Its doable for sure...just need high HP toons so my mass heals/cures top people off and I dont have a "lower HP" person making hit the spell earlier than I like.
I suppose I *could* just let that lower HP (usually ROG or RNG) die and just keep the HP Beasts up (thus conserving SP more).
But yeah I agree.
I just do not think why a PUG Normal shroud thinks its "ok for the hjealer to drink 3-5 majors..."
"Hireling" and "Hjealer"
Member of THACO on Ghallanda
I do something similar to this...except without intim (I usually dump INT and I value UMD and Balance more).
I drop a Blade Barrier at the first round of Orthons and kite them to the north letting the melees pick them off one a time.
I drop a Blade Barrier at the second round of Orthons and kite them to the north letting the meless pick them off one at a time.
Also Orthons with their Cleave and their Pew Pew Pew are great at refilling my SP/HP bar via Torc/Concord Opp/Lifeshield/Bracers of Demon Consort
"Hireling" and "Hjealer"
Member of THACO on Ghallanda
It's hard to define but imho it's something like this:
1. Player skill / experience and situation awareness
2. Equipment - including greensteel, bauble, scrolls, etc.
Mnemonics not really necessary on non-epic if geared.
3. Fun to group with.
Last of all party competence plays a huge part. Even good clerics will fail (or use up lots of resources) in an under-equipped group. Sometimes it's just not their fault if people are dropping dead all over the place
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AGGddo on youtube
Shroud is super easy to heal on any healer build. Wait till they fix it to where people actually have to preemptive heal due to not being slowed. That being said it is still a super easy raid to heal. Worse case scenario you have to use good judgment and realize that some people are not worth the extra mana to keep up. I mean if it is a fast fight and you have plenty ,by all means spam it all. There is no reason to hit only mass heal...so you can say ...wow I have 1700 mana left. That just means you didnt use your SP to its full use...imho. I do suggest not dumping it all on a healer, as you never know what will happen.
****Thenn*Thenna*Thennn*Andthenn*Thennagain*Demoni ck*Archonn*Bruntar*Bramtor*Shandrill*Vyag Ra..Darsinn****
lol I cant +1 ya just yet...your other thread (lfm thread) already squeezed that out of me.
But yeah...being willing to let people die...a lot of time saves SP for certain raids. This is a sad fact and why I am kinda distrusting on ROG and Rangers for ToD (Horoth getting 25% HP back).
Seems those 2 jobs/classes attract low HP/DEX builds.
I get it that a well played/build Ranger and ROG are amazing. I know a few that are AWESOME, but I know like 15 times that many that barely have 300 HP and are horrible.
"Hireling" and "Hjealer"
Member of THACO on Ghallanda
I'm not trying to get into a ****ing match... i'm still new to the game. I've done Vod, hox, shroud all elite, and 1 (one)tod normal. I never said, nor do I wish to imply that I'm an uber healer, although i am competent, and still learning. The original question was what do you consider an uber healer, and my response is one that does whatever it takes.
I appoligize for my comment. I did NOT mean to insult you. I did NOT mean to troll. You sound as if you definetely know what your doing. If you ever make it to Orien, look up Kwik.
That being said, I still believe that if you go into a quest/raid, and you don't do everything in your power to get the completion, then you have wasted your time as well as every other person's in that group.
A cheap Tattoo ain't good and a good Tattoo ain't cheap
"___''___Woman ''____''____''__''__''___Woman ''___''
M2T
yeah dude no worries
An "uber" healer also knows when to cut their losses...that's all I meant.
One day you are going to get bored and start trying to do silly difficult stuff...you'll want you SP Pots for that.
The fact you/anyone are on forums...more than likely...you are in the top 10% of DDO players.
Being here means you want to learn/get better.
Guys like Wizzly have been doing this stuff *forever*. He's legendary. I am just suprised Wizzly has not said this...
"Uber Healers keep their 15 Earth Elemental Pets alive over the weak PC's!"
What I do find funny though is people who have never played a class and then rip on it.
AKA the OP is a pretty darn good ROG. But I highly doubt he has a high level "hjealer".
