
    The portals don't regenerate, the above statement doesn't make any sense.

  11. #51
    Community Member Talon_Moonshadow's Avatar
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    Quote Originally Posted by fuzzy1guy View Post
    Personally i don't care what the archers are doing...

    SO LONG AS THEY ARE DOING IT TO THE PORTAL THE REST OF THE GROUP IS ON!

    Yeah you think you're helping out by shooting up the next portal in the line. Get to show off how awesome your damage is. (altho nobody cares)

    But you're not helping as much as having the entire group focus on ONE PORTAL at a time. The faster each one goes down, the faster this entire crappy round is over... And having one person screw around on another portal (theres always at least one...) Slows down part 1 by a few minutes... Multiplied by 100's of shrouds... Your showing off **** made me spend an extra 30-60-200 minutes in part 1 total.. And i hate you for it.

    There should only be two groups running around in part 1. The arcane killing the stuff at the next portals. And the portal beating mob... And EVERYONE can be swinging at the portals. Yeah even the clerics. Sure your damage is sad. That's ok.. but the extra few pts of damage you can put in speeds up part 1 by some.


    After so many runs thru shroud... The less time spent in part 1 the better.

    Not that I don't agree with you a little. (mostly about showing off)

    But lets say you have two portals with 100,000HP each. And a party that can dish out
    DPS at 1000hp/second.

    Won't they bring down both portals in 200 seconds no matter how many of them are beating on one or the other or both?
    Last edited by Talon_Moonshadow; 10-06-2010 at 03:21 PM.
    I gave up a life of farming to become an Adventurer.

    Quote Originally Posted by Jandric View Post
    ..., but I honestly think the solution is to group with less whiny people.

  12. #52

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    Quote Originally Posted by kinar View Post
    I saw someoen else mention this....can you (or someone else) post a screenshot of this in action? I can't think of any 2 portals that are up at the same time which don't have a wall between them.
    The first two portals that spawn after the initial portal, for one.

    The two portals, north west side, bottom of ramp, top of ramp for another. These two are normally the 3rd and 2nd to last that are up.

    Having said that, I'll agree that it depends on what else the AA has for weapons/bows as to whether they're doing more or less damage. Also, keep in mind that they are attacking a new portal while the party is moving in between portals. It's that many more hits before s/he would get there were they moving with the group.
    Archangels
    Pwesiela - Completionist Arcane Archer; Pia - Silver Flame Assassin; Aes - of the Blue Ajah; Insene - Deathpriest; Enaila - Aiel Bodyguard; Uduk - Dwarven Meatwall; Vitalien -Warder
    Quote Originally Posted by Victorie View Post
    Pwesiela is correct.

  13. #53
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    Default AA rangers shroud do there job

    AA rangers are doing what a ranged attacker does,hint the name ranged attacker.A true aa has the dps with a bow pointing all enhancements,feats and points into his ranged attack.Which in short means his melee is about worthless even with the right weapon.So why would u waste the healers sp and the time of the party on making a player do what his toon was not intened for.The dps on an AA is enough the standing in one spot ranging is greatly benificial to the whole grp.Second if they are attacking then therefore they are not piking,with the right spot and bow they are dispensing mobs and hitting the portals at the same time so leave the AA alone if he is doing his **** job.

  14. #54
    Community Member grodon9999's Avatar
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    Quote Originally Posted by LordOfSorrows View Post
    AA rangers are doing what a ranged attacker does,hint the name ranged attacker.A true aa has the dps with a bow pointing all enhancements,feats and points into his ranged attack.Which in short means his melee is about worthless even with the right weapon.So why would u waste the healers sp and the time of the party on making a player do what his toon was not intened for.The dps on an AA is enough the standing in one spot ranging is greatly benificial to the whole grp.Second if they are attacking then therefore they are not piking,with the right spot and bow they are dispensing mobs and hitting the portals at the same time so leave the AA alone if he is doing his **** job.
    Rubbish, that is absolute horse-hockey. You ABSOLUTELY can have a great AA with respectably melee abilities including Power-attach and a melee improved-crit feat.

    If you know what you're doing an AA's melee DPS is only about 10% behind a Tempest III.

  15. #55

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    Quote Originally Posted by LordOfSorrows View Post
    AA rangers are doing what a ranged attacker does,hint the name ranged attacker.A true aa has the dps with a bow pointing all enhancements,feats and points into his ranged attack.Which in short means his melee is about worthless even with the right weapon.So why would u waste the healers sp and the time of the party on making a player do what his toon was not intened for.The dps on an AA is enough the standing in one spot ranging is greatly benificial to the whole grp.Second if they are attacking then therefore they are not piking,with the right spot and bow they are dispensing mobs and hitting the portals at the same time so leave the AA alone if he is doing his **** job.
    I think you need to read the guide in my sig. AA can have melee capability, and still be extremely capable at ranged combat. I know. I do it.
    Archangels
    Pwesiela - Completionist Arcane Archer; Pia - Silver Flame Assassin; Aes - of the Blue Ajah; Insene - Deathpriest; Enaila - Aiel Bodyguard; Uduk - Dwarven Meatwall; Vitalien -Warder
    Quote Originally Posted by Victorie View Post
    Pwesiela is correct.

  16. #56
    Community Member Xyfiel's Avatar
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    Quote Originally Posted by Consumer View Post
    TWF 18/2 Barb/Fighter will do more than that.



    anarchic of GCB Khopesh (lower base damage than preferred weapons) used.

    A total of 76411 not including damage boosts or the claw set.

    You best be hitting multiple portals as much as possible lol.
    Did you add in time between portals? I think your number is skewed otherwise.

    Regardless, I have tested my melee and ranged speeds on the portal in the Refuge. I kill it faster using a bow all the time. I will continue to range portals.

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