Page 2 of 2 FirstFirst 12
Results 21 to 25 of 25
  1. #21
    The Hatchery
    2014 & 2016 DDO Players Council
    Dandonk's Avatar
    Join Date
    Dec 2009
    Posts
    0

    Default

    Quote Originally Posted by Talltale-Storyteller View Post
    Well, and I know I play a HF, the WF can win out on crits, because of FOI and the Earth finisher. x3, x3, x3, x4.

    so +8, +8, +8, +8

    OR

    +12, +12, +12, +16


    but that is only on a held/stunned enemy.
    Ah, good point there.

  2. #22
    Community Member AylinIsAwesome's Avatar
    Join Date
    Oct 2009
    Posts
    2,968

    Default

    I think it's important to note that Warforged Power Attack costs all of 6 APs, whereas Halfling Guile and Cunning up to 4 each costs 20 APs.

    I'm going to guess than when T3 of Ninja Spy comes out...it'll swing in favour of the Warforged a little bit, because of not being able to get all the Halfling Guile and Cunning.

  3. #23
    Community Member Talltale-Storyteller's Avatar
    Join Date
    Sep 2009
    Posts
    354

    Default

    Quote Originally Posted by AylinIsAwesome View Post
    I think it's important to note that Warforged Power Attack costs all of 6 APs, whereas Halfling Guile and Cunning up to 4 each costs 20 APs.

    I'm going to guess than when T3 of Ninja Spy comes out...it'll swing in favour of the Warforged a little bit, because of not being able to get all the Halfling Guile and Cunning.
    Honest opinion here:

    T2 already does. 3d6 SA damage? Why am I spending 20 AP for another 8?

    I'm not, because I've already acknowledged that its a waste beyond t3 and I'm going to get other stuff instead.

    Could not agree more, Aylin, and this is coming from somebody who prefers to play a halfling monk.
    Member of The Sublime Permadeath Guild on Thelanis.
    www.thesublimeguild.com

    Go Hard or Go Home!

  4. #24
    Community Member maestro973's Avatar
    Join Date
    Feb 2010
    Posts
    159

    Default

    It really depends on what you're fighting and how you play. Against certain enemies you'll GENERALLY do more base damage with WF, and against others the sneak attack will put you ahead with halfling.

    The easiest way to make the decision on race is plan out what YOU want to get out of the character. What feats/enhancements are a must. You aren't going to fit everything into a build, so decide what is important for you and go from there.

    I'll note a few things though: the extra cost to your attack is VERY noticable while leveling up. While leveling it may be something you want to wait to invest into. Keep in mind WF immunities (with the exception of level-drain) are an overlap with the monk immunities. Also, 50% healing amp.

  5. #25
    Community Member rabrams99's Avatar
    Join Date
    Sep 2006
    Posts
    354

    Default

    Thanks for all teh great insight.

Page 2 of 2 FirstFirst 12

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  

This form's session has expired. You need to reload the page.

Reload