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  1. #1
    Community Member SINIBYTE's Avatar
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    Default Glad I waited to TR...

    Been sitting on this monk, grinding out a few more +3 tomes, and was about to TR to a STR based Dark TOD build. I thought I'd wait on U7 before doing so, in case something changed.. SOO glad I did. Now I'm debating just shelving it. You know, people say "Right on, monk DPS is good, bring him in", with the TOD nerf, it'll instead be like the old days of dark monks "You're gimp DPS, we'd rather have a real DPS class...".

    Maybe I'm exxagerating, but but I think that cutting one of my main damage sources in half, adding in a fort save, and throwing it up against newfound immunties... there are certaintly going to be better options for DPS in raids. And people will likely think twice when accepting raid requests from dark monks.
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  2. #2
    Community Member Srozbun's Avatar
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    Quote Originally Posted by SINIBYTE View Post
    Been sitting on this monk, grinding out a few more +3 tomes, and was about to TR to a STR based Dark TOD build. I thought I'd wait on U7 before doing so, in case something changed.. SOO glad I did. Now I'm debating just shelving it. You know, people say "Right on, monk DPS is good, bring him in", with the TOD nerf, it'll instead be like the old days of dark monks "You're gimp DPS, we'd rather have a real DPS class...".

    Maybe I'm exxagerating, but but I think that cutting one of my main damage sources in half, adding in a fort save, and throwing it up against newfound immunties... there are certaintly going to be better options for DPS in raids. And people will likely think twice when accepting raid requests from dark monks.
    Nice. I got hit by the exact opposite end of the timing stick. I had ground out 20 ToDs, built all my GS, accrued all my +3 tomes. Then I TRed to a STR/CON based Dark ToD build (Metaru's). Today I hit level 13, also ground out my devouts. Was great until I read the nerf. I'm uncertain of whether I should shelf him right now and start working on some other toons (like my wiz, that archmage line looks promising) or if I should race him to 20 again and TR again before update 7 comes out and no one wants a dark monk again.

    I hope I'm over exxagerating and after playing him in U7 I'll not really notice that much of a DPS drop. But unfortunately I think my monk has 8 Wis right now and landing 500 points on anything now will be a stretch outside of a failed fort roll.
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  3. #3
    Community Member Purgatory's Avatar
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    well my monk a completionist lucky been taking my time to lvl up and is only at 9 and havent started to eat my +3 and 4 tomes i been saving, just gona finish leveling him then TRing to a real class that can do real dps like a maybe a hvy cross bow using spell singing bard

  4. #4
    Community Member Ragnar7's Avatar
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    Yeah, I have a level 19 dark monk tr,I am pretty upset with the nerf. Touch of death is the only useful ability you get from dark path. I guess turbine really wants us to play light monks considering all the awesome new abilities they get and nerfing ours. I'm about to tr into something else, or just stop playing. I spent a lot of time grinding xp and items. With the nerf monk dps will drop and its already hard to convince people its decent now, unless you have played with them before.

  5. #5
    Community Member orakio's Avatar
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    Just figured i would burst the bubble of anyone who thinks switching over to light path will solve their monk woes. Healing curse is broken, seems to go off less than 1 in every 6 melee hits sometimes taking over 15 hits to proc once. The jade prison has a 1 minute cooldown and the smite tainted still has the bug that prevents your offhand from ever attacking when you use it.

  6. #6
    Founder Fafnir's Avatar
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    Quote Originally Posted by orakio View Post
    Just figured i would burst the bubble of anyone who thinks switching over to light path will solve their monk woes. Healing curse is broken, seems to go off less than 1 in every 6 melee hits sometimes taking over 15 hits to proc once. The jade prison has a 1 minute cooldown and the smite tainted still has the bug that prevents your offhand from ever attacking when you use it.
    Can you post about this on Llama and explain it for the Devs? (If not already)

  7. #7
    Founder Mobeius's Avatar
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    Quote Originally Posted by Ragnar7 View Post
    Yeah, I have a level 19 dark monk tr,I am pretty upset with the nerf. Touch of death is the only useful ability you get from dark path. I guess turbine really wants us to play light monks considering all the awesome new abilities they get and nerfing ours. I'm about to tr into something else, or just stop playing. I spent a lot of time grinding xp and items. With the nerf monk dps will drop and its already hard to convince people its decent now, unless you have played with them before.
    Really? You didnt think doing 1500 to 2500 UNTYPED damage no save every 15 seconds wasnt overpowered?

    1st - Dark side is supposed to be diametricaly opposed to light side which is postive energy, so it only makes sens it going negative energy instead of untyped energy.

    2nd - no save at all from having x3 to x5 attacks that do mass damage is too much for anyone, so adding a save to it goes right along with monks considering all other monk attacks have a save.

    Its still a powerful attack, I am sure there will be the whine wagon and people quiting over this nerf and some will try to spin this in to a one attack breakdown and ignore their own bragging of the 1500 to 2500 damage attacks.

    Anyone who didnt see this coming was pretty naive or folled themselves in to beleiving this would stand. Then offcourse the exploiters always raise cain as their "whole" class design was on exploiting this.

    All in all, I think this just brings dark monks in line to where the should be. Monks are good DPS anyone who disagrees just doesnt know the class.

  8. #8
    Community Member SINIBYTE's Avatar
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    Quote Originally Posted by Mobeius View Post
    Really? You didnt think doing 1500 to 2500 UNTYPED damage no save every 15 seconds wasnt overpowered?

    All in all, I think this just brings dark monks in line to where the should be. Monks are good DPS anyone who disagrees just doesnt know the class.
    I figured you'd be around cheering the dark monk nerf... And as for "knowing the class", you should probably keep your mouth shut. 2 days ago you said Shadowwalk was the equivalent to blur, and thought it was 10% concealment.

    And it's not 1500 to 2500. It's 500 to 2500, and anything in excess of 1500 is a bug that's been acknowledged since day one. Know what you're talking about before you post your inane ramblings.
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  9. #9
    Community Member Rumbaar's Avatar
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    Quote Originally Posted by Mobeius View Post
    Really? You didnt think doing 1500 to 2500 UNTYPED damage no save every 15 seconds wasnt overpowered?
    No that is the fault of the poorly planned and implemented U5 TWF nerf LAG fix.

    Without that change, the ToD wasn't an issue. Now Monk get another nerf in their nerf coffin!


    Quote Originally Posted by Mobeius View Post
    How many more neg reps are you going to dish out? My god are you that thin skinned?
    A person can only give one out in a 24hour period to the same person, and then I think they have to wait 5 days to give to that person again. So I think you are getting it from more than one source.
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  10. #10
    Community Member Phidius's Avatar
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    Quote Originally Posted by Ragnar7 View Post
    ... I guess turbine really wants us to play light monks considering all the awesome new abilities they get and nerfing ours...
    I think you're giving them way too much credit. I think what they're really doing is just browsing the forums looking for something to nerf. If a lot of people are enjoying one aspect of the game, then it's clearly OP and needs to be nerfed.
    "I require a reminder as to why raining arcane destruction is not an appropriate response to all of life's indignities" - Vaarsuvius, OoTS #674

  11. #11
    Foe of Gharet
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    Please keep Lamannia discussion to the Lamannia forums, thank you.

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