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  1. #461
    The Hatchery Vissarion's Avatar
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    Quote Originally Posted by Angelus_dead View Post
    No, you don't need the charisma, because this is a mid-level item and you're not casting level 9 spells anyhow. It's an ML 11 item, so your charisma requirement is just 16. Eagle up.


    12 starting Charisma would be abnormally high for any type of Favored Soul...
    Like I said, it is highly unlikely (one might say impossible) that we will come to agree on these matters, so ceasing the debate seems to be the most prudent course. I prefer static items, you prefer casting via Eagles Splendor and DP to sustain your stats. End of story.
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  2. #462
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    Genasi, while you are in this thread I wanted to ask if a small change can be made to the Utility Vest.

    The Utility Vest description reads, "It looks like this leather outfit was designed by someone who wanted to be able to tamper with or escape from any trap or device. It is filled with secret pockets and odd tools."

    The interesting part of the description is "tamper with or escape from any trap or device". I believe that this demonstrates that the item was designed for the purpose of circumventing traps and devices, which involves the Disable Device skill. The Disable Device skill's related attribute is Intelligence so I do not understand why this item has Dexterity. I believe that Intelligence would be the more appropriate attribute modifier as it would be more in keeping with the theme and intent of the item.

    Moreover, I find it disappointing that Dexterity is the ONLY attribute modifier that has been added to ALL Rogue orientated named items to date, and I would like to see some more consideration given to the attribute modifiers assigned to Rogue items in future.

    Rogues have numerous skills which are not all dexterity based so it would be nice if this is taken into account for the creation of future named items, however, it would be great to see this change make it into Update 7 so it is more in keeping with its description.

  3. #463
    Community Member The_Cataclysm's Avatar
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    Quote Originally Posted by Kenaustin View Post

    Moreover, I find it disappointing that Dexterity is the ONLY attribute modifier that has been added to ALL Rogue orientated named items to date, and I would like to see some more consideration given to the attribute modifiers assigned to Rogue items in future.
    I agree. Unless you are going to make dex stacking for rogues, there is no need for it to appear on every item that would be considered focused for rogues.

  4. #464
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    Quote Originally Posted by Kenaustin View Post
    Moreover, I find it disappointing that Dexterity is the ONLY attribute modifier that has been added to ALL Rogue orientated named items to date
    What makes you say that? Where are you reading this class orientation from?

  5. #465
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    I would like to see the epiced version of the light repeater... Anyone?
    I guess not :/

  6. #466
    Community Member maddmatt70's Avatar
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    Quote Originally Posted by Inspire View Post
    Actually, though limited in weapon variation. There are a couple 2wF melee FvS in my guild with 40 charisma and no strength who do quite well for themselves.
    Epic Dynasta Falcutta. That weapon is limited of course when we fight devils in the next update for instance it will be again not very potent.
    Norg Fighter12/Paladin6/Monk2, Jacquiej Cleric18/Monk1/Wiz1, Rabiez Bard16/Ranger3/Cleric1, Hangover Bard L20, Boomsticks Fighter12/Monk 6/Druid 2, Grumblegut Ranger8/Paladin6/Monk6, Rabidly Rogue L20, Furiously Rogue10/Monk6/Paladin4, Snowcones Cleric 12/Ranger 6/Monk 2, Norge Barbarian 12/FVS4/Rogue4. Guild:Prophets of The New Republic Khyber.

  7. #467
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    Testing the Cloak of Night from the Halloween event shows that due to a fairly high proc rate (10-20% ?), even the ML 4 version is a superior cloak to the ML 11 Cloak of the Zephyr found in the Laliat raid.

    Intermittent uptime of a spell no player can cast (Improved Invisibilty) is better than 100% passive uptime of a spell lots of players can cast (Blur). But even if no group member can provide Blur or Displacement, the Cloak of Night seems to be a better item. And obviously, it just gets better when you upgrade it to higher tiers, quickly gaining the same perma-blur effect as the raid cloak (although a mislabeled variant).

  8. #468
    Community Member sephiroth1084's Avatar
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    Quote Originally Posted by Angelus_dead View Post
    What makes you say that? Where are you reading this class orientation from?
    Well, the rogue ToD rings all have Dex as their +6 bonus, and (I believe) 2 of the 3 also have it as the exceptional, several of the epic items that rogues would clearly be interested in have a bonus to Dex, as do many other named items that are designed for roguish characters.

    Albeit items made with fighters and barbs in mind tend to favor Str, while stuff for casters favor Int and Cha, etc... That we have some flexibility in how we go about equipping ourselves makes this a fairly minor issue, but it's there. Personally, I don't see it as being significant enough to bother working on. If you're a Str build, pick up more of the Str gear (Encrusted Ring, for instance).
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  9. #469
    Community Member Anneliese's Avatar
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    Quote Originally Posted by LunaCee View Post
    Mmm... 14 base CHA is nice to be able to easily get away with not even needing CHA items at any level at all. Sure if you can fit one in for a tiny bit of SP go ahead, but not ever needing a SP item? Being able to cast things like Heal or maybe even Mass Heal while disjunctioned? Bonus!
    12 base + 2 tome + 3 enhancement + 2 capstone = 19 without items

    Once you get higher tomes you can save some AP on enhancements or even start with 10 charisma.
    Devourer: Anneliese, 20 Drow Sorc

