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  1. #361
    Community Member Rodrak's Avatar
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    Quote Originally Posted by Angelus_dead View Post
    Really, nobody's found the 3rd piece of Wrath of Sora Kell? Must be broken.
    As far as I can tell, it's bugged and the item does not appear in any chest. I hope I won't get additional problems by just posting this much.

  2. #362
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    Default Collected suggestions for U7 loot.

    Hey devs, here's a summary of my suggestions for the named items in U7.

    Shield of Reflecting
    Add ML
    Make it +5.

    Snakeskin Vest
    Make it light armor (to allow Evasion)
    Maybe add +5/+6 Dexterity, or Weapon Focus Pierce.

    Wand of Blasting
    Give it some amount of Potency.

    Rocksplitter
    Maybe switch it to Light Pick.
    Upgrade other named items: Sparkstriker, Royal Scimitar, Sever.

    Sora Kell Set
    Add the 3rd item.
    Give the set a lesser bonus (30% potency, +1 attack/damage) for only using two of the items.

    Abishai set items
    Increase energy resist from 3 to 10.

    Charged Gauntlets
    Reduce lightning damage (down from 50).

    Envenomed Cloak
    Remove poison immunity from Boss Ward.
    Buff the Poison Ring from Cult of the Six with more Consitution and either Poison Guard or vorpal poison.

    Infested Armor
    Remove disease immunity from Boss Ward

    Hellfire Crossbow
    Change Flaming to Flaming Burst

    Hellstroke Greataxe + Hellfire Crossbow
    Add Evil Cold Iron damage types, add Lesser Evil Outsider Bane.

    Diabolist's Robe
    Add Fire/Cold resist 10.

    Gem of Many Facets
    Add Might of the Abishai

    Battered Marketplace Shield
    Add ML

    Staff of Nat Gann
    Dexterity +4
    Base damage 1d8
    Attack mod = max(str,dex)
    Tumble clicky

    Epic Staff of Nat Gann
    Change daily use conditional to be (used<max) instead of (remaining>0).
    Increase base damage and critical threat.
    Add Thief-Acrobat set.

    Goggle of Time-Sensing
    Add ML

    Timeblade
    Add either Doublestrike or enhancement attack speed.
    Add immunity to Slow spell.

    Wraps of Endless Light
    Nerf it. Leave them the best undead-fighting handwraps ever, but not SO much better than the runner-up.
    Allow non-monks to train Improved Unarmed Strike.
    Allow untrained characters to make unarmed attacks at 100% the rate of their TWF swings (minus Tempest bonus).
    Consider adding a quarterstaff/light mace alternative (crystal).

    Epic Kobold's New Ringleader
    Add it.

  3. #363
    Developer Genasi's Avatar
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    There's a lot of great feedback in this thread, thanks everyone. I managed to get in some changes in response to your thoughts, and they are as follows:

    -Staff of Nat Gann: is now silver, gives Dex +4, and uses Dex to hit and Dex for damage.
    -Hellstroke Greataxe: now has the Cold Iron mutation, which it previously lacked.
    -Hellfire Crossbow: now has Flaming Burst. I can see how Flaming was too weak a choice when the Scorching Ray was really just a neat bonus.
    -Timeblade: now gives a 3% doublestrike chance.

    -Epic Hellstroke Greataxe: now has the Cold Iron mutation, which it previously lacked.
    -Epic Staff of Nat Gann: is now silver, no longer gives Uncanny Dodges (until we fix the way it works, since right now it is taking away your dodges), uses Dex to hit and Dex for damage, and has a crit range of 19-20.
    -Epic Timeblade: now gives a 6% doublestrike chance. It was also supposed to have Improved Slowburst before but the mutation it was given was the wrong one. It now has Improved Slowburst as it should.

