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  1. #21
    Community Member h4x0r1f1c's Avatar
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    Quote Originally Posted by Nailog View Post
    If your Reconstruct can remove stat damage, my Heal should haste me.

    After all, a ****load of positive energy just surged into me. Logically, that would be quite a rush.
    Since I'm a machine if my stats are damaged they should be repairable.

    I don't care 'bout the mental affects like Heal gets.

    Oh, also there is no Mass Reconstruct but y'all get Mass Heal.

    Reconstruct won't work on fleshies but Heal works on both.

    See Heal gets everything come on give some to Reconstruct.

    I wouldn't mind Heal speeding your damage a bit.

    Reconstruct only does that if you Reconstruct from being hurt.

    If you're not hurt and you use Reconstruct you gain no benefit.
    Favorite Quote: "Why are you being so serious?" - The Joker

    (how do I get interviewed by DDO because I have lots of cool ideas)

  2. #22
    Community Member Cylinwolf's Avatar
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    Quote Originally Posted by h4x0r1f1c View Post
    How about letting Break Enchantment do this then?
    "This spell frees victims from enchantments, transmutations, and curses."

    http://www.d20srd.org/srd/spells/breakenchantment.htm

    If you lost your mental stats because I turned your brain into one of the comparable processing power of a saltine, then yes. (Or, say, Touch of Idiocy.)

    Losing Charisma from the Quori-spiders in VoN 2 because it's being poisoned out of you? No, you can't cure that with break enchantment.

  3. #23
    The Hatchery bigolbear's Avatar
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    ok not signed but heres why...

    on the subject of stat damage to a warforge, what the hell.. i mean seriously warforge are suposed to be imune to almost all sources of stat damage but those imunities are not working and weve all become complacent about them not working.

    STR damage: weakening weapons do and should work, its a magical debilitating effect.
    shadows, wraiths and umbral stuf should not be giving warforge stat damage, the stat damage comes from a lesser energy drain effect and thus should be blocked by wf imunities

    DEX damage: bone breaking.. um what bones? still i guess it could be taken to mean metal shafts and pieces of livewood and such.

    CON damage:
    wounding/puncturing weapons should only affect oponents that can bleed, oponents that have delicate internal organs to puncture, perhaps if you consider the sap like blood and such then maybe but for me its pushing it.
    Again shadows wraiths etc should not be doing stat damage for all the reasons listed above.

    int/wis/charisma...nothing to see here..

    further more to all these points heal offers significant benefits as well as hp, reconstruct does not - the 30 second speed boost does not stack with and is worse than haste so it can basicly be ignored. reconstruct is not empowerable meaning that a cleric or fvs will probably heal a warforge for more than a fully speced repair caster.

    reconstruct needs to offer some benefits to put it par with heal. id suggest having it fix the kind of maladies warforge are more likely to suffer from than fleshlings, id say make the speed boost stack but frankly mele (especialy wf) dont need more dps.

    Have it remove stun efects from rusties, have it temporarily increase fortification (bear in mind the devs are bringing in ways to lower fort) perhaps as has been sugested have it fix physical stat damage but i maintain that this should very rarely be an issue. And definately make it empowerable. oh and mass reconstruct plz.

    basicly my feeling is that reconstruct SHOULD be a beter spell to cast on a damaged warforge than heal, curently its not.

  4. #24
    Community Member h4x0r1f1c's Avatar
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    Yeah that's a better idea just make me immune to the STR, DEX, and CON damage and you can keep the spells the way they are lol
    Favorite Quote: "Why are you being so serious?" - The Joker

    (how do I get interviewed by DDO because I have lots of cool ideas)

  5. #25
    The Hatchery Scraap's Avatar
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    Quote Originally Posted by h4x0r1f1c View Post
    Not while being Manyshot also uhh for PvE purposes it might make sense to let a rogue mechanic do this too.
    While the majority of my toons are warforged, I do have to admit the reconstruct notions a bit much, but this one right here if done in moderation (like 1 point a cycle) might actually extend the utility of that ability a few levels farther.

  6. #26
    Community Member Asketes's Avatar
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    um..

    NO!
    (Perma) - Khyber - Official Helpers Guild Noob
    Quote Originally Posted by Eladrin View Post
    Grease is an extremely valuable party buff.

