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  1. #41
    Community Member Chaosprism's Avatar
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    Now all we need is colour mapping on the suit itself so that each rune results in a different colour aspect on your armor.

  2. #42
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    Quote Originally Posted by Chaosprism View Post
    Now all we need is colour mapping on the suit itself so that each rune results in a different colour aspect on your armor.
    Good idea, easy to implement. And there are lots of combination...
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  3. #43
    Community Member Drfirewater79's Avatar
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    Quote Originally Posted by Wizzly_Bear View Post
    I combed the release notes to find out if runes are now identified, but this is all I could find...

    Crafting


    • A new recipe has been added to the Dragontouched Sovereign Altar to shatter a undesired Sovereign Rune into ... something else. Any Sovereign Rune can be placed in the Altar with one Draconic Rune to activate this recipe. The Sovereign Rune will be destroyed, and Runes of some sort will be returned, but the recipe is unpredictable.
    So are they identified now or not?
    sorry dont know why but i didnt read past your post ..

    i dont know if someone said it yet but yes ... you can physically read the name of your rune now...

    for instance i have a eldrich rune of healing (which tells me it adds 10% healing amp)
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    Quote Originally Posted by magnus1 View Post
    drfirewater... thanks for being the voice of reason!

  4. #44
    Community Member Drfirewater79's Avatar
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    Quote Originally Posted by Chaosprism View Post
    Now all we need is colour mapping on the suit itself so that each rune results in a different colour aspect on your armor.
    I believe they mentioned armor dyes as a near future possiblity.
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    Quote Originally Posted by magnus1 View Post
    drfirewater... thanks for being the voice of reason!

  5. #45
    Community Member dpadan17's Avatar
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    did someone already state the combinations needed to make higher runes? for instance 3 eldritch runes to make a tempest of you liking (like +5 protection)? That would be great to figure this out.
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  6. #46
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    Quote Originally Posted by Chaosprism View Post
    Now all we need is colour mapping on the suit itself so that each rune results in a different colour aspect on your armor.
    With my luck, they will use brown for the +5 resistance and I will have to run around with a giant **** stain across my chest for the next year+

  7. #47
    Community Member Lorien_the_First_One's Avatar
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    Quote Originally Posted by Bolo_Grubb View Post
    **** maybe I will get dragontouch on all my toons after all
    After pretending it hasn't existed for the last couple years, I flagged my first character for SoS this week.

  8. #48
    Community Member Lorien_the_First_One's Avatar
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    Quote Originally Posted by dpadan17 View Post
    did someone already state the combinations needed to make higher runes? for instance 3 eldritch runes to make a tempest of you liking (like +5 protection)? That would be great to figure this out.
    ◦As of Update 0/Mod 9, you can no longer trade for Tempest or Sovereign Runes. However, using the altars, you can grind 3 Eldritch into 1 Tempest and 3 Tempest into 1 Sovereign. Note: the runes can not be stacking, they must each be put into the altar separately.

    All the details are here:

    http://ddowiki.com/index.php?title=Dragontouched_Armor&

  9. #49
    Community Member Irinis's Avatar
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    Yeah, I have a bunch of runes sitting in a bag waiting for the update. Squeee!
    Please split the class forums into REAL subcategories this is a jumbled mess.

  10. #50
    Community Member Stormanne's Avatar
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    Now that we will have identified runes, maybe we can get DT shields added to the game...

  11. #51
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    I'm really excited about this change, since I have dragontouched armor but haven't done much grinding for good runes yet. This and the ability to search the AH give me something to look forward to in this update (my main is a dark monk).

    A big question regarding DT though - the release notes mentioned that effects added to melee attacks are fixed to stack correctly. Does this mean Sovereign rune Destruction will work with monk unarmed attacks? I was thinking of going for radiance guard, but if this has been fixed I think destruction would be great.

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