So, with this level split I get Tempest II and KotC I, along with the awesome saves of a paladin, full trap skills of a rogue, Favored Enemies, Evasion, some good paladin and ranger buffs...
Lawful Good Drow - 12 Ranger, 6 Paladin, 2 Rogue
Stats~
28-Point|30-Point|32-Point
Str.14..|Str.14..|Str.16 <-Level Up points into Str
Dex.14..|Dex.14..|Dex.14
Con.14..|Con.14..|Con.14
Int.14..|Int.14..|Int.14
Wis..8..|Wis..8..|Wis..8
Cha.14..|Cha.16..|Cha.14
+2 Dex and Cha From Enhancements, also will have items...
End No-Gear Saves~
Fort:19-20
Refl:19-21
Will: 9-10
End +6 Gear Saves~
Fort:30-31 (+Cha, Save Stat, Resistance item)
Refl:30-32
Will:20-21
End HP~
+168 (levels)
+ 20 (Heroic Durability)
+ 40 (Superior False Life)?
+100 (+5 Con Mod * Lvl 20)
+ 22 (Toughness)
+ 40 (Toughness Enhancements)
+ 45 (Greensteel HP Item)?
+ 20 ("Toughness" Item)?
+ 10 (150 Argonnessen Favor)
=465 Unbuffed HP =D (360 completely naked, ~easy 400)
End AC~
+10 (Base)
+ 6 (Dex)(Armor and Dex combined are 15, either
+ 9 (Armor) Mith BPlate or Mith CShirt)
+ 3 (Tempest Shield Bonus)
+ 1 (Dodge Feat)
=27 Unbuffed AC... Thinking skip...
End Attack Bonus~
+19 (BAB)
+ 7 (Strength)
+ 1 (Ram's Might Str)
+ 1 (Exceptional +2 Str)
+ 1 (Exceptional +1 Str - it was odd before)
+ 5 (+5 Weapon)
+ 2 (Drow Attack enhancements)
+ 3 (Divine Favor)
- 2 (TWF, with Tempest I&II and a non-light offhand)
- 5 (Power Attack)
=32 Semi-Buffed Attack Bonus
Class Level-Up Progression~
1.....Rogue (Skills, duh)
2-3...Paladin (Get those saves early)
4-9...Ranger (Aim for some better combat ability - TWF)
10....Paladin (Might as well get fear/disease immunity)
11-16.Ranger (Finish up the ranger levels)
17-19.Paladin (Now finish the pally levels)
20....Rogue (To maximize skills)
Feats~
Lv 1 Toughness
Lv 3 Dodge
Lv 6 Mobility
Lv 9 Spring Attack
Lv12 IC: Pierce
Lv15 Power Attack
Lv18 Skill Focus: UMD
Favored Enemies~
1st Undead
2nd Giant
3rd Evil Outsider
Skills~
SkillRankStatEnhnceTotal
DD...23...2....1...26
OL....5...6..../...11
Bal..23...6..../...29
Jmp...5..10..../...15
Tmb...4...6..../...10
MS....4...6..../...10
Hide..4...6..../...10
Srch.23...2....5...32<-Drow+2
Spt...4...2..../....8<-Drow+2
UMD..23..6/7/7./...32/33/33<-Skill Focus+3
Skill Ranks Per Level
..DD/OL/Bal/Jmp/Tmb/MS/Hde/Srch/Spt/UMD
.1..4.4...4...4...4..4...4....4...4...4
.2..5./.../.../.../../.../..../.../...5
.3..6./.../.../.../../.../..../.../...6
.4..7./...5.../.../../.../....6.../...7
.5..8./...6.../.../../.../....8.../...8
.6..9.4.5.7.../.../../.../....9.../...9
.7.10.5...8.../.../../.../...10.../..10
.8.11./..10.../.../../.../..../.../..11
.9.12./..11.../.../../.../...12.../..12
10.13./.../.../.../../.../..../.../..13
11.14./..13.../.../../.../..../.../..14
12.15./..14.../.../../.../...14.../..15
13.16./..16.../.../../.../..../.../..16
14.17./..17.../.../../.../...16.../..17
15.18./..18.../.../../.../...18.../..18
16.19./..19...5.../../.../...19.../..19
17.20./.../.../.../../.../...20.../.../
18.21./.../.../.../../.../...21.../.../
19.22./.../.../.../../.../...22.../.../
20.23.5..23...5...4..4...4...23...4..23
Enhancements~
Drow Melee Damage I&II (6Pts)
Drow Melee Attack I&II (6Pts)
Drow Racial Toughness I&II (3Pts)
Drow Perception I-III (6Pts)
Rogue Disable Device I (1Pt)->Later on swap to DM I
Rogue Haste Boost I (1Pt)
Rogue Sneak Attack Training I (1Pt)
Rogue Sneak Attack Accuracy I (1Pt)
Paladin Toughness I&II (3Pts)
Paladin Extra Lay on Hands I (1Pt)
Paladin Extra Smite Evil I&II (3Pts)
Paladin Knight of the Chalice I (4Pts)
Paladin Courage of Good I (1Pt)
Paladin Energy of the Templar I (1Pt)
Paladin Divine Sacrifice I (1Pt)
Paladin Charisma I&II (6Pts)
Paladin Exalted Smite I (1Pt)
Paladin Resistance of Good I (1Pt)
Paladin Extra Turning I (1Pt)
Ranger Favored Damage I-II (3Pts)
Ranger Sprint Boost I-II (3Pts)?