    -Shield of Reflecting: is +5 now, and has a min level of 10.
    -Wand of Blasting: now gives Greater Potency IV.
    -The items that grant the Abishai set bonus that had energy resistance now give 10 resist instead of 3.
    -Battered Guardian Shield: now has min level of 10.
    -Goggles of Time-Sensing: now have min level of 4.

    I always appreciate comments on the loot- I take as much time as is possible to read them and make adjustments. Oh, and about the third item in the Sora Kell set: it was indeed determined that the chest that should have been dropping it was not doing so, but it's since been fixed. It should be dropping now, and can be found in the Framework quest. There were two weapons that were also not dropping, and they should show up as well (one in Framework and one in Eyes of Stone).

  4. #364
    Community Member Trillea's Avatar
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    Quote Originally Posted by Genasi View Post
    There's a lot of great feedback in this thread, thanks everyone. I managed to get in some changes in response to your thoughts, and they are as follows:

    -Staff of Nat Gann: is now silver, gives Dex +4, and uses Dex to hit and Dex for damage.
    -Hellstroke Greataxe: now has the Cold Iron mutation, which it previously lacked.
    -Hellfire Crossbow: now has Flaming Burst. I can see how Flaming was too weak a choice when the Scorching Ray was really just a neat bonus.
    -Timeblade: now gives a 3% doublestrike chance.

    -Epic Hellstroke Greataxe: now has the Cold Iron mutation, which it previously lacked.
    -Epic Staff of Nat Gann: is now silver, no longer gives Uncanny Dodges (until we fix the way it works, since right now it is taking away your dodges), uses Dex to hit and Dex for damage, and has a crit range of 19-20.
    -Epic Timeblade: now gives a 6% doublestrike chance. It was also supposed to have Improved Slowburst before but the mutation it was given was the wrong one. It now has Improved Slowburst as it should.

    -Shield of Reflecting: is +5 now, and has a min level of 10.
    -Wand of Blasting: now gives Greater Potency IV.
    -The items that grant the Abishai set bonus that had energy resistance now give 10 resist instead of 3.
    -Battered Guardian Shield: now has min level of 10.
    -Goggles of Time-Sensing: now have min level of 4.

    I always appreciate comments on the loot- I take as much time as is possible to read them and make adjustments. Oh, and about the third item in the Sora Kell set: it was indeed determined that the chest that should have been dropping it was not doing so, but it's since been fixed. It should be dropping now, and can be found in the Framework quest. There were two weapons that were also not dropping, and they should show up as well (one in Framework and one in Eyes of Stone).
    Awesome. Awesome to the Max!
    Quote Originally Posted by Philam View Post
    I nominate you as head developer of DDO!
    Quote Originally Posted by FlimsyFirewood View Post
    That tears it. I need to get a donkey.
    Concentrated power is the enemy of liberty - Ronald Reagan

  5. #365
    Founder Kambuk's Avatar
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    Awesome to see feedback acted upon like this.

    If someone has made any of the other Epic's (Hellfire Crossbow...) can they please post them so we can provide feeback on them as well and maybe get them a bit of a boost if they need it?

    Kambuk

  6. #366
    Community Member kernal42's Avatar
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    Holy Awesome, Batman!

  7. #367
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    Very nice changes.

  8. #368
    Community Member Quikster's Avatar
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    Quote Originally Posted by Genasi View Post
    There's a lot of great feedback in this thread, thanks everyone. I managed to get in some changes in response to your thoughts, and they are as follows:
    snip
    Have another greenie for addressing concerns. Not saying i like or dislike the changes, just happy that there is activity and communication. Thank you.
    Sarlona's FORMER #1 Piker!!
    QuiknDirty~Quikster~Quikkilla Missquik~
    Member of Roving Guns

  9. #369
    The Mad Multiclasser Failedlegend's Avatar
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    Quote Originally Posted by Genasi View Post
    There's a lot of great feedback in this thread, thanks everyone. I managed to get in some changes in response to your thoughts, and they are as follows:

    -Staff of Nat Gann: is now silver, gives Dex +4, and uses Dex to hit and Dex for damage.
    -Hellstroke Greataxe: now has the Cold Iron mutation, which it previously lacked.
    -Hellfire Crossbow: now has Flaming Burst. I can see how Flaming was too weak a choice when the Scorching Ray was really just a neat bonus.
    -Timeblade: now gives a 3% doublestrike chance.

