hello.
i wanted to know if i should or shouldn't throw 1 lvl at rogue class for my heal/caster cleric.
pros:
6 bonus skill points
open locks (for the occasional soloing i will do).
UDM as a class skill (being twice as effective at spending skill points)
sneak attack (effectively +3 dmg )
cons :
loss of some SP (how much sp do i exactly loss as i dont get lvl 20 cleric?)
loss of the lvl 20 enchantment (is it really that good)
less spell penetration/spell damage for not reaching lvl 20 (is it really matters?)
did i missed something? should i do it?
i'm human cleric with no dex bonus
i have some other noob question:
there are 2 "follower" enchantments (the silver flame/sovereign host)
can i choose both or choosing one of them deny me from choosing the other?
do i get the "spell" that give me proficiency with the weapon (longbow/longsword) as well or do i need to invest more action points?
should i spend 2 action point on the one that gives me +1 to longswords? the damage is same as morningstars/heavimace. however, do you think that longswords tend to be more magically powerful then bludgeon weapons? (i mean does the chances to get +5 longsword are greater then the chance to get +5 heavy mace?)
thanks for answering.