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Thread: Wizzly's builds

  1. #1
    Community Member Wizzly_Bear's Avatar
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    Default Wizzly's builds

    By request I will be posting my build ideas here. Discussion and commentary is, of course, welcome, but I am not specifically looking for feedback on them. Rather, I am presenting them due to people asking specifically about or for them. Many of these are past characters who no longer exist, and some are just thought experiments that I never actualized. Enjoy.

    Edit:
    1) All builds will be presented as 32 pters.
    2) All builds will have their objective clearly stated.
    3) All builds are designed to be the best at said objective while fitting within my preferred (read: fun for me) playstyle, not "the best build ever."
    4) No TRs will be used for any builds, except for Wizzly's.
    Last edited by Wizzly_Bear; 09-22-2010 at 05:47 PM.

  2. #2
    Community Member Wizzly_Bear's Avatar
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    Wizzly's lives:

    ================================================== =================
    Current Wizzly (same as predecessors. No TRs at the moment.)
    Objective: The best **** wizard ever

    Code:
    Character Plan by DDO Character Planner Version 3.5.1
    DDO Character Planner Home Page
    Level 20 True Neutral Warforged Male
    (20 Wizard) 
    Hit Points: 222
    Spell Points: 1516 
    BAB: 10\10\15\20
    Fortitude: 9
    Reflex: 15
    Will: 12
                    Starting          Feat/Enhancement
    Abilities        Base Stats          Modified Stats
    (32 Point)       (Level 1)             (Level 20)
    Strength             13                    13
    Dexterity             8                     8
    Constitution         14                    16
    Intelligence         18                    29
    Wisdom               11                    11
    Charisma              8                     8
    Tomes Used
    +1 Tome of Intelligence used at level 3
     
                    Starting          Feat/Enhancement
                   Base Skills         Modified Skills
    Skills           (Level 1)            (Level 20)
    Balance               1                    10
    Concentration         6                    26
    Jump                  3                    12
    Listen                2                    11
    Repair                4                    15
    Spot                  2                    11
    Swim                  3                    12
    Tumble               n/a                    1
    Use Magic Device     n/a                   10
     
    Level 1 (Wizard)
    Skill: Balance (+2)
    Skill: Concentration (+4)
    Skill: Jump (+2)
    Skill: Listen (+2)
    Skill: Spot (+2)
    Skill: Swim (+2)
    Feat: (Wizard Bonus) Extend Spell
    Feat: (Selected) Toughness
     
    Level 2 (Wizard)
    Skill: Balance (+0.5)
    Skill: Concentration (+1)
    Skill: Jump (+0.5)
    Skill: Listen (+0.5)
    Skill: Spot (+0.5)
    Skill: Swim (+0.5)
     
    Level 3 (Wizard)
    Skill: Balance (+0.5)
    Skill: Concentration (+1)
    Skill: Jump (+0.5)
    Skill: Listen (+0.5)
    Skill: Spot (+0.5)
    Skill: Swim (+0.5)
    Feat: (Selected) Insightful Reflexes
     
    Level 4 (Wizard)
    Ability Raise: INT
    Skill: Balance (+0.5)
    Skill: Concentration (+1)
    Skill: Jump (+0.5)
    Skill: Listen (+0.5)
    Skill: Spot (+0.5)
    Skill: Swim (+0.5)
    Skill: Tumble (+0.5)
     
    Level 5 (Wizard)
    Skill: Balance (+0.5)
    Skill: Concentration (+1)
    Skill: Jump (+0.5)
    Skill: Listen (+0.5)
    Skill: Spot (+0.5)
    Skill: Swim (+0.5)
    Skill: Tumble (+0.5)
    Feat: (Wizard Bonus) Maximize Spell
     
    Level 6 (Wizard)
    Skill: Balance (+0.5)
    Skill: Concentration (+1)
    Skill: Jump (+0.5)
    Skill: Listen (+0.5)
    Skill: Spot (+0.5)
    Skill: Swim (+0.5)
    Skill: Tumble (+0.5)
    Feat: (Selected) Empower Spell
     
    Level 7 (Wizard)
    Skill: Balance (+0.5)
    Skill: Concentration (+1)
    Skill: Jump (+0.5)
    Skill: Listen (+0.5)
    Skill: Spot (+0.5)
    Skill: Swim (+0.5)
    Skill: Tumble (+0.5)
     