    -Epic Hellstroke Greataxe: now has the Cold Iron mutation, which it previously lacked.
    -Epic Staff of Nat Gann: is now silver, no longer gives Uncanny Dodges (until we fix the way it works, since right now it is taking away your dodges), uses Dex to hit and Dex for damage, and has a crit range of 19-20.
    -Epic Timeblade: now gives a 6% doublestrike chance. It was also supposed to have Improved Slowburst before but the mutation it was given was the wrong one. It now has Improved Slowburst as it should.

    -Shield of Reflecting: is +5 now, and has a min level of 10.
    -Wand of Blasting: now gives Greater Potency IV.
    -The items that grant the Abishai set bonus that had energy resistance now give 10 resist instead of 3.
    -Battered Guardian Shield: now has min level of 10.
    -Goggles of Time-Sensing: now have min level of 4.

    I always appreciate comments on the loot- I take as much time as is possible to read them and make adjustments. Oh, and about the third item in the Sora Kell set: it was indeed determined that the chest that should have been dropping it was not doing so, but it's since been fixed. It should be dropping now, and can be found in the Framework quest. There were two weapons that were also not dropping, and they should show up as well (one in Framework and one in Eyes of Stone).
    Hey people actually listen to our rambling cool.... ML4 BTA +2 Flaming Burst Repeater is nice...any chance we'll be getting some higher level ones.
    Quote Originally Posted by Cordovan
    There is little value in getting into an edition debate; as with anything, we create what we believe works best for DDO.

  10. #370
    Community Member The_Cataclysm's Avatar
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    Quote Originally Posted by Genasi View Post
    There's a lot of great feedback in this thread, thanks everyone. I managed to get in some changes in response to your thoughts, and they are as follows:

    -Staff of Nat Gann: is now silver, gives Dex +4, and uses Dex to hit and Dex for damage.
    -Hellstroke Greataxe: now has the Cold Iron mutation, which it previously lacked.
    -Hellfire Crossbow: now has Flaming Burst. I can see how Flaming was too weak a choice when the Scorching Ray was really just a neat bonus.
    -Timeblade: now gives a 3% doublestrike chance.

    -Epic Hellstroke Greataxe: now has the Cold Iron mutation, which it previously lacked.
    -Epic Staff of Nat Gann: is now silver, no longer gives Uncanny Dodges (until we fix the way it works, since right now it is taking away your dodges), uses Dex to hit and Dex for damage, and has a crit range of 19-20.
    -Epic Timeblade: now gives a 6% doublestrike chance. It was also supposed to have Improved Slowburst before but the mutation it was given was the wrong one. It now has Improved Slowburst as it should.

    -Shield of Reflecting: is +5 now, and has a min level of 10.
    -Wand of Blasting: now gives Greater Potency IV.
    -The items that grant the Abishai set bonus that had energy resistance now give 10 resist instead of 3.
    -Battered Guardian Shield: now has min level of 10.
    -Goggles of Time-Sensing: now have min level of 4.

    I always appreciate comments on the loot- I take as much time as is possible to read them and make adjustments. Oh, and about the third item in the Sora Kell set: it was indeed determined that the chest that should have been dropping it was not doing so, but it's since been fixed. It should be dropping now, and can be found in the Framework quest. There were two weapons that were also not dropping, and they should show up as well (one in Framework and one in Eyes of Stone).
    Sweet, thanks for the update on the changes. Now you just need to make some items that would be awesome for sword and board rogues.