  7. #27
    Community Member h4x0r1f1c's Avatar
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    Quote Originally Posted by Scraap View Post
    While the majority of my toons are warforged, I do have to admit the reconstruct notions a bit much, but this one right here if done in moderation (like 1 point a cycle) might actually extend the utility of that ability a few levels farther.
    That would be fine with me, too.

    If I'm taking STR damage I'd like to know I can always have 1up on the dude so I never reach 0 and can defend myself.
    Favorite Quote: "Why are you being so serious?" - The Joker

    (how do I get interviewed by DDO because I have lots of cool ideas)

  8. #28
    Community Member Srozbun's Avatar
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    Quote Originally Posted by h4x0r1f1c View Post
    How about letting Break Enchantment do this then?
    How about letting a potion do this then? Oh wait.....it already does
    700+ HP? 90+ AC? TWF DPS and Hate?
    http://forums.ddo.com/showthread.php?t=326756


  9. #29
    Community Member h4x0r1f1c's Avatar
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    Quote Originally Posted by Srozbun View Post
    How about letting a potion do this then? Oh wait.....it already does
    Good luck staying alive and drinking a Lesser Restoration potion at the same time while being Manyshot.

    You'd drink the potion and take another -1 STR damage while never getting the chance to heal.

    Not a fair fight if you have to hunker down until you run out of STR and can no longer defend yourself.

    You can't even jump anywhere due to your lack of STR.

    If you fight back, rangers are going to be hitting you quicker than your spells hit them.

    Also, if you don't block then they'll hit you for -4 STR at a time making you go down way faster.

    Try landing a Scorching Ray on a hopping ranger, or a Meteor Swarm that'll actually kill them for the few that hit.
    Favorite Quote: "Why are you being so serious?" - The Joker

    (how do I get interviewed by DDO because I have lots of cool ideas)

  10. #30
    Community Member Srozbun's Avatar
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    Quote Originally Posted by h4x0r1f1c View Post
    Good luck staying alive and drinking a Lesser Restoration potion at the same time while being Manyshot.

    You'd drink the potion and take another -1 STR damage while never getting the chance to heal.

    Not a fair fight if you have to hunker down until you run out of STR and can no longer defend yourself.

    You can't even jump anywhere due to your lack of STR.

    If you fight back, rangers are going to be hitting you quicker than your spells hit them.

    Also, if you don't block then they'll hit you for -4 STR at a time making you go down way faster.

    Try landing a Scorching Ray on a hopping ranger, or a Meteor Swarm that'll actually kill them for the few that hit.
    Oh, so you mean this is only about balancing PvP? PvP is imbalanced in DDO. This is a PvE game. Get over it. Also, it doesn't sound like you want balance in PvP. What you'd prefer is an imbalance....towards your WF sorc EVEN MORE THAN THERE ALREADY IS.

    Here is a thought. You have displacement, you have polar ray/meteor swarm/cone of cold/a million other nuke spells. You have buff spells. You can disable the AA with hold/dance. Or you could just avoid the PvP pit when there is an archer in there, and go back to owning everything else down there.

    Edit: This turned out more vitriolic than I intended. For that I apologize. However, instead of proposing suggestions for the sake of PvP, how about consider how it will affect the rest of the game? WF already have the advantage of being able to be healed by two sources. Reconstruct gives a bonus attack speed to WF. Reconstruct can be applied through (most) healing curses. Having it also remove stat damage is even more imbalanced.
    Last edited by Srozbun; 10-02-2010 at 12:22 PM.
    700+ HP? 90+ AC? TWF DPS and Hate?
    http://forums.ddo.com/showthread.php?t=326756


  11. #31
    Community Member testing1234's Avatar
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    WF that take the 100% fortification feat and get the immunity to heal, can actually see certain balance in letting those get restored by reconstruction. sure its not a to hard burden for a wf wizard but still it has consequences even for those.

  12. #32
    Community Member andbr22's Avatar
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    Hax - does being arcane should make you totally "i can do anything", and noone have rights to kill me in PvP. Let's see you can cast damage spells, ok you cannot melee (oh wait... No one have any AC so you can melee - just take Divine clikie, but why would you want it is not like enemies are totally immune to your spells), you cannot heal (oh wait... you are construct and you can repair youself easly), you cannot cure statuses (oh wait... most are covered by immunites, and rest are possible to cure with potions (of course if you have a bit time at least)), you can see invisible (and laught at thoes rouges that try to sneak attack you, or even spam smite construct/wrack construct (they only ticklish you can kill them with 95% with 1 or 2 spells)).