    Level 8 (Wizard)
    Ability Raise: INT
    Skill: Balance (+0.5)
    Skill: Concentration (+1)
    Skill: Jump (+0.5)
    Skill: Listen (+0.5)
    Skill: Spot (+0.5)
    Skill: Swim (+0.5)
    Skill: Use Magic Device (+0.5)
     
    Level 9 (Wizard)
    Skill: Balance (+0.5)
    Skill: Concentration (+1)
    Skill: Jump (+0.5)
    Skill: Listen (+0.5)
    Skill: Spot (+0.5)
    Skill: Swim (+0.5)
    Skill: Use Magic Device (+0.5)
    Feat: (Selected) Spell Penetration
     
    Level 10 (Wizard)
    Skill: Balance (+0.5)
    Skill: Concentration (+1)
    Skill: Jump (+0.5)
    Skill: Listen (+0.5)
    Skill: Spot (+0.5)
    Skill: Swim (+0.5)
    Skill: Use Magic Device (+0.5)
    Feat: (Wizard Bonus) Quicken Spell
     
    Level 11 (Wizard)
    Skill: Balance (+0.5)
    Skill: Concentration (+1)
    Skill: Jump (+0.5)
    Skill: Listen (+0.5)
    Skill: Spot (+0.5)
    Skill: Swim (+0.5)
    Skill: Use Magic Device (+0.5)
     
    Level 12 (Wizard)
    Ability Raise: INT
    Skill: Balance (+0.5)
    Skill: Concentration (+1)
    Skill: Jump (+0.5)
    Skill: Listen (+0.5)
    Skill: Spot (+0.5)
    Skill: Swim (+0.5)
    Skill: Use Magic Device (+1)
    Feat: (Selected) Greater Spell Penetration
     
    Level 13 (Wizard)
    Skill: Balance (+0.5)
    Skill: Concentration (+1)
    Skill: Jump (+0.5)
    Skill: Listen (+0.5)
    Skill: Spot (+0.5)
    Skill: Swim (+0.5)
    Skill: Use Magic Device (+1)
     
    Level 14 (Wizard)
    Skill: Balance (+0.5)
    Skill: Concentration (+1)
    Skill: Jump (+0.5)
    Skill: Listen (+0.5)
    Skill: Spot (+0.5)
    Skill: Swim (+0.5)
    Skill: Use Magic Device (+1)
     
    Level 15 (Wizard)
    Skill: Balance (+0.5)
    Skill: Concentration (+1)
    Skill: Jump (+0.5)
    Skill: Listen (+0.5)
    Skill: Spot (+0.5)
    Skill: Swim (+0.5)
    Skill: Use Magic Device (+1)
    Feat: (Wizard Bonus) Enlarge Spell
    Feat: (Selected) Heighten Spell
     
    Level 16 (Wizard)
    Ability Raise: INT
    Skill: Balance (+0.5)
    Skill: Concentration (+1)
    Skill: Jump (+0.5)
    Skill: Listen (+0.5)
    Skill: Spot (+0.5)
    Skill: Swim (+0.5)
    Skill: Use Magic Device (+1)
     
    Level 17 (Wizard)
    Skill: Balance (+0.5)
    Skill: Concentration (+1)
    Skill: Jump (+0.5)
    Skill: Listen (+0.5)
    Skill: Spot (+0.5)
    Skill: Swim (+0.5)
    Skill: Use Magic Device (+1)
     
    Level 18 (Wizard)
    Skill: Balance (+0.5)
    Skill: Concentration (+1)
    Skill: Jump (+0.5)
    Skill: Listen (+0.5)
    Skill: Spot (+0.5)
    Skill: Swim (+0.5)
    Skill: Use Magic Device (+1)
    Feat: (Selected) Spell Focus: Necromancy
     
    Level 19 (Wizard)
    Skill: Balance (+0.5)
    Skill: Concentration (+1)
    Skill: Jump (+0.5)
    Skill: Listen (+0.5)
    Skill: Spot (+0.5)
    Skill: Swim (+0.5)
    Skill: Use Magic Device (+1)
     
