Originally Posted by
Jacoby
That is correct. I would like to mention though, just as a side note to this thread that the base rate of fire for archers is somewhat, lacking as compared to melee. With some recent rumors, not yet confirmend myself, that the slaying arrows damage will be reduced (halved), I would think some changes to the base rate should be considered. Otherwise ranged will go back to the sad state where they once were... Unwelcome in most parties. Even with slaying arrows, as they are now, most parties don't want Arcane Archers except for specific quests and raids (new Invasion and DQ). Just something to discuss if you feel it is relevant. I personally stopped playing my arcane archer some time ago in favor of the new rogue mechanic line, which I personally love by the way. Very nice!