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  1. #1
    Community Member Whargoul's Avatar
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    Default Please give Half Elves elven weapon enhancement lines

    Since half elves are still considered elves for negative effects, it would be reasonable that they share slightly more heritage with their elven parentage/aptitudes in the form of certain enhancement choices.

    I'm suggesting to add Aerenal, Valenar, Ranged, and possibly Drow Melee/Ranged lines to Half Elves. To balance, perhaps add various Dilletante feats as additional optional prerequisites, that way Half Elven fighters would not NEED to take Dilletante: Fighter to qualify for the weapon enhancement lines.
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  2. #2
    Community Member AylinIsAwesome's Avatar
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    At the current time, this would be a mistake as it would remove the tiny bonus Elves have currently with melee weapons.

    Half-Elves do need to be finished, but for the most part I'm reserving judgment until they're finished.

  3. #3
    Community Member Alabore's Avatar
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    Quote Originally Posted by Whargoul View Post
    Since half elves are still considered elves for negative effects, it would be reasonable that they share slightly more heritage with their elven parentage/aptitudes in the form of certain enhancement choices.
    /not sure I would sign.

    Rationale: being considered elven is actually advantageous; immunity to sleep and ghoul touch, resistance to charm/domination.

    Also, h-elves get human line's boosts to attack.
    With elven weapon boosts they'd be above both humans and elves.
    Do not dismiss human versatility boosts: they scale with char level.
    A full elf would have to splash deeply for the same boosts on some builds.
    Last edited by Alabore; 09-26-2010 at 05:50 PM. Reason: Rephrased. :)
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  4. #4
    Community Member LookingForABentoBox's Avatar
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    For melee characters that don't care about dex that's the main reason to go elf. To give the same option to half-elves would make relves a subpar choice since players would get the same bonus without the -2 con tradeoff
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  5. #5
    Community Member SilentSnake's Avatar
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    I think a nice way to make it a good and customizeable race while maintain balance could be to give them:

    1. Just the first tier of all the elven weapons enhancements ( Aeranal Melee Attack/ Damage I, Valenar Melee Attack/Damage I, Elven Bow Attack/Damage I ) - with the mechanism that exclude Aeranal if Valenar is chosen and vice versa )

    or

    2.The possibility to choose full elven weapon enhancements only if they have previously chosen the Elven Dexterity enhancements line, which locks out full Human Versatility/Recovery enhancements lines. Vice versa if the choice is made toward Human Adaptability/Greater Adaptability, the elven weapon enhancements line will be unavailable.
    Elf training vs Human training. Some Half-elf consider themself offspring of the elves, others embrace their human origin. It makes sense to me

  6. #6
    Community Member AylinIsAwesome's Avatar
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    Quote Originally Posted by SilentSnake View Post
    I think a nice way to make it a good and customizeable race while maintain balance could be to give them:

    1. Just the first tier of all the elven weapons enhancements ( Aeranal Melee Attack/ Damage I, Valenar Melee Attack/Damage I, Elven Bow Attack/Damage I ) - with the mechanism that exclude Aeranal if Valenar is chosen and vice versa )
    Maybe.

    or

    2.The possibility to choose full elven weapon enhancements only if they have previously chosen the Elven Dexterity enhancements line, which locks out full Human Versatility/Recovery enhancements lines. Vice versa if the choice is made toward Human Adaptability/Greater Adaptability, the elven weapon enhancements line will be unavailable.
    Elf training vs Human training. Some Half-elf consider themself offspring of the elves, others embrace their human origin. It makes sense to me
    No.

    This would just turn them into Elves with no -CON penalty and a bonus feat at first level.

  7. #7
    Community Member SilentSnake's Avatar
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    Quote Originally Posted by AylinIsAwesome View Post
    This would just turn them into Elves with no -CON penalty and a bonus feat at first level.
    Maybe in pure combat definition they may be very well equal, but in general terms they will still lack:
    - +2 Dexterity
    - +2 Will saves vs Enchantments
    - Free longsword, rapier, shortbow and longbow proficiency
    - +1 extra bonus to Spot & Search
    - Elven Keen Eyes III to IV
    - Elven Perception III to IV
    - Elven Arcanum I to IV
    - Elf enchantments resistance I to III
    - Dragonmark of Shadow

    The bonus feat half-elf gets is not a real one like the Human one. It may be useful, but elves are not just a -2 con ^.^

    But even if you don't like the option 2, the first one should look like a good balance for a new race ( that has to be purchased at the store ) that can be considered, for what you previously said, just an elf with +2 con and no enhancements
    Last edited by SilentSnake; 09-26-2010 at 07:25 PM.

  8. #8
    Community Member noinfo's Avatar
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    Quote Originally Posted by Whargoul View Post
    Since half elves are still considered elves for negative effects, it would be reasonable that they share slightly more heritage with their elven parentage/aptitudes in the form of certain enhancement choices.

    I'm suggesting to add Aerenal, Valenar, Ranged, and possibly Drow Melee/Ranged lines to Half Elves. To balance, perhaps add various Dilletante feats as additional optional prerequisites, that way Half Elven fighters would not NEED to take Dilletante: Fighter to qualify for the weapon enhancement lines.
    As long as they locked out some of the human ones as a result I don't have a problem. The other solution is to only allow the first tier.
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