    Level 20 (Wizard)
    Ability Raise: INT
    Skill: Concentration (+1)
    Skill: Repair (+6)
    Skill: Use Magic Device (+1)
    Feat: (Wizard Bonus) Greater Spell Focus: Necromancy
    Enhancement: Wizard Master of Magic
    Enhancement: Racial Toughness IV
    Enhancement: Wizard Lineage of Elements III
    Enhancement: Wizard Lineage of Force I
    Enhancement: Wizard Lineage of Deadly Elements III
    Enhancement: Wizard Elemental Manipulation IV
    Enhancement: Wizard Force Manipulation IV
    Enhancement: Wizard Spell Penetration III
    Enhancement: Wizard Energy of the Scholar II
    Enhancement: Wizard Intelligence III
    Enhancement: Wizard Wand Mastery I
    Enhancement: Warforged Constitution II
    Enhancement: Warforged Inscribed Armor I
    ================================================== =================
    Last edited by Wizzly_Bear; 09-22-2010 at 06:39 PM.

  3. #3
    Community Member Wizzly_Bear's Avatar
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    Barbarian builds:

    ================================================== =============
    Dracorage ir'Dracokhan
    Objective: Beefy pure barb with intim and UMD

    Code:
    Character Plan by DDO Character Planner Version 3.5.1
    DDO Character Planner Home Page
    Level 20 True Neutral Warforged Male
    (20 Barbarian) 
    Hit Points: 412
    Spell Points: 0 
    BAB: 20\20\25\30\30
    Fortitude: 16
    Reflex: 5
    Will: 7
                      Starting          Feat/Enhancement
    Abilities        Base Stats          Modified Stats
    (32 Point)       (Level 1)             (Level 20)
    Strength             18                    25
    Dexterity             8                     8
    Constitution         16                    18
    Intelligence         10                    10
    Wisdom               13                    13
    Charisma              6                     6
                      Starting          Feat/Enhancement
                     Base Skills         Modified Skills
    Skills           (Level 1)            (Level 20)
    Balance               1                    10
    Intimidate            2                    21
    Jump                  8                    30
    Tumble               n/a                    0
    Use Magic Device      0                     9
    
    Level 1 (Barbarian)
    Feat: (Selected) Two Handed Fighting
    
    Level 3 (Barbarian)
    Feat: (Selected) Power Attack
    
    Level 4 (Barbarian)
    Ability Raise: STR
    
    Level 6 (Barbarian)
    Feat: (Selected) Improved Two Handed Fighting
    
    Level 8 (Barbarian)
    Ability Raise: STR
    
    Level 9 (Barbarian)
    Feat: (Selected) Improved Critical: Slashing Weapons
    
    Level 12 (Barbarian)
    Ability Raise: STR
    Feat: (Selected) Greater Two Handed Fighting
    
    Level 15 (Barbarian)
    Feat: (Selected) Toughness
    
    Level 16 (Barbarian)
    Ability Raise: STR
    
    Level 18 (Barbarian)
    Feat: (Selected) Cleave
    
    Level 20 (Barbarian)
    Ability Raise: STR
    Enhancement: Barbarian Damage Boost IV
    Enhancement: Barbarian Sprint Boost I
    Enhancement: Barbarian Extend Rage III
    Enhancement: Barbarian Extra Rage I
    Enhancement: Barbarian Hardy Rage I
    Enhancement: Barbarian Intimidation
    Enhancement: Barbarian Power Attack III
    Enhancement: Barbarian Power Rage IV
    Enhancement: Barbarian Frenzied Berserker III
    Enhancement: Barbarian Might
    Enhancement: Barbarian Item Defense I
    Enhancement: Racial Toughness II
    Enhancement: Barbarian Constitution I
    Enhancement: Barbarian Toughness III
    Enhancement: Warforged Brute Fighting I
    Enhancement: Warforged Constitution I
    Enhancement: Warforged Healer's Friend II
    Enhancement: Warforged Power Attack III
    Enhancement: Warforged Great Weapon Aptitude III
    ================================================== =============
    Last edited by Wizzly_Bear; 09-22-2010 at 06:53 PM.

  4. #4
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    Bard builds:

    ================================================== =====================
    Useful max haggler (aka "Dracomart ir'Dracokhan"):
    Objective: To attain the highest possible Haggle (without TRs) while still remaining useful and effective to parties and raids of all difficulties.

