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  1. #1
    Hatchery Founder Glenalth's Avatar
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    Quote Originally Posted by Scraap View Post
    The collector that gives motes is turned off when the quest is turned on apparently.

    Lessee... notes...
    16 folks allowed in-instance, though no auto-party, so relied on general chat, which is in that case also instanced per-quest.
    It's a suggested 16 minimum for the dragon fight instance. Pretty sure we had more than that in the first level 20 instance.
    Glenalth Woodwalke ■ Preston the Ranger ■ Brisqoe the Dentist ■ Prescription Liberator
    AoK @ Argonnessen

  2. #2
    Community Member Darsith's Avatar
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    This looks like an awesome event. I had a lot of fun and the items that you can craft/collect look like they will be useful at all aspects of the game.

    Thank you for giving us an event that did not rely on our ability to jump
    "A player must always feel like the failure of a challenge is entirely his own responsibility, and not a fault of a poorly designed product."
    Alleyna; Mekanix; Darsith - Intel Rq'd - Orien

  3. #3
    The Hatchery Scraap's Avatar
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    Quote Originally Posted by Glenalth View Post
    It's a suggested 16 minimum for the dragon fight instance. Pretty sure we had more than that in the first level 20 instance.
    Good to note. Anyone figure the real top end then, since there were quite a few simultaneous instances discussed, at least? (Left after the second run-through. It's a decent enough demo for the tech, but just wasn't in the right frame of mind for the other toons I've got over on Lam, and the PM loosing half the capabilities... well, lets just say it'll be nice when it's more polished.)

    Edit: will note that the new collectible setup was very very nice indeed, and I for one would love to see that one ported over to the other systems as replacements.

  4. #4
    Hatchery Founder Glenalth's Avatar
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    Quote Originally Posted by Scraap View Post
    Good to note. Anyone figure the real top end then, since there were quite a few simultaneous instances discussed, at least? (Left after the second run-through. It's a decent enough demo for the tech, but just wasn't in the right frame of mind for the other toons I've got over on Lam, and the PM loosing half the capabilities... well, lets just say it'll be nice when it's more polished.)

    Edit: will note that the new collectible setup was very very nice indeed, and I for one would love to see that one ported over to the other systems as replacements.
    A bug was mentioned where more than 11 people per room (there are 4 rooms) was causing the dragon some issues.
    Glenalth Woodwalke ■ Preston the Ranger ■ Brisqoe the Dentist ■ Prescription Liberator
    AoK @ Argonnessen

  5. #5

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    Quote Originally Posted by Glenalth View Post
    A bug was mentioned where more than 11 people per room (there are 4 rooms) was causing the dragon some issues.
    the expected behaviour shoudl have been if more than 11 in the room he would flee to next room but instead he bugged out
    Fallen former minion of the Gelatinous Cube
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  6. #6
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    Here's the big question about fighting Spectral Dragon:

    Why make it a special combat-enabled level-segregated access-limited public instance? Why not simply make it an access-limited 12-player raid instance, so it can use design skills the developers are already practiced with?

  7. #7
    Community Member Mockduck's Avatar
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    Amazingly nice night, a really fun time. Thanks Turbine crew for doing this! Screenshots:

    Altar Room


    Altar Room 2


    Deleras Night


    Yes, Producer Glin did get dancing


    General group shot of instance


    Dev Thoon Pumpkinhead


    Part 2 Boss
    DDOcast - A weekly podcast about DDO!
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