Ranger Dexterity I&II (6Pts)
Ranger Tempest I&II (6Pts)
Ranger Skill Boost I-IV (10Pts)?
Ranger Search I&II (3Pts)
Ranger Energy of the Wild I (1Pt)
Level Up Progression~
Level 1 (Rogue)
Skills: +4 to DD, OL, Srch, Spt, Jmp, Tmb, Bal, MS, Hide, and UMD
Feat: Toughness
Level 2 (Paladin)
Skills: +1 to DD and UMD (double points for each)
Level 3 (Paladin)
Skills: +1 to DD and UMD
Feat: Dodge
Granted Feats: Divine Grace and Lay On Hands
Level 4 (Ranger)
Skills: +1 to DD, Bal, and UMD, +2 to Srch (2 points in each of those skills)
Favored Enemy: Undead
Granted Feats: Bow Strength and Wild Empathy
Increase Stat: STR
Level 5 (Ranger)
Skills: +1 DD, Bal, and UMD, +2 Srch
Granted Feats: Rapid Shot and Two Weapon Fighting
Level 6 (Ranger)
Skills: +1 DD, Bal, Jmp, UMD, and Srch
Feat: Mobility
Granted Feats: Diehard
Level 7 (Ranger)
Skills: +1 DD, Bal, Jmp, UMD, and Srch
Level 8 (Ranger)
Skills: +1 DD and UMD, +2 Balance (4 pts)
Favored Enemy: Giant
Increase Stat: STR
Level 9 (Ranger)
Skills: +1 DD, Bal, and UMD, +2 Srch
Feat: Spring Attack
Granted Feats: ITWF and Manyshot
Level 10 (Paladin)
Skills: +1 DD and UMD
Granted Feats: Aura of Courage, Divine Health, and Fear Immunity
Level 11 (Ranger)
Skills: +1 DD and UMD, +2 Bal
Granted Feat: Improved Wild Empathy
Level 12 (Ranger)
Skills: +1 DD, Bal, and UMD, +2 Srch
Feat: Improved Critical: Pierce
Increase Stat: STR
Level 13 (Ranger)
Skills: +1 DD and UMD, +2 Bal
Granted Feat: Evasion
Level 14 (Ranger)
Skills: +1 DD, Bal, and UMD, +2 Srch
Favored Enemy: Evil Outsider
Level 15 (Ranger)
Skills: +1 DD, Bal, and UMD, +2 Srch
Feat: Power Attack
Granted Feats: GTWF, Precise Shot, and Improved Precise Shot
Level 16 (Ranger)
Skills: +1 DD, Bal, Jmp, Srch, and UMD
Increase Stat: STR
Level 17 (Paladin)
Skills: +1 DD and Srch
Granted Feat: Turn Undead
Level 18 (Paladin)
Skills: +1 DD and Srch
Feat: Skill Focus: UMD
Level 19 (Paladin)
Skills: +1 DD and Srch
Granted Feat: Remove Disease
Level 20 (Rogue)
Skills: +1 DD and Srch, +4 Bal and UMD
Granted Feat: a repeat of Evasion...
Increase Stat: STR
Should I change up the stats a bit, i.e. take off a bit of Con to put somewhere else?