Page 4 of 5 FirstFirst 12345 LastLast
Results 61 to 80 of 87
  1. #61
    The Hatchery dejafu's Avatar
    Join Date
    May 2007
    Posts
    0

    Default

    Quote Originally Posted by Symar-FangofLloth View Post
    We should have a quest on top of the tarrasque
    Well, according the the Xen'drik book, the tarrasque IS supposed to be sleeping somewhere beneath the same continent that Stormreach is on

    I've always been partial to the idea of a raid where the tarrasque is charging in the city, and the raid group has to stop it before it makes its way across the Cerulean hills, devouring level 5 orcs and bugbears along the way
    Raever of Madness * Stormraver * Fireraver * Dreamraver * Skyraver * Solraver * Technoraver * Raverlution * Foraver
    Ghallanda ReRolled
    Quote Originally Posted by Feather_of_Sun View Post
    Turning Ghostbane into a meme is, in my book, the best thing to happen to DDO in awhile.

  2. #62
    Community Member KKDragonLord's Avatar
    Join Date
    Jan 2008
    Posts
    245

    Default

    Quote Originally Posted by Entelech View Post
    I see the problem here. It's not that the source you linked is bad, it's that you either haven't read it or did not comprehend it. At no point does your source ever mention the Raven Queen.
    That was precisely what I said.
    If you dont even know who linked what, its going to be difficult to get to the point

  3. #63
    Community Member Entelech's Avatar
    Join Date
    Sep 2009
    Posts
    707

    Default

    YOU mentioned the Raven Queen. AND the Lady of Pain.

  4. #64

    Default

    please no more devils for at least a while
    Fallen former minion of the Gelatinous Cube
    Proud Member of Ascent
    Arko Highstar
    Arckos Highstar

  5. #65
    Community Member Boromirs's Avatar
    Join Date
    Apr 2010
    Posts
    986

    Default

    The Raven Queen is part of Eberron lore apparently in 4E. The Lady of Pain spans all universes along all campaign worlds, at least, this is whats implied by 4E by Wizard's attempt to meld all the campaign worlds together in a single cohesive multiverse (which is similar to many comic book multiverses, like Marvel and DC, probably makes for better product synergy).

  6. #66
    Community Member flynnjsw's Avatar
    Join Date
    Jan 2008
    Posts
    0

    Default

    Quote Originally Posted by Boromirs View Post
    The Raven Queen is part of Eberron lore apparently in 4E. The Lady of Pain spans all universes along all campaign worlds, at least, this is whats implied by 4E by Wizard's attempt to meld all the campaign worlds together in a single cohesive multiverse (which is similar to many comic book multiverses, like Marvel and DC, probably makes for better product synergy).
    No, it means Wizards (aka Hasbro) is getting desperate to make more money.

  7. #67
    Community Member Boromirs's Avatar
    Join Date
    Apr 2010
    Posts
    986

    Default

    Quote Originally Posted by flynnjsw View Post
    No, it means Wizards (aka Hasbro) is getting desperate to make more money.
    Yeh, thats why I said 'product synergy', code for it's about more money...which is fine. I mean as a DM you can just say these other worlds dont exist...although in 'official' lore they all can be travelled to and fro by extremely powerful PCs.

  8. #68
    Community Member AyumiAmakusa's Avatar
    Join Date
    Jan 2010
    Posts
    0

    Default

    Quote Originally Posted by FlimsyFirewood View Post
    Read by a dev.
    Keep this up and you'll be on my 'Cool Devs' list. Right below Keeper and MadFloyd.
    In case you didn't already notice, my posts that end with must NEVER EVER, under any circumstances, be taken seriously.

    http://forums.ddo.com/showthread.php?p=3012617

  9. #69
    Community Member Frostwhisperer's Avatar
    Join Date
    Feb 2010
    Posts
    0

    Default

    I'd prefer going to the lord of blades. Might be a problem for bladessworn WF out there tough
    My mom told me to become a warforged sorcerer. But did I listen? Noooooooooooooo

  10. #70
    Community Member Odin's_Hugin's Avatar
    Join Date
    Sep 2009
    Posts
    226

    Default

    Quote Originally Posted by Cernunan View Post
    Now while I will admit that any new content done well is a good thing, I just have to remember a thing or two about DDO.

    Shroud was released, we ran that content constantly. For months. And months. And then some more months. Primary foes: devils.

    After some time we got a new mod. The sub. Main enemies: devils.

    They did not release any content for 8 months. So we got to fight devils. And then the same devils. Again. And again. For 8 months.

    Finally we did get some more content, What was it?
    Devils. Again.

    I have to admit, I am relly sick of fighting devils right now....
    My 40+ dc Dismissal and soon-to-be Tomb of Jade arent complaining...

  11. #71
    Time Killer TiranBlade's Avatar
    Join Date
    Oct 2009
    Posts
    300

    Default

    Heh, this is one thing I HATE to bring up but if you read the information regarding the plane of shadows, any Universe that contains a plane of shadow is connected to any other that has a plane of shadow, apparently according to the 3.5 DMG, that you can travel to any of the infinate amount of multi-verses with planes of shadow through the one existing "Plane of Shadow."

