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  1. #1
    Community Member awar1234's Avatar
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    Default TWF, feats, and AC questions??

    Only play the game for about 1 month. forgive any ignorance....

    1) Dodge (requires Dexterity 13+): This feat grants +1 to the characters Armor Class.

    2) Two-Weapon Defense (requires Dexterity 15+, Two-Weapon Fighting): This feat grants the character a +1 to its Armor Class when fighting with two weapons or +2 to its Armor Class when fighting defensively with two weapons. In DDO, this is not implemented as a shield bonus and stacks with the Shield spell.

    3) Two-Weapon Blocking (requires Dexterity 15+, Two-Weapon Fighting): Increases by +2 the damage reduction when actively blocking with two weapons.

    OK, I am thinking of taking dodge feat. I have 14 Con as human/fighter, around 120 HP at level 5. AC now is 21 with +2 Armor and 17 DEX. (took the +1 DEX point at level 4).
    It seems that I can take both DODGE and TWDef at level 6. Will these stack?

    Dodge +1, TWDef +1 or +2 if I hit Def fighting, use gloves of protection +4 shield spell. So if I take dodge and TWDef and use def fighting and shield spell can i increase my AC +7 in tough fights at level 6??. Later I can take TWBlock and add +2 more to that?? I have plenty of feats going pure level 20 fighter. Is this correct thinking or is there a better way to boost AC as TWF and trying to be self sufficient.

    The only other thing I was thinking was to take another toughness feat instead of dodge, because I hear that dodge isnt that good. I would like to have spring attack in the future, because I hate the penalty when I am chasing baddies around after some low con, low hp wizard/thief ran ahead and took agro

    Thanks for the help.

  2. #2
    Community Member Rilbur's Avatar
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    Quote Originally Posted by awar1234 View Post
    Only play the game for about 1 month. forgive any ignorance....

    1) Dodge (requires Dexterity 13+): This feat grants +1 to the characters Armor Class.

    2) Two-Weapon Defense (requires Dexterity 15+, Two-Weapon Fighting): This feat grants the character a +1 to its Armor Class when fighting with two weapons or +2 to its Armor Class when fighting defensively with two weapons. In DDO, this is not implemented as a shield bonus and stacks with the Shield spell.

    3) Two-Weapon Blocking (requires Dexterity 15+, Two-Weapon Fighting): Increases by +2 the damage reduction when actively blocking with two weapons.

    OK, I am thinking of taking dodge feat. I have 14 Con as human/fighter, around 120 HP at level 5. AC now is 21 with +2 Armor and 17 DEX. (took the +1 DEX point at level 4).
    It seems that I can take both DODGE and TWDef at level 6. Will these stack?

    Dodge +1, TWDef +1 or +2 if I hit Def fighting, use gloves of protection +4 shield spell. So if I take dodge and TWDef and use def fighting and shield spell can i increase my AC +7 in tough fights at level 6??. Later I can take TWBlock and add +2 more to that?? I have plenty of feats going pure level 20 fighter. Is this correct thinking or is there a better way to boost AC as TWF and trying to be self sufficient.

    The only other thing I was thinking was to take another toughness feat instead of dodge, because I hear that dodge isnt that good. I would like to have spring attack in the future, because I hate the penalty when I am chasing baddies around after some low con, low hp wizard/thief ran ahead and took agro

    Thanks for the help.
    Dodge and TW Def will stack and are worthwhile as a fighter with tons of feats.

    TW Block is a waste, IMO - what TWF is standing in parry position when he/she could be swinging away at baddies?

    Definitely take Dodge as you need it for Mobility, Spring Attack, and Whirlwind. Most dex based two weapon fighters are Whirlwind warriors - it's essentially the TWF answer to Great Cleave.

    My two cents.

  3. #3
    Community Member Gadget2775's Avatar
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    Especially for a new player if you're looking for self reliability, AC and Two-Weapon Fighting I'd say drop the pure fighter thought and look at one of the Exploiter (maybe Monster, can't remember what they have going for them) builds out there.
    D.W.A.T: (Now with Non-Dwarf support)
    Founder of the (D.W.A.T) Elf Rebellion and Supporter of the H (alfling). I(ntel). T(eam).

  4. #4
    Community Member awar1234's Avatar
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    Quote Originally Posted by Gadget2775 View Post
    Especially for a new player if you're looking for self reliability, AC and Two-Weapon Fighting I'd say drop the pure fighter thought and look at one of the Exploiter (maybe Monster, can't remember what they have going for them) builds out there.

    Gonna stay pure... **** Has grandiose idea of completionist feat ******

  5. #5
    Community Member Gadget2775's Avatar
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    Quote Originally Posted by awar1234 View Post
    Gonna stay pure... **** Has grandiose idea of completionist feat ******
    Luck with it. I personally shudder at the thought of burning that many true rez's...On a side not you don't have to be pure for past-life purposes. All it takes is the majority of your levels be in one class. You could even tri-class, hit something like a 6, 6, 8 split. The 8 will set your reincarnation. Pretty sure you could even go 10 and 10 but don't recall how the game reads that.
    D.W.A.T: (Now with Non-Dwarf support)
    Founder of the (D.W.A.T) Elf Rebellion and Supporter of the H (alfling). I(ntel). T(eam).

  6. #6
    Community Member Quikster's Avatar
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    Quote Originally Posted by Gadget2775 View Post
    Especially for a new player if you're looking for self reliability, AC and Two-Weapon Fighting I'd say drop the pure fighter thought and look at one of the Exploiter (maybe Monster, can't remember what they have going for them) builds out there.
    prolly easier to get good ac/dr combo as a fighter then exploiter for a new player.
    Sarlona's FORMER #1 Piker!!
    QuiknDirty~Quikster~Quikkilla Missquik~
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