  10. #470
    Community Member Mister_Peace's Avatar
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    Quote Originally Posted by Angelus_dead View Post
    You're requesting a big downgrade... for most characters, Boon to Undeath is worse than nothing... I know you're thinking of PM, but Necromancy +2 is something of wide applicability (Wiz, Sor, Cle, FVS, Dru)
    What if Boon to Undeath were a blue crystal? Too powerful?
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  11. #471
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    I am glad to see that the last 2 pages of the "update 7 named items" thread has stayed on topic.
    Vasska - A Tribe Called Zerg - Cannith

  12. #472
    Community Member Meretrix's Avatar
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    From another thread regarding the Mabar festival loot...
    Quote Originally Posted by Eladrin View Post
    We did add a couple of things to some of them, but the general thought was that they're about epic caliber so should be classified as such. All other level 20 required items are epic. A couple of them have new additions to their effects list.
    Does anyone have any pics of the new/updated items?

  13. #473
    Community Member Dylos_Moon's Avatar
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    Quote Originally Posted by Meretrix View Post
    Does anyone have any pics of the new/updated items?
    I've been wondering the same thing myself for awhile as I was unable to attend the Friday festival.
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  14. #474
    Community Member Boromirs's Avatar
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    curious as to what the fused/unlocked Blade of Fury might look like...

  15. #475
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    Quote Originally Posted by Boromirs View Post
    curious as to what the fused/unlocked Blade of Fury might look like...
    The devs probably haven't really decided yet, as the dungeons containing the upgrade ingredients won't be released until much later; just like how the Mindsunderer loot wasn't upgradable to the final form until Dreaming Dark.

    We can safely predict that all these +4 weapons will become +5, and +5 stats will become +6, but whatever else might happen is hard to guess.

    What could be funny & interesting is if you have more than one choice for Fusible. Suppose there are three weapons in the Droaam Onslaught pack, and you can pick any one of them to merge with Blade of Fury into a new greatsword...
    Last edited by Angelus_dead; 10-10-2010 at 07:24 PM.

  16. #476
    Community Member Boromirs's Avatar
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    Quote Originally Posted by Angelus_dead View Post
    The devs probably haven't really decided yet, as the dungeons containing the upgrade ingredients won't be released until much later; just like how the Mindsunderer loot wasn't upgradable to the final form until Dreaming Dark.

    We can safely predict that all these +4 weapons will become +5, and +5 stats will become +6, but whatever else might happen is hard to guess.

    What could be funny & interesting is if you have more than one choice for Fusible. Suppose there are three weapons in the Droaam Onslaught pack, and you can pick any one of them to merge with Blade of Fury into a new greatsword...
    Thats what Im thinking as well, this new fusion thing will be allowed to mix and match other fuseable items and not just be locked into 1 single item (like a set bonus or something)... I see this weapon having a lot of potential... maybe with proper fusing it can rival the eSoS? (and maybe you can fuse 3 or more items together?)

  17. #477
    Community Member Diyon's Avatar
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    A note on fusible. That seems to heavily imply another f2p quest package. It might not be, but sure looks like it.
    Khyber: Runforr 13/6/1 Rog/Ftr/Mnk, Bakup 3/3/1 Mnk/Pal/Rog (TR Pal), Faylah 14 Mnk (TR Mnk), Janthyra 12/7/1 Brb/Rog/Ftr, Ainbthech 20 Sor, Fliethas 18/2 Fvs/Mnk, Unfilled 12/6/2 Mnk/Rgr/Ftr, Arcanemark 10 Wiz "Don't eat us dragon! We're like you, but smaller. And fly worse." - Kobold Crewman on the Heart of Wind

  18. #478
    Community Member Boromirs's Avatar
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    Quote Originally Posted by Diyon View Post
    A note on fusible. That seems to heavily imply another f2p quest package. It might not be, but sure looks like it.
    Of course! You're just figuring this out? I thought it was understood

  19. #479
    The Hatchery sirgog's Avatar
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    Quote Originally Posted by Diyon View Post
    A note on fusible. That seems to heavily imply another f2p quest package. It might not be, but sure looks like it.
    Not necessarily.

    The top Ioun Stones most frequently drop from F2P stuff (particularly Tempest's Spine on exactly Hard difficulty and house level 11 quests on exactly Normal). They don't unsuppress in F2P content.
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  20. #480
    Community Member Diyon's Avatar
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    Quote Originally Posted by sirgog View Post
    Not necessarily.

    The top Ioun Stones most frequently drop from F2P stuff (particularly Tempest's Spine on exactly Hard difficulty and house level 11 quests on exactly Normal). They don't unsuppress in F2P content.
    That's why I said "It might not be" =P
    Khyber: Runforr 13/6/1 Rog/Ftr/Mnk, Bakup 3/3/1 Mnk/Pal/Rog (TR Pal), Faylah 14 Mnk (TR Mnk), Janthyra 12/7/1 Brb/Rog/Ftr, Ainbthech 20 Sor, Fliethas 18/2 Fvs/Mnk, Unfilled 12/6/2 Mnk/Rgr/Ftr, Arcanemark 10 Wiz "Don't eat us dragon! We're like you, but smaller. And fly worse." - Kobold Crewman on the Heart of Wind

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