First of all, erhm hi. I come to this game with little-to-no experience with PnP D&D, though I do find the concept of the d20 system to be elegant and have previously enjoyed games that implement it (Baldur's Gate on PS2, ie).
I also say these things not having much awareness of what the 'metagame' really looks like, that is to say, I don't really know what to prepare for or expect out of the quests ahead of me (lv 8). Having thumbed through the "Revisiting DDO Paths" thread a few dozen times over the last like 2 months, I have a passing familiarity with the suggested growth pattern for a number of the pre-built characters but really have not seen or fully understood the nature of people's own creations, especially when they get into strange multi-classing that my noob brain finds strangely unintuitive (splashing Monk in a Paladin build when the class is already spread out across CHA, STR and CON? whaa?)
So yeah, my first toon is a Dwarf Paladin, I realize with the Charisma deficit it's sort of gimped from day 1 but what can I say, it was my first guy :/ Anyway, I've been trying to figure out a few things..
Greatsword or Great-axe? Seems to me that even with points in Dwarven Axe Damage/Attack, Greatswords are just better if you're going THF (which I am). Maybe it's just because I don't have all the ranks of it yet and I really try to defer to hard math over anecdotal observation. Yet I feel I have more success when swinging a Greatsword around, and if I untrain my Dwarven Axe Attack/Damage enhancements I can use those 4 points towards.. other...stuff... hrm yeah.
@ Prestige and Capstone - they all seem so bloody narrow. Right now I'm rocking Hunter of the Dead as it makes my LoH better and jives pretty well with the Necro 1 pack I picked up, but I've been told that it's common to take this PrE line at lower levels (i'm lv 8 BTW) and then eschew it for different things later on. Additionally, Capstone seems like it just makes you better at being a narrowly-focused melee character. I'm hesitant to multi-class needlessly, but just how much does one lose by forfeiting Capstone? Also, are there suggested builds that do well by ignoring these seemingly narrow PrE's altogether??
People that spend a feat on Khopesh proficiency - isn't Pally pretty feat starved already, as it has a billion Melee feats to try and have anyway? I see that Khopeshes have a high crit rate, does that really make up for spending a feat when you could already just use great- or one-handed swords?
Kind of same question as above, but on the subject of multiple Toughness feats. Of all the classes in the game that would take several Toughness feats, a class with a quick and easy almost-full-heal doesn't seem like one to burn a feat in this way. How often does Paladin really want to throw feats at Toughness when it can already self-heal like a champ?