    Code:
    Character Plan by DDO Character Planner Version 3.5.1
    DDO Character Planner Home Page
    Level 20 True Neutral Human Male
    (20 Bard) 
    Hit Points: 222
    Spell Points: 786 
    BAB: 15\15\20\25\25
    Fortitude: 8
    Reflex: 11
    Will: 11
                     Starting          Feat/Enhancement
    Abilities        Base Stats          Modified Stats
    (32 Point)       (Level 1)             (Level 20)
    Strength             15                    15
    Dexterity             8                     8
    Constitution         14                    14
    Intelligence         10                    10
    Wisdom                8                     8
    Charisma             18                    29
                     Starting          Feat/Enhancement
                    Base Skills         Modified Skills
    Skills           (Level 1)            (Level 20)
    Balance               3                    22
    Bluff                 4                     9
    Concentration         6                    25
    Diplomacy             8                    34
    Haggle                8                    41
    Jump                  5                    24
    Perform               8                    32
    Tumble                0                     0
    Use Magic Device      8                    32
     
    Level 1 (Bard)
    Skill: Balance (+4)
    Skill: Concentration (+4)
    Skill: Diplomacy (+4)
    Skill: Haggle (+4)
    Skill: Jump (+3)
    Skill: Perform (+4)
    Skill: Tumble (+1)
    Skill: Use Magic Device (+4)
    Feat: (Human Bonus) Power Attack
    Feat: (Selected) Toughness
    Spell (1): Master's Touch
     
    Level 2 (Bard)
    Spell (1): Focusing Chant
     
    Level 3 (Bard)
    Feat: (Selected) Weapon Focus: Slashing Weapons
    Spell (1): Hypnotism
     
    Level 4 (Bard)
    Ability Raise: CHA
    Spell (2): Invisibility
    Spell (2): Rage
     
    Level 5 (Bard)
    Spell (1): Remove Fear
    Spell (2): Glitterdust
     
    Level 6 (Bard)
    Feat: (Selected) Extend Spell
     
    Level 7 (Bard)
    Spell (2): Blur
    Spell (3): Displacement
    Spell (3): Haste
     
    Level 8 (Bard)
    Ability Raise: CHA
    Spell (3): Good Hope
     
    Level 9 (Bard)
    Feat: (Selected) Two Handed Fighting
     
    Level 10 (Bard)
    Spell (3): Cure Serious Wounds
    Spell (4): Dimension Door
    Spell (4): Freedom of Movement
     
    Level 11 (Bard)
    Spell (4): Otto's Sphere of Dancing
     
    Level 12 (Bard)
    Ability Raise: CHA
    Feat: (Selected) Improved Critical: Slashing Weapons
     
    Level 13 (Bard)
    Spell (4): Break Enchantment
    Spell (5): Greater Heroism
    Spell (5): Mass Suggestion
     
    Level 14 (Bard)
    Spell (5): Mass Cure Light Wounds
     
    Level 15 (Bard)
    Feat: (Selected) Skill Focus: Haggle
     
    Level 16 (Bard)
    Ability Raise: CHA
    Spell (1): Merfolk's Blessing
    Spell (5): Greater Dispel Magic
    Spell (6): Otto's Irresistable Dance
    Spell (6): Mass Charm Monster
     
    Level 17 (Bard)
    Spell (2): Sonic Blast
    Spell (6): Mass Cure Moderate Wounds
     
    Level 18 (Bard)
    Feat: (Selected) Negotiator
    Spell (3): Fear
     
    Level 19 (Bard)
    Spell (4): Neutralize Poison
    Spell (6): Greater Shout
     
    Level 20 (Bard)
    Ability Raise: CHA
    Spell (5): Shadow Walk
     
    Enhancement: Bard Inspired Attack III
    Enhancement: Bard Inspired Bravery II
    Enhancement: Bard Inspired Damage III
    Enhancement: Bard Lingering Song III
    Enhancement: Bard Warchanter I
    Enhancement: Bard Musical Prodigy
    Enhancement: Human Adaptability Charisma I
    Enhancement: Human Versatility IV
    Enhancement: Racial Toughness II
    Enhancement: Bard Haggle IV
    Enhancement: Bard Charisma III
    Enhancement: Bard Wand Mastery IV
    ================================================== =====================
    Last edited by Wizzly_Bear; 09-22-2010 at 05:48 PM.