    One last question how often you are killed in PvP by other class than Archers or others Arcanes (bard excluded)...

  13. #33
    Community Member Waukeen's Avatar
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    No.

    The division between reconstruct and heal is balanced (speed boost to stat dmg regen).

    A Suggestion for your "suggestions," people might take you seriously, but everything you post is meant to improve the lot of the WF Caster in PvP

    which is boardering on insanity because we all know they do not need any help to be balanced.

    so a ranger WoE or WoP you down in a hurry, slaying arrows getting ya down?

    so what? you have plenty of ranged ways to get them.

    and once again, it all falls on deaf ears because <1% of players give a **** about PvP

    /good day
    ________________One of Two Kings_________________
    *Runix*Lazarath*Drednauht*Slaadi*Malrauthin*Umaru*

  14. #34
    Community Member Hendrik's Avatar
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    Quote Originally Posted by stainer View Post
    Oh. I didn't know this was PvP related.

    /yawn
    Dude, his posts are ALWAYS PvP related.

    And, not /signed!!!!

    Quote Originally Posted by hsinclair
    I heard the devs hate all wizards, bards, clerics, fighters, and fuzzy bunnies and only want us to play halfling barbarian/paladin shuriken specialists!

    It's totally true, I have a reliable source. You better reroll now.
    Adventurer, Bug Reporter, Mournlander.

  15. #35
    Community Member Robi3.0's Avatar
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    Quote Originally Posted by h4x0r1f1c View Post
    Good luck staying alive and drinking a Lesser Restoration potion at the same time while being Manyshot.

    You'd drink the potion and take another -1 STR damage while never getting the chance to heal.

    Not a fair fight if you have to hunker down until you run out of STR and can no longer defend yourself.

    You can't even jump anywhere due to your lack of STR.

    If you fight back, rangers are going to be hitting you quicker than your spells hit them.

    Also, if you don't block then they'll hit you for -4 STR at a time making you go down way faster.

    Try landing a Scorching Ray on a hopping ranger, or a Meteor Swarm that'll actually kill them for the few that hit.
    So what quest are you running that you are getting Manyshoted by a stat damaging weapon?

    Wait a minute are you crying about PvP again?
    there's one thing you never put in a trap if you're smart. If you value your continued existence. If you have any plans on seeing tomorrow then there's one thing you never, ever put in a trap.

  16. #36
    Community Member vVAnjilaVv's Avatar
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    /totally unsigned

    WF'ed already start the game with a ton of immunities.

  17. #37
    Community Member h4x0r1f1c's Avatar
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    Quote Originally Posted by vVAnjilaVv View Post
    /totally unsigned

    WF'ed already start the game with a ton of immunities.
    As they should since they're the only race you gotta' pay DDO points for.

    I think we should be immune to stat damage.
    Favorite Quote: "Why are you being so serious?" - The Joker

    (how do I get interviewed by DDO because I have lots of cool ideas)

  18. #38
    Community Member toughguyjoe's Avatar
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    Quote Originally Posted by h4x0r1f1c View Post
    As they should since they're the only race you gotta' pay DDO points for.

    I think we should be immune to stat damage.
    I think there's a new AA leveling on your server
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    if u put 1000 smurves in front of 1000 computers, eventually one of them will make a pally that isnt a complete abomination.
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    Why should I care about what none friends think? It really not like anythink they do are say in this game really affects me.

  19. #39
    Community Member Dragonhyde's Avatar
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    /not signed mainly due to the whole not a divine spell issue
    Halflings Rule and never irritate anyone that can cast dispell

  20. #40
    Community Member Bacab's Avatar
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    [QUOTE=h4x0r1f1c;3288304]
    If your warforged body gets rabies then Reconstruct does what? It fixes you! Stat damage should be fixed too because like.. well, is it not fixable?

    QUOTE]

    I want to keep Rabies...its increases my DPS
    "Hireling" and "Hjealer"
    Member of THACO on Ghallanda

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