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  1. #1
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    Default Advantages to New Half-Elf Social Graces Feat

    Would someone care to enlighten me on what the advantage is on getting bluff, intimidate, and diplomacy on separate cooldowns? I never knew anyone took more than one of these at a time. Also, what happens if I intimidate and then use diplomacy?

  2. #2
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    Well...a second Intimidate if you roll poorly or miss some targets might have some use.

    I guess Rogues could Sneak Attack--Diplo--Sneak Attack--Diplo--Sneak Attack...

    As for Bluff...who the hell knows...

  3. #3
    Community Member Dylos_Moon's Avatar
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    Quote Originally Posted by Tiamos View Post
    Would someone care to enlighten me on what the advantage is on getting bluff, intimidate, and diplomacy on separate cooldowns? I never knew anyone took more than one of these at a time. Also, what happens if I intimidate and then use diplomacy?
    The advantage is you have a second intimidate button if you roll a 1 or completely miss your target.

    And if you intimidate then use diplomacy, assuming you are not soloing, mobs will run towards you and then run towards your friend.
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  4. #4
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    Quote Originally Posted by rimble View Post
    I guess Rogues could Sneak Attack--Diplo--Sneak Attack--Diplo--Sneak Attack...
    This one seems to work, at least as far as getting a second SA after the first if the diplo succeeds...
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  5. #5
    Community Member Film's Avatar
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    Default Same as this

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  6. #6
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    Oh! Pardon my ignorance. For some reason I was thinking that those skills originally shared a cooldown with each other and as such were mutually exclusive. I did not realize that this feat actually grants a second use of each skill in case the skill fails or you need to use it again earlier. That actually does seem kinda useful.

  7. #7
    Community Member Film's Avatar
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    Default Seriously

    I have not seen it myself, but they were supposed to be on different timers. Originally suggested that it would be a double feature. Also, you could really pong a boss around if you intim, bluff, intim, bluff. The boss would never be able to establish aggro to make a swing.

    I haven't seen it myself, but early rumors were that you would have the skill and then the extra skill. You would be able to intim every 3 seconds instead of 6 seconds. But, I have not confirmed that this is how it was actually put in game.
    Light travels faster than sound. This is why some people appear brighter before they speak. Characters: All start with Film. Loreseeker Elder

  8. #8
    Community Member DevilButcher's Avatar
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    Think I read the new "extra" timer is a 8 second cooldown.

  9. #9
    Community Member Dark-Star's Avatar
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    15 secs cool down, separate timer.
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