  11. #371
    Community Member rest's Avatar
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    Quote Originally Posted by Genasi View Post
    There's a lot of great feedback in this thread, thanks everyone. I managed to get in some changes in response to your thoughts, and they are as follows:

    -Staff of Nat Gann: is now silver, gives Dex +4, and uses Dex to hit and Dex for damage.
    -Hellstroke Greataxe: now has the Cold Iron mutation, which it previously lacked.
    -Hellfire Crossbow: now has Flaming Burst. I can see how Flaming was too weak a choice when the Scorching Ray was really just a neat bonus.
    -Timeblade: now gives a 3% doublestrike chance.

    -Epic Hellstroke Greataxe: now has the Cold Iron mutation, which it previously lacked.
    -Epic Staff of Nat Gann: is now silver, no longer gives Uncanny Dodges (until we fix the way it works, since right now it is taking away your dodges), uses Dex to hit and Dex for damage, and has a crit range of 19-20.
    -Epic Timeblade: now gives a 6% doublestrike chance. It was also supposed to have Improved Slowburst before but the mutation it was given was the wrong one. It now has Improved Slowburst as it should.

    -Shield of Reflecting: is +5 now, and has a min level of 10.
    -Wand of Blasting: now gives Greater Potency IV.
    -The items that grant the Abishai set bonus that had energy resistance now give 10 resist instead of 3.
    -Battered Guardian Shield: now has min level of 10.
    -Goggles of Time-Sensing: now have min level of 4.

    I always appreciate comments on the loot- I take as much time as is possible to read them and make adjustments. Oh, and about the third item in the Sora Kell set: it was indeed determined that the chest that should have been dropping it was not doing so, but it's since been fixed. It should be dropping now, and can be found in the Framework quest. There were two weapons that were also not dropping, and they should show up as well (one in Framework and one in Eyes of Stone).

    Your coming in here and collecting feedback is amazingly cool. Acting on that feedback is even better. Thank you sir. +rep

  12. #372

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    Really nice work! Thanks!

    Now I'll try to greedily overreach while we have your attention (even though it's off topic)...please review this absolute abomination of an Epic item:



    This is just the most disappointing Epic item in the game (well, that other summoning wand may be right there with it). At least give it a DC of 30+, or something? Anything?

    Figured I'd give it a shot while we were on such a roll!
    ~PESTILENCE~
    Looting's our business and business is good.
    Officer On Thelanis - Deathseer, Deathslasher, Deathcount, Deathslicer, Deathspinner, Deathsneak, Deathswiper, Deathdoctor

  13. #373
    Community Member maddmatt70's Avatar
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    Quote Originally Posted by Genasi View Post
    There's a lot of great feedback in this thread, thanks everyone. I managed to get in some changes in response to your thoughts, and they are as follows:

    -Staff of Nat Gann: is now silver, gives Dex +4, and uses Dex to hit and Dex for damage.
    -Hellstroke Greataxe: now has the Cold Iron mutation, which it previously lacked.
    -Hellfire Crossbow: now has Flaming Burst. I can see how Flaming was too weak a choice when the Scorching Ray was really just a neat bonus.
    -Timeblade: now gives a 3% doublestrike chance.

    -Epic Hellstroke Greataxe: now has the Cold Iron mutation, which it previously lacked.
    -Epic Staff of Nat Gann: is now silver, no longer gives Uncanny Dodges (until we fix the way it works, since right now it is taking away your dodges), uses Dex to hit and Dex for damage, and has a crit range of 19-20.
    -Epic Timeblade: now gives a 6% doublestrike chance. It was also supposed to have Improved Slowburst before but the mutation it was given was the wrong one. It now has Improved Slowburst as it should.

    -Shield of Reflecting: is +5 now, and has a min level of 10.
    -Wand of Blasting: now gives Greater Potency IV.
    -The items that grant the Abishai set bonus that had energy resistance now give 10 resist instead of 3.
    -Battered Guardian Shield: now has min level of 10.
    -Goggles of Time-Sensing: now have min level of 4.