Comparing consumable costs for a Cleric/Favored Soul and an Arcane or ROG (thief tools...seriously?) or a Fighter's Repair bill...that tells me all I need to know.
No lie...I have seena Cleric just down pots in a Reaver and at the end complain about it...I then asked him..."why did you drink SP pots?" He then said "You were drinking them too!" I then calmly explained the whole "reaver's charge" Mechanic. Ya see he stayed away from teh reaver and never got charged. He also felt he "messed up" when the idiotic Ranging Ranger got sucked up into spikes...He also was afraid to let the raid fail because he had only done it a few times and it seemed so easy...but it was a WF Arcane baisically soloing it the other times he was in.
My point is...a lot of new players drink pots and Credit Card their way through "tough" quest...even if the quest is not tough.
I have finished a VoD on elite before in what turned into a duo. Myself on Zweihander and a Korean player named Suntitan (he was tanking Sully). We duoed the last 25%. Why? Because the other melees kept getting between Sully and Suntitan and got cleaved. Eventually I just Blade Barriered the Orthons/Devils to death. And then Suntitan and I wore down sully. Best part...the perma-dead monk with 225 HP (he died 8 times...I HAD to MYDDO him after that) pulled the Bracers of Glacier and kept them. Yeah I know...his pull...his loot...yada yada yada. But he was indeed carried and really did not "deserve" it. Doing it all over again...I woulda let the raid fail and I would have just duoed it on Elite with Suntitan (woulda been longer, but more fun).
I have learned that the MOST GIMPED HORRIBAD player that makes the raid harder than it has to be...they always pull the good loot.
I can not tell you how many people I have flagged rq for "Into the Deep" for an Epic run and they get the nice Shard that I was looking for. I can not tell you how many times I have played "last man standing" in Demon Queen and just end up soloing her because people do not listen...etc etc etc...
As Wizzly pointed out...sometimes being uber is just having the "Metaphysical balls" to let someone die/vote off island/let Darwinsm take over/weakest link.
NEVER feel bad about doing that.
Oh RQ...about the scrolls I use(d) Mr Wizzly. Gunga and I are practicing for a Shroud Elite Duo. I want to get better and know EXACTLY what HP my mass cure scrolls/heal scrolls and mass cure/heal spells hit for. Also want to be better at swapping back and forth while meleeing. Been mainly practicing in ToD and VoDs.
"Hireling" and "Hjealer"
Member of THACO on Ghallanda
not agreed, you should know to cut your losses. you can't heal stupid and gimped! if your party is doing so badly that it requires you to spend huge amount of scrolls, wands and pots keeping them up, then something is most likely wrong in the party. it might be you or it might be the others. no heavy fort 350 hp low ac melee chars with no evasion really shouldn't be in a end game raid and with bad pug luck you can get a bunch of them. Sure a semi competent healbot with ressources to spare could pay for a completion. but i've spent way too much time gathering those ressources to burn them on other ppls incompetence. and what would make them try harder or realize they aren't really optimal, getting carried through a quest by a healbot or failing it repeatedly when the clr/fvs blue bar is empty.
I've played a cleric as main since beta and though my clr isn't on G-land yet, i've rolled a new fvs to lvl while i wait for the transfer to complete. being on a new char with none of my old ressources kind of forces me not to carry a quest. and i've seen many times that tactics is a thing lots of players haven't learned yet. Yes i've met a few good players. but most melee chars rush into rooms, pulling mobs is a forgotten art and it's few rangers/rogues that carry wands.
I realise that coming from a small community on europe with mostly die-hard DDO fans playing, i've been a bit spoiled as I can vaguely remember the good old pug days and how my Cleric-rage was roaring in those days.
I guess this is why I feel it's my duty to let people know when to cut and when to power through....aka use those pots on special occasions.
read this thread...
http://forums.ddo.com/showthread.php?t=278037
Response #12 also points out some things.
At the end of that raid...only Myself/Thudul/and Voodoo where the only alive people.
I got tired of raising the 225 HP ROGs lol...
It was a super fun raid...(took the first 10 to hit LFM...I always do). I even took a first time caster (he did great btw...he listened and did the right things).