  5. #5
    Community Member Wizzly_Bear's Avatar
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    Cleric builds:

    ================================================== ========
    Dracosanct ir'Dracokhan
    Objective: Max wisdom cleric with secondary melee ability

    Code:
    Character Plan by DDO Character Planner Version 3.5.1
    DDO Character Planner Home Page
    Level 20 True Neutral Human Male
    (20 Cleric) 
    Hit Points: 262
    Spell Points: 1437 
    BAB: 15\15\20\25\25
    Fortitude: 14
    Reflex: 5
    Will: 20
                      Starting          Feat/Enhancement
    Abilities        Base Stats          Modified Stats
    (32 Point)       (Level 1)             (Level 20)
    Strength             14                    14
    Dexterity             8                     8
    Constitution         14                    14
    Intelligence         12                    12
    Wisdom               18                    26
    Charisma              8                     8
                      Starting          Feat/Enhancement
                     Base Skills         Modified Skills
    Skills           (Level 1)            (Level 20)
    Balance               1                    10
    Concentration         6                    25
    Jump                  4                    13
    Tumble               n/a                    0
    Use Magic Device      1                    10
    
    Level 1 (Cleric)
    Feat: (Human Bonus) Empower Healing Spell
    Feat: (Selected) Extend Spell
    
    Level 3 (Cleric)
    Feat: (Selected) Toughness
    
    Level 4 (Cleric)
    Ability Raise: WIS
    
    Level 6 (Cleric)
    Feat: (Selected) Quicken Spell
    
    Level 8 (Cleric)
    Ability Raise: WIS
    
    Level 9 (Cleric)
    Feat: (Selected) Maximize Spell
    
    Level 12 (Cleric)
    Ability Raise: WIS
    Feat: (Selected) Empower Spell
    
    Level 15 (Cleric)
    Feat: (Selected) Extra Turning
    
    Level 16 (Cleric)
    Ability Raise: WIS
    
    Level 18 (Cleric)
    Feat: (Selected) Heighten Spell
    
    Level 20 (Cleric)
    Enhancement: Cleric Divine Intervention
    Enhancement: Cleric Radiant Servant II
    Enhancement: Unyielding Sovereignty
    Enhancement: Follower of the Sovereign Host
    Enhancement: Human Adaptability Wisdom I
    Enhancement: Cleric Improved Empower Healing III
    Enhancement: Racial Toughness II
    Enhancement: Cleric Heal II
    Enhancement: Cleric Prayer of Life III
    Enhancement: Cleric Prayer of Incredible Life III
    Enhancement: Cleric Life Magic IV
    Enhancement: Cleric Wisdom III
    Enhancement: Cleric Divine Vitality I
    Enhancement: Cleric Improved Turning I
    Enhancement: Cleric Wand and Scroll Mastery IV
    ================================================== ========
    Last edited by Wizzly_Bear; 09-22-2010 at 07:09 PM.

  6. #6
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    Favored Soul builds:

    ================================================== ==============
    Caster Soul (aka "Dracosoul ir'Dracokhan")
    Objective: Max wisdom Favored Soul with secondary melee ability

    Code:
    Character Plan by DDO Character Planner Version 3.5.1
    DDO Character Planner Home Page
    Level 20 True Neutral Human Male
    (20 Favored Soul) 
    Hit Points: 282
    Spell Points: 1870 
    BAB: 15\15\20\25\25
    Fortitude: 13
    Reflex: 11
    Will: 19
                      Starting          Feat/Enhancement
    Abilities        Base Stats          Modified Stats
    (28 Point)       (Level 1)             (Level 20)
    Strength             14                    14
    Dexterity             8                     8
    Constitution         12                    12
    Intelligence         10                    10
    Wisdom               16                    24
    Charisma             14                    20
                      Starting          Feat/Enhancement
                     Base Skills         Modified Skills
    Skills           (Level 1)            (Level 20)
    Balance               1                     10
    Concentration         5                     24
    Jump                  6                     25
    
    Level 1 (Favored Soul)
    Feat: (Selected) Empower Spell
    Feat: (Human Bonus) Extend Spell
    Feat: (Diety) Favored by the Sovereign Host
    Spell (1): Divine Favor
    Spell (1): Nightshield
    
    Level 2 (Favored Soul)
    Spell (1): Remove Fear
    
    Level 3 (Favored Soul)
    Feat: (Selected) Maximize Spell
    Spell (1): Bless
    
    Level 4 (Favored Soul)
    Ability Raise: WIS
    Spell (2): Resist Energy
    
    Level 5 (Favored Soul)
    Spell (2): Remove Paralysis
    
    Level 6 (Favored Soul)
    Feat: (Selected) Quicken Spell
    Spell (3): Searing Light
    