    I always appreciate comments on the loot- I take as much time as is possible to read them and make adjustments. Oh, and about the third item in the Sora Kell set: it was indeed determined that the chest that should have been dropping it was not doing so, but it's since been fixed. It should be dropping now, and can be found in the Framework quest. There were two weapons that were also not dropping, and they should show up as well (one in Framework and one in Eyes of Stone).
    Thank you very much Gensai this is tremendous. The developers are getting better and better..
    Norg Fighter12/Paladin6/Monk2, Jacquiej Cleric18/Monk1/Wiz1, Rabiez Bard16/Ranger3/Cleric1, Hangover Bard L20, Boomsticks Fighter12/Monk 6/Druid 2, Grumblegut Ranger8/Paladin6/Monk6, Rabidly Rogue L20, Furiously Rogue10/Monk6/Paladin4, Snowcones Cleric 12/Ranger 6/Monk 2, Norge Barbarian 12/FVS4/Rogue4. Guild:Prophets of The New Republic Khyber.

  14. #374
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    Quote Originally Posted by Genasi View Post
    -Hellstroke Greataxe: now has the Cold Iron mutation, which it previously lacked.
    That word "mutation" is new around here. Something in your data files?

    Quote Originally Posted by Genasi View Post
    I always appreciate comments on the loot- I take as much time as is possible to read them and make adjustments.
    Okay, here's a comment on the loot from Three Barrel Cove: it does not exist. Please adjust that. (Just because an adventure pack is old doesn't mean it's unimportant)

    Quote Originally Posted by Genasi View Post
    Oh, and about the third item in the Sora Kell set: it was indeed determined that the chest that should have been dropping it was not doing so, but it's since been fixed. It should be dropping now, and can be found in the Framework quest.
    It seems a bit weird to have a set of three items in a series of three quests, but not to distribute one into each dungeon. Symmetry.

    On the other hand, maybe you're thinking that Diplomatic Impunity is the weakest dungeon of the series (due to problems in the jungle areas), so you don't want to emphasize it further...

  15. #375
    Community Member Merlocke's Avatar
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    Quote Originally Posted by Genasi View Post
    -Goggles of Time-Sensing: now have min level of 4.
    Doh!
    Synergia Merlocke (Wiz, Heroic/Epic/Iconic Completionist x3) Merloc (Cleric Tank) Merlocked (Barb) Merlocc (Rog)

  16. #376
    Community Member Symar-FangofLloth's Avatar
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    Quote Originally Posted by Angelus_dead View Post
    That word "mutation" is new around here. Something in your data files?
    I think I recall it being used years ago. It's just the internal term for special effects (read: everything) on items.
    Former Xoriat-er. Embrace the Madness.

  17. #377
    Community Member Seliana's Avatar
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    Quote Originally Posted by Genasi View Post
    There's a lot of great feedback in this thread, thanks everyone. I managed to get in some changes in response to your thoughts, and they are as follows...
    Could we get Boon to Undeath on the Level 20 Robe of Shadow instead of the +2 Necromancy dc?

    Daydream - the Pwnage of Cannith

    Quote Originally Posted by Barazon View Post
    What about lava and deep lava? By your logic, rogues should get a reflex save for swimming in it, as long as they keeps moving!

  18. #378
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    Quote Originally Posted by Seliana View Post
    Could we get Boon to Undeath on the Level 20 Robe of Shadow instead of the +2 Necromancy dc?
    You're requesting a big downgrade... for most characters, Boon to Undeath is worse than nothing... I know you're thinking of PM, but Necromancy +2 is something of wide applicability (Wiz, Sor, Cle, FVS, Dru)

  19. #379
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    Quote Originally Posted by Genasi View Post
    There's a lot of great feedback in this thread, thanks everyone. I managed to get in some changes in response to your thoughts, and they are as follows:

    -Staff of Nat Gann: is now silver, gives Dex +4, and uses Dex to hit and Dex for damage.
    -Hellstroke Greataxe: now has the Cold Iron mutation, which it previously lacked.
    -Hellfire Crossbow: now has Flaming Burst. I can see how Flaming was too weak a choice when the Scorching Ray was really just a neat bonus.
    -Timeblade: now gives a 3% doublestrike chance.