    Argonnessen - Aruki 6 Monk (Main); Dayher 4 Artificer
    Canntih - Firryl 12 Fighter; Tiran 8 Fighter; Daher 4 Fighter/4 Monk

  12. #72
    Community Member Entelech's Avatar
    Join Date
    Sep 2009
    Posts
    707

    Default

    Fortunately, Eberron totally lacks a Plane of Shadow.

    We have Mabar. Not the same thing. Please drive through.

  13. #73
    Savage's Husband Phoenicis's Avatar
    Join Date
    Nov 2009
    Posts
    1,334

    Default

    Quote Originally Posted by Entelech View Post
    Fortunately, Eberron totally lacks a Plane of Shadow.

    We have Mabar. Not the same thing. Please drive through.
    From the DDO compendium:

    Shadow Walk
    Cooldown: 5 seconds
    Spell Point Cost:
    Target: Self
    Level:
    5 (Bard)
    6 (Sorcerer, Wizard)
    Components: Somatic, Verbal
    School: Illusion
    Metamagic: Extend, Quicken
    Spell Resistance: No
    Transports you to the edge of the Material Plane where it borders the Plane of Shadow. While this spell is active, you move much faster than normal and your outline appears faint and you are harder to hit. Attacking another creature or otherwise interacting with objects shunts you back to the Material Plane.

    What was that again?

  14. #74
    Community Member Diyon's Avatar
    Join Date
    Nov 2009
    Posts
    2,226

    Default

    Quote Originally Posted by Phoenicis View Post
    From the DDO compendium:

    Shadow Walk
    Cooldown: 5 seconds
    Spell Point Cost:
    Target: Self
    Level:
    5 (Bard)
    6 (Sorcerer, Wizard)
    Components: Somatic, Verbal
    School: Illusion
    Metamagic: Extend, Quicken
    Spell Resistance: No
    Transports you to the edge of the Material Plane where it borders the Plane of Shadow. While this spell is active, you move much faster than normal and your outline appears faint and you are harder to hit. Attacking another creature or otherwise interacting with objects shunts you back to the Material Plane.

    What was that again?
    The plane of shadow isn't a separate world though, like the ethereal plane (which ghosts and such are fully present in), it is more of another dimension of the the material plane (or whatever other plane I suppose).
    Khyber: Runforr 13/6/1 Rog/Ftr/Mnk, Bakup 3/3/1 Mnk/Pal/Rog (TR Pal), Faylah 14 Mnk (TR Mnk), Janthyra 12/7/1 Brb/Rog/Ftr, Ainbthech 20 Sor, Fliethas 18/2 Fvs/Mnk, Unfilled 12/6/2 Mnk/Rgr/Ftr, Arcanemark 10 Wiz "Don't eat us dragon! We're like you, but smaller. And fly worse." - Kobold Crewman on the Heart of Wind

  15. #75
    Community Member Primalhowl's Avatar
    Join Date
    Mar 2006
    Posts
    0

    Default

    Semantics.

    I'd also point out that spell descriptions are pretty generic and very rarely have customized text for a specific setting (unless the spell was developed SPECIFICALLY for that setting).

    As the shadow walk spell is a generic spell, why would you expect it to be modified for Eberron in general, or DDO in specific?

  16. #76
    Community Member Wren666's Avatar
    Join Date
    Sep 2009
    Posts
    0

    Lightbulb Shavarath/DEMON Battlefield - Ideas for a new Quest Type

    Pitching in with my related idea of a new Quest Type:

    Quote Originally Posted by Wren666 View Post

    I love the Devil Battlefield Pack. The whole ambience (both visual and the implied, and the music) of Amrath and Shavarath (even though the in-quest environments themselves are a bit mundane, looking like drab interiors of some alien spaceship.)

    IMO, the Inspired Quarter and Dreaming Dark Packs were like taking a step back, after having been to the Battlefield (nevermind the complete lack whatsoever of any new monster models.)


    Anyway, a new Pack set in one of the other zones of Shavarath would be awesome; the Archon- or Demon-controlled territories that you can see from Amrath. The Demon-side would have a better chance of being introduced first, or at all, since the Archons probably can't present much of an antagonist.