    Level 7 (Favored Soul)
    Spell (2): Sonic Blast
    Spell (3): Prayer
    
    Level 8 (Favored Soul)
    Ability Raise: WIS
    Spell (4): Freedom of Movement
    
    Level 9 (Favored Soul)
    Feat: (Selected) Toughness
    Spell (2): Spawn Screen
    Spell (3): Magic Circle Against Evil
    Spell (4): Recitation
    
    Level 10 (Favored Soul)
    Spell (5): Greater Command
    
    Level 11 (Favored Soul)
    Spell (3): Mass Aid
    Spell (4): Divine Power
    Spell (5): Mass Cure Light Wounds
    
    Level 12 (Favored Soul)
    Ability Raise: WIS
    Feat: (Selected) Empower Healing Spell
    Spell (6): Blade Barrier
    
    Level 13 (Favored Soul)
    Spell (5): True Seeing
    Spell (6): Heal
    Spell (4): Holy Smite
    
    Level 14 (Favored Soul)
    Spell (7): Greater Restoration
    
    Level 15 (Favored Soul)
    Spell (5): Break Enchantment
    Spell (7): Mass Cure Serious Wounds
    Spell (6): Cometfall
    
    Level 16 (Favored Soul)
    Ability Raise: WIS
    Spell (8): Death Pact
    
    Level 17 (Favored Soul)
    Spell (7): Resurrection
    Spell (8): Mass Cure Critical Wounds
    
    Level 18 (Favored Soul)
    Spell (9): Mass Heal
    
    Level 19 (Favored Soul)
    Spell (8): Mass Death Ward
    Spell (9): True Resurrection
    
    Level 20 (Favored Soul)
    Ability Raise: WIS
    Spell (9): Implosion
    Enhancement: Favored Soul Ascendency: Sovereign Host
    Enhancement: Unyielding Sovereignty
    Enhancement: Favored Soul Longsword Specialization II
    Enhancement: Human Adaptability Charisma I
    Enhancement: Human Greater Adaptability Wisdom I
    Enhancement: Human Improved Recovery I
    Enhancement: Racial Toughness II
    Enhancement: Favored Soul Prayer of Smiting I
    Enhancement: Favored Soul Prayer of Life I
    Enhancement: Favored Soul Smiting IV
    Enhancement: Favored Soul Life Magic IV
    Enhancement: Favored Soul Charisma III
    Enhancement: Favored Soul Wisdom II
    Enhancement: Favored Soul Toughness IV
    Enhancement: Favored Soul Wand and Scroll Mastery IV
    ================================================== ==============
    Last edited by Wizzly_Bear; 09-22-2010 at 06:27 PM.

  7. #7
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    Fighter builds:
    Last edited by Wizzly_Bear; 09-22-2010 at 05:31 PM.

  8. #8
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    Monk builds:
    Last edited by Wizzly_Bear; 09-22-2010 at 05:31 PM.

  9. #9
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    Paladin builds:
    Last edited by Wizzly_Bear; 09-22-2010 at 05:32 PM.

  10. #10
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    Ranger builds:
    Last edited by Wizzly_Bear; 09-22-2010 at 05:32 PM.

  11. #11
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    Rogue builds:
    Last edited by Wizzly_Bear; 09-22-2010 at 05:32 PM.

  12. #12
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    Sorcerer builds:
    Last edited by Wizzly_Bear; 09-22-2010 at 05:32 PM.

  13. #13
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    Wizard builds:
    Last edited by Wizzly_Bear; 09-22-2010 at 05:32 PM.

  14. #14
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    Deep multiclass, or "Hybrid", builds:
    Last edited by Wizzly_Bear; 09-22-2010 at 05:33 PM.

  15. #15
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    reserved14

  16. #16
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    Posts
    0

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    reserved15

  17. #17
    Community Member biggin's Avatar
    Join Date
    Dec 2006
    Posts
    892

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    Following the Bard build with a little twinkage for my playstyle. High DC's, high haggle (obviously), and really a fun class to play all around. The bank account is looking much better.
    There is no lag. Just because you had none before and can't play now doesn't mean the server move had anything to do with it.

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