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  1. #21

  2. #22
    Community Member Junts's Avatar
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    I think thats fine considering that with the present setup you can sometimes get 3 a week; M Th S, W Sa, Tu F, repeat. If you were really religious about it could be less than that, since its actually 2 days 18 hrs, but in practice that doesn't mean much beczuse people tend to have sleeping itmes. You actually get 2.333 per week right now if you timer religiously.

  3. #23
    Community Member ssgcmwatson's Avatar
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    Quote Originally Posted by Ybbald View Post
    Flexibility is very nice.

    /signed
    Agreed - anything that increases a player's flexibility without creating an over-power situation should be a no-brainer.

    /signed.

  4. #24
    Community Member Valindria's Avatar
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    Quote Originally Posted by Junts View Post
    I think thats fine considering that with the present setup you can sometimes get 3 a week; M Th S, W Sa, Tu F, repeat. If you were really religious about it could be less than that, since its actually 2 days 18 hrs, but in practice that doesn't mean much beczuse people tend to have sleeping itmes. You actually get 2.333 per week right now if you timer religiously.
    Does anyone actually get 2.333 per week?

  5. #25
    Community Member Valindria's Avatar
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    Last night the guild was running reavers, but I had done it on Tuesday. I could not participate.


    I wish they could make this change.

  6. #26
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    Quote Originally Posted by Valindria View Post
    It would would have to be a flag and a quest timer.

    Roughly:

    Code:
    IF (TODAY - last_raid_complete_date) >= 1 and < 3 
    THEN /*Wants to run quest again early mode*/
    
    Give_Quest_With_Option;
    Optional_completion_flag = TRUE;
    .
    .
    .
    /*On completion of quest*/
    last_raid_complete_date := (last_raid_complete_date + 7);
    
    ELSE IF (TODAY - last_raid_complete_date) >= 3 
    THEN /*Normal Quest Completion*/
    
    Give_quest;
    Optional_completion_flag = FALSE;
    .
    .
    .
    /*On completion of quest*/
    last_raid_complete_date := TODAY;
    
    ELSE IF (TODAY - last_raid_complete_date) = 0 
    THEN /*Completed today*/
    
    Show_message("Sorry You must wait before attempting this quest");
    
    END IF;
    Optimal quest completion would still be every 3 days as DragonMageT pointed out:
    LOL, +1 nice try (sort of)!

    I think it would be just a little more complex than that. What about all the db/table changes ?
    Where is your quest completion counter ? 2 times per week right.

    Old method and I now select new method, need a routine to go back and update things and the reverse.

    Not to mention all the complaints from people that flip the switch when they really didn't want that option and
    now must wait a week or whatever Layer 8 decides to do in that situation

  7. #27
    Community Member MysteryNotes's Avatar
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    Quote Originally Posted by Lorz View Post
    And yet for years the rules is 2 days 18 hours.

    So now all of a sudden we need to have a shorter raid timer. No I don't think so. Earn your raid comletions like the rest of the world has had too......


    No short cut for you.
    Shorter raid timer?

    Learn to read.

    Currently the timer for raids is 2 days, 18 hours.
    Thats 2.75 days.
    Which is 2.5 completions a week if you do it everytime you're off timer.

    What the OP suggests is allowing you to do a raid TWICE with a minimum of a 1 day timer, twice a week.

    That means you can only complete it 2 times a week, or 4 times every 2 weeks compared to 5 times every 2 weeks if you did it every 2 days 18 hours.

    Unless my math is completely off, there is no way 2.5 < 2.

    When God gives you lemons, find a new God.

  8. #28
    Community Member Valindria's Avatar
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    Quote Originally Posted by DragonMageT View Post
    LOL, +1 nice try (sort of)!

    I think it would be just a little more complex than that. What about all the db/table changes ?
    Where is your quest completion counter ? 2 times per week right.

    Old method and I now select new method, need a routine to go back and update things and the reverse.

    Not to mention all the complaints from people that flip the switch when they really didn't want that option and
    now must wait a week or whatever Layer 8 decides to do in that situation

    Having never seen the code I am not sure how complex it would be. Theory crafting a solution based off of a global completion date and a flag was just an example of how it might not be as hard as you think. The core of it is if you complete early add 7 to the last completion date, making it a week before you can take it again.

    The completion timer remands the same. Any time the quest completes it increases the time. 20 is 20.

    Old method -> New method. Wait a week run quest again, wait 3 days run it again and you are back to the old method. There is no need for a method to switch back and forth. If today - last completion is greater than equal to 3 then you are in the old method.

    If the person choose to repeat the quest early there would be a warning in the text or potentially at the quest entrance similar to the quest not bestowed message.

  9. #29
    Community Member Valindria's Avatar
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    With the special eveny on Monday I didn't complete (couldn't get a group for) my normal E. ADQ Mon/Thurs runs.

  10. #30

  11. #31
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    Quote Originally Posted by MysteryNotes View Post
    Shorter raid timer?

    Learn to read.

    Currently the timer for raids is 2 days, 18 hours.
    Thats 2.75 days.
    Which is 2.5 completions a week if you do it everytime you're off timer.

    What the OP suggests is allowing you to do a raid TWICE with a minimum of a 1 day timer, twice a week.

