This looks like an awesome event. I had a lot of fun and the items that you can craft/collect look like they will be useful at all aspects of the game.
Thank you for giving us an event that did not rely on our ability to jump![]()
Good to note. Anyone figure the real top end then, since there were quite a few simultaneous instances discussed, at least? (Left after the second run-through. It's a decent enough demo for the tech, but just wasn't in the right frame of mind for the other toons I've got over on Lam, and the PM loosing half the capabilities... well, lets just say it'll be nice when it's more polished.)
Edit: will note that the new collectible setup was very very nice indeed, and I for one would love to see that one ported over to the other systems as replacements.
Here's the big question about fighting Spectral Dragon:
Why make it a special combat-enabled level-segregated access-limited public instance? Why not simply make it an access-limited 12-player raid instance, so it can use design skills the developers are already practiced with?
Amazingly nice night, a really fun time. Thanks Turbine crew for doing this! Screenshots:
Altar Room
Altar Room 2
Deleras Night
Yes, Producer Glin did get dancing
General group shot of instance
Dev Thoon Pumpkinhead
Part 2 Boss