In retrospect...when you hear in voice chat the monk saying "Yeah I am tearing him up! I am getting Yellow 10-15's with 7-12 HOLY damage on TOP OF THAT" I should have known better to have entered on hard. Turned out only Thud (Barb) and I (WF FVS) were breaking DR.
That group had no business completing that on Hard. I think I ended up downing like 5-6 Majors and used like 80 Heal Scrolls...
"Hireling" and "Hjealer"
Member of THACO on Ghallanda
sure
i'll roll up a 6 con elf monk in windstance with no con, false life, minos, shroud elemental energy items and you need to heal me without whining1. Can solo heal even non-optimal builds without whining
yes i'll ask you for every buff you got2. can go with the ebb and flow of battle and get buffs to who needs them (within reason, but making everyone stop what they are doing because you have decided "I shall now bestow my buffs on you wretched masses" is kinda lame)
no problem3. Can contribute kill count
that will greatly help since my elf monk will have 8 str4. Are willing to get their hands dirty (portal bashing, trash mob pickup, etc.)
precisely! how dare you ask me for donations!5. Realize the ALL classes expend resources and suck it up (Does the rogue ask for donations for thieves tools? Does the Caster ask for $$$ for spell components? Does the fighter ask for money to repair his items?)
Last edited by Aranticus; 10-05-2010 at 08:02 AM.
If you want to know why...
If mana pots are required for any quest to be successful then change your healer to one that does sp conservation.
On the shroud if the cleric will run out of sp when solo healing that's when you bring in two healers (or three).
It should last trough at least two rounds, if the fight takes more then the blame it's at the melees lack of dps.
Waves of Exhaustion can make a lot of difference and required when having squishy melees.
I had 2 shroud runs on my healer yesterday.Originally Posted by mickey2toes
The first in the AM had 2 clerics. Due to the way the party kept spreading out, it just wasn't cohesive; the other cleric and I both were nearly out of SP in part 1. Lag was making things jittery, there wasn't a lot of effective communication - definitely some problems.
The 2nd was my first as the sole healer and was a "first 11 who click the LFM" completely random PUG, and was a blast. Rocky at times, the difference was better cohesion and communication. In hind-sight I could have probably made part 4 less bad - I had switched focus to heal a wizard on the outside and it mucked up my cycle of heals / mass protect on the mob and then I lost a few there right at the end of round 1 (it barely went into round 2) - I'll know better next time. Used two pots (one major, one enough to get 2 rezzes at the end of part 4 to bring folks back). Note that I had those pots for the first run but tossing those 2 pots in wouldn't have helped us complete - I'd have been throwing good money after bad.
I'm in no way "uber" but I do, on all my characters, play that mental game of when to use more rare resources like pots.
Incidentially, I find most times using pots or not is less about my SP conservation and more about the other capabilities of the party (say, DPS in part 4 shroud & HP-defenses of the mob / healing multiple rounds).
And say that!
I will TOTALLY concede we need healers more than rogues, but just by virtue of a person becoming a healer does not and should not entitle them to special treatment is my point, I totally agree it sucks having to pay 1d(bodyparts) per potion, but you should know that coming in that those cost, and not assume the party owes you for that. I am a crappy healer, never gotten one past 9, have solo healed all at level or slightly higher up to that point (no raids), but does that knowledge mean I now cannot complain?
I have started and deleted 4 or 5, and only gotten one to 9 not because of the healing aspect but because I don't like most of the spells (gimme something that has pretty lights!)
And I ask again, how does that factor in? I practice my healing abilities by intentionally joining bad PUGS and trying to see how long I can keep them alive, it's actually kind of exhilarating (sp.) and they are a lot more willing to listen to helpful constructive build criticism than they would be if the following ensued:
Me (FVS): Stand here for buffs
<newbie doesnt get there in time or gets caught in a mob and dies quicker than I deem acceptable>
Me: You suck newb, I'm not wasting heals on you, maybe you should look into boosting your CON, if you want a raise dead it will cost you 200 plat (I have seen this transpire, not often but have seen it)
as the newbie, what would be your first reaction to that? I am guessing not adulation and a thirst for learning from said healer.