    That means you can only complete it 2 times a week, or 4 times every 2 weeks compared to 5 times every 2 weeks if you did it every 2 days 18 hours.

    Unless my math is completely off, there is no way 2.5 < 2.
    Let me put it clearer so you cannot misunderstand.

    If you want to get 2-3 completions a week...then you must time it and play when timer is up.
    This is how it has ALWAYS been.

    Now you want to make it so you can get those same completions but without having to work as hard for it.
    Why do you think its ok for some of us to have 4+ years of running raids every 3 days and all of a sudden you and a few others need them with a 1 day spacer? Really.....just play within the rules....there is no need for this...just as it was not needed all these years.

    So it will take you longer to get your completions...your choices are every 3 days or take twice as long...and neither requires an easy button.

    Really. This is my opinion and how i see it. I do not think this improves the game or its players...this may make it easier for you to get your completions...but i do not see making it easier as a way to make it better.

    Make it harder...makes it better....making it easier...may get more players...but a better game it does not make.

  12. #32
    Community Member Fomori's Avatar
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    Quote Originally Posted by Lorz View Post
    If you want to get 2-3 completions a week...then you must time it and play when timer is up.
    This is how it has ALWAYS been.

    Now you want to make it so you can get those same completions but without having to work as hard for it.
    Why do you think its ok for some of us to have 4+ years of running raids every 3 days and all of a sudden you and a few others need them with a 1 day spacer? Really.....just play within the rules....there is no need for this...just as it was not needed all these years.
    I also disagree with the suggestion of the OP but your argument is weak. Just because something was always done one way or because you were required to use the old system does not mean it is required to remain that way.

    Also timing it so you run the raids right after coming off timer is not 'hard work' its simply mathematical and physical effort to know when to log in. By physical effort I mean getting up and walking over to your computer... maybe that is hard work for some people, I dont know.

    Really. This is my opinion and how i see it. I do not think this improves the game or its players...this may make it easier for you to get your completions...but i do not see making it easier as a way to make it better.
    This point I do agree with.
    Last edited by Fomori; 11-12-2010 at 06:08 PM.
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    Quote Originally Posted by mournbladereigns View Post
    Actually, if this Nerf's one of Shade's barb's I doubly support this!

  13. #33
    Community Member Phemt81's Avatar
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    Question noob question! :D

    Why in the first place some quests have timer to reset?

  14. #34
    Community Member MysteryNotes's Avatar
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    Quote Originally Posted by Phemt81 View Post
    Why in the first place some quests have timer to reset?
    So people cannot farm raids for loot.

    When God gives you lemons, find a new God.

  15. #35
    Community Member Phemt81's Avatar
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    Quote Originally Posted by MysteryNotes View Post
    So people cannot farm raids for loot.
    Thank you
    How to revamp past life reward system <--- working again
    Quote Originally Posted by Vargouille View Post
    We absolutely planned for Fighter to still have Haste Boost. It's absolutely a bug. Any similar issues that look "wrong" to any player should be bugged.
    Developers should fix this <--- 2020 edition!

  16. #36
    The Hatchery sirgog's Avatar
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    Quote Originally Posted by Phemt81 View Post
    Why in the first place some quests have timer to reset?
    So the raid loot can have quite high drop rates without unbalancing the game too much.
    I don't have a zerging problem.

    I'm zerging. That's YOUR problem.

  17. #37
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    Quote Originally Posted by Fomori View Post
    Also timing it so you run the raids right after coming off timer is not 'hard work' its simply mathematical and physical effort to know when to log in. By physical effort I mean getting up and walking over to your computer... maybe that is hard work for some people, I dont know.
    Because everybody who plays the game sits at home 24 hours a day waiting to play.

    If the timer is 2 days 18 hours, that would mean that when I come off of the timer, I would be at work.

    So yea, it is a bit more of a physical effort than just getting up and walking over to my computer.

    It would be quitting my job, then selling everything I own, then finding some nice box refrigerator box somewhere that has Power and Cable to live in.

  18. #38
    Community Member Valindria's Avatar
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    Quote Originally Posted by Lorz View Post
    Let me put it clearer so you cannot misunderstand.

    If you want to get 2-3 completions a week...then you must time it and play when timer is up.
    This is how it has ALWAYS been.

    Now you want to make it so you can get those same completions but without having to work as hard for it.
    Why do you think its ok for some of us to have 4+ years of running raids every 3 days and all of a sudden you and a few others need them with a 1 day spacer? Really.....just play within the rules....there is no need for this...just as it was not needed all these years.

    So it will take you longer to get your completions...your choices are every 3 days or take twice as long...and neither requires an easy button.

    Really. This is my opinion and how i see it. I do not think this improves the game or its players...this may make it easier for you to get your completions...but i do not see making it easier as a way to make it better.

    Make it harder...makes it better....making it easier...may get more players...but a better game it does not make.
    How does it make it easier? The quest is still the same difficulty. My bard still has ~42 ADQ completions (~12 epic) without a Torc. You still have to do the work to get the reward. Hard core players will still have an advantage. Casual players would have more options.

    1. Have you ever ask someone for help but they are on timer?
    2. Do you have a real life that prevents you from playing all the time?
    3. Do you have an argument other than, "This is how is has been and I don't like change"?

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