Eladrin had mentioned that changes where coming to the TOD rings ...
I assume this is why the TOD strike was changed/nerfed ...
does anyone know if
a) these changes where made in update 7
b) what the changes are?
Eladrin had mentioned that changes where coming to the TOD rings ...
I assume this is why the TOD strike was changed/nerfed ...
does anyone know if
a) these changes where made in update 7
b) what the changes are?
the only changes i read stuff the Devs posted about were the Shinato ring and the Archmage Ring. Shinato gets DR good and evil penetrating capabiliys and Archmage gets a chance to proc an effect for +2 SL.
You can find this in the U7 changes thread in the General Forum IIRC.
I am no native english speaker
Other Toons: Siaphas, Kelderian, Kelras, Keldi, Kelmons
Agreed. Some changes were mentioned in the release notes that pertain to Shintao and Archmage, but it would be nice to at least see all the ToD ring bugs fixed.
-Whargoul
Lost Legions - Sarlona: Bottles, Brewin, Kungfu, Madlute, Devilride, Phalemaster, Warmageddon, Scimitard, Bladebarian
The most notable change to ToD sets is proper stacking of proccing effects. I.e. you can have both Oremi and Ravager effects on the same attack.
Osmand d'Medani, Stonebearer Eric, Wardreamer
I guess the sneak attack/damage/subtle bonus of certain rings still doesn't stack. Too bad.
The Brotherhood of BYOH--Thelanis: Charged, WF Artificer; Venomshade, Half-Elf Monk; Poxs, Fist of an Angry God; Crash, Pale Monkster