    With the Demons being Chaotic Evil, I hope the quests set in their turf can effectively portray some sense of that sheer chaos, and here's my take on what could work nicely:
    • A new Wilderness Zone, looking maybe like a cross between the Devil Battlefield and the Ruins of Gianthold.
    • The main difference between the Demon Battlefield and other Wildernesses would be mobs respawning during the instance, and organized into 3 factions; the Demons, Devils and Archons, each battling between themselves at random spots on the map, with the D's attacking you on sight as well of course.
    • That Wilderness would be the locale for all quests on the Demon-side, not simply a stepping stone on the way to them; the quests will take place IN the Wilderness.
    • Once you acquire a Quest, you'll get additional objectives alongside the usual Slayer/Exploration/Rare-Encounters. Those objectives could be like, Defend N Archon Generals within M minutes, and you'd run around the huge Wilderness, looking for any A vs. D battles and helping the good guys out.
    • So basically, to complete those quests, you might need a full party of self-sufficient Level 20s, each spreading out on their own on a huge map in order to meet the objectives in time, with a war going on around them.
    Sounds like fun? I hope so! cause I for one would love some like that (especially when playing it with a gamepad, as I sometimes try with the other Wildernesses, feels kind of like an arcade-game. Please don't hate me for that.)

    What do you think? ^^


    P.S. oh and new monsters too, please! VROCKS ROCK! (are they in Eberron?)
    Please check out and help build on ideas for a new Quest Type, a Jester Class, and a Xachosian Caster Class!
    Sign and vote on suggestions for UI improvements and an in-game Eberronopedia!

  17. #77
    Community Member Cetus's Avatar
    Join Date
    May 2006
    Posts
    0

    Default

    As I'm learning how all of these seemingly discrete story lines adhere to one another through the posts in this thread, one question: Where do Archons come into the story with the plane of shavarath and amrath? They have been mentioned in text and even a few dead ones were shown, but the story never took us deeper.

  18. #78
    Savage's Husband Phoenicis's Avatar
    Join Date
    Nov 2009
    Posts
    1,334

    Default

    Really? Then how DOES the shadow walk spell (and feat) function?

    Does it put you partially on the plane of Mabar? Eww, not sure I wanna go there.

    Astral or Etherial plane? Oh, wait, there are already spells that specifically do that.

    My point was that Entelech was completely dismissive of the plane of shadow even existing on Eberron, yet there are spells and feats that specifically reference it in DDO.

    IMHO if the spell says it puts you partially on the plane of shadow either a) it does that thus establishing the existence of said plane or b) it should fail to operate.

    I don't see a third option in this particular case...

  19. #79
    Community Member die's Avatar
    Join Date
    Apr 2007
    Posts
    868

    Talking

    Quote Originally Posted by TiranBlade View Post
    Heh, this is one thing I HATE to bring up but if you read the information regarding the plane of shadows, any Universe that contains a plane of shadow is connected to any other that has a plane of shadow, apparently according to the 3.5 DMG, that you can travel to any of the infinate amount of multi-verses with planes of shadow through the one existing "Plane of Shadow."
    +1/ yes just like in our own universe, thier are so many -[worlds] -we cant even begin too imagine , so why not have infinite possibilitys in a fantasy game. makes sense to me.. ty and have a nice day
    Kahzadoom~Nexus~Irondoom~Doomlord~XvKing DoomHammer~
    Xoriat Born~Doompriest~Doom~Xzr~Legion of Doom~Fear leads to anger, anger leads to hate, hate leads to suffering.

  20. #80
    Community Member Entelech's Avatar
    Join Date
    Sep 2009
    Posts
    707

    Default

    Quote Originally Posted by Phoenicis View Post
    Really? Then how DOES the shadow walk spell (and feat) function?

    Does it put you partially on the plane of Mabar? Eww, not sure I wanna go there.

    Astral or Etherial plane? Oh, wait, there are already spells that specifically do that.

    My point was that Entelech was completely dismissive of the plane of shadow even existing on Eberron, yet there are spells and feats that specifically reference it in DDO.

    IMHO if the spell says it puts you partially on the plane of shadow either a) it does that thus establishing the existence of said plane or b) it should fail to operate.

    I don't see a third option in this particular case...
    Not really. I'm completely dismissive of the argument that the Plane of Shadow means we have to introduce Elminster, the Lady of Pain, Drizz't do'Emo and Vecna to the Eberron setting.

    The Eberron cosmology is CLEARLY not intended to intersect at all with the 'default' AD&D cosmology.

    So, whether you regard Shadow Walk as pushing you into the edge of Mabar or into some as-yet-unidentified chunk of the near-ethereal, there IS no "Plane of Shadow" as defined in the 3.X core cosmology. Or, at least, it does not allow for genre-hopping as a core rules mechanic. And any attempt to argue that "Because a spell description says X, I WANT TO HAVE SEX WITH MYSTRA" is foolish in the extreme.

    (Sorry. That particular aspect of the Forgotten Realms is a pet peeve of mine.)

    Eberron has its' own pantheon. No official WotC material has *ever* introduced gods or characters from Sigil, Ravenloft, Dragonlance, Greyhawk, Dark Sun, or Spelljammer to the setting. And I'm pretty sure there's no Blackmoor or Gamma World deities kicking around, either.

    I don't CARE where you go when you Shadow Walk, as long as it's AWAY.
    Last edited by Entelech; 10-04-2010 at 12:05 PM.

Page 4 of 5 FirstFirst 12345 LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  

This form's session has expired. You need to reload the page.

Reload