    -Epic Hellstroke Greataxe: now has the Cold Iron mutation, which it previously lacked.
    -Epic Staff of Nat Gann: is now silver, no longer gives Uncanny Dodges (until we fix the way it works, since right now it is taking away your dodges), uses Dex to hit and Dex for damage, and has a crit range of 19-20.
    -Epic Timeblade: now gives a 6% doublestrike chance. It was also supposed to have Improved Slowburst before but the mutation it was given was the wrong one. It now has Improved Slowburst as it should.

    -Shield of Reflecting: is +5 now, and has a min level of 10.
    -Wand of Blasting: now gives Greater Potency IV.
    -The items that grant the Abishai set bonus that had energy resistance now give 10 resist instead of 3.
    -Battered Guardian Shield: now has min level of 10.
    -Goggles of Time-Sensing: now have min level of 4.

    I always appreciate comments on the loot- I take as much time as is possible to read them and make adjustments. Oh, and about the third item in the Sora Kell set: it was indeed determined that the chest that should have been dropping it was not doing so, but it's since been fixed. It should be dropping now, and can be found in the Framework quest. There were two weapons that were also not dropping, and they should show up as well (one in Framework and one in Eyes of Stone).
    This is the jesus like response us players like to hear from our staff. See, this guy listened to our suggestions, and followed through. Take notes, other dev's.

    Since we are the ones playing the game, it would make sense to listen to your customer. After all, the customer is always right.

    We will pay to have these items, simple as that. You make money by listening to us and following through. We are the ones playing this game all the time, it would make sense to listen to us AND act on it. This dev did, and he is jesus.

    +1
    Q&A is the business of pointing out others' failures. Optimists need not apply.

  20. #380
    Community Member Seliana's Avatar
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    Quote Originally Posted by Angelus_dead View Post
    You're requesting a big downgrade... for most characters, Boon to Undeath is worse than nothing... I know you're thinking of PM, but Necromancy +2 is something of wide applicability (Wiz, Sor, Cle, FVS, Dru)
    True, but there is already so many sources of +2 Necromancy DC in game that there is nothing wrong with one item being made for Pale Masters. For PM it's actually an upgrade, the idea is to make an item more compatible with other necromancy gear as well as change it towards the prestige class it was probably designed for.

    Most Necromancy focused casters already have an item of some kind that adds to their Necromancy DC. Examples being Staff of the Petitioner, Deaths Touch after its Upgrade, Spectacles of Spirit Sight, Epic spectacles of Spirit sight, Epic staff of Inner Sight, Mentau's Goggles, and any randomly generated +1 necromancy club or dagger.

    AD, Try wearing the Shroud of the Abbot on Lamannia in Lich form... let some stuff hit you and watch the HP you get back... Wouldn't it be better to have 1 item designed to be very nice for Pale Masters, rather then another cookie cutter +2 necro dc item someone can get half a dozen other places?

    Other prestige classes have items directly designed for prestige classes that aren't tied to the TOD rings. Examples like Levik's set for Tanks, Lorik's set for Healers, Tharne's Wrath for Rogues, Glacial Assault for Sorcerers. Why not Pale Master?
    Daydream - the Pwnage of Cannith

    Quote Originally Posted by Barazon View Post
    What about lava and deep lava? By your logic, rogues should get a reflex save for swimming in it, as long as they keeps moving!

  21. 10-07-2010, 07:48 PM


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