"Did you think I was actually gonna play this thang, man!?" - Mississippee, err... Muhammad Ali
Calling all fighters!! I am seeking the help of all you fighters out there that have experience and success with mixed classing fighters (something I do have, but not to the level I'd like to have). For my next project, I am planning to go with this split. Please help me float like a butterfly, and sting like a bee....
I have a 3 versions, a human THFer, designed for build and player simplicity, and a human and a halfling (TWF) version designed for veterans of the fight game, who understand TWF offer more dps through more procs.. However, I'm having a good deal of difficulty deciding which race is best suited for me, for this build concept. I'll start with the two human builds, because I think they are the easiest to build and maintain, and are more survivable. For those who'd like to forgo human, stay tuned for halfling and drow versions (rapier) that may be suitable to your liking. I can also see dwarves fit in well here, since they get dwarven axes and can benefit from defensive enhancements of their own.
I love human for the self heal, extra feat, and HV (for to-hit and UMD).
Can you imagine a Kensei fighter that can pop his own heal scrolls (and overall great self-heal), get sick DPS via sneak attack, have good trapsmithing abilities, evasion, and have some AC to boot?
However, halflings get a few stackable dps enhancements that would synergise very nicely here.
I need all you expert fighters to weigh in. Up for discussion are race, skills, feats and enhancements. Please dont recommend different classes, unless you are going to keep it brief and have strong math backing you up.. I've narrowed my choices to either human or halfling.
Thanks to all who can help.
HUMAN THF: GREATAXE
HUMAN TWF: DUAL KOPESHCode:Character Plan by DDO Character Planner Version 3.5.1 DDO Character Planner Home Page Muhammad Ali Level 20 Lawful Good Human Male (12 Fighter \ 1 Monk \ 7 Rogue) Hit Points: 364 Spell Points: 0 BAB: 17\17\22\27\27 Fortitude: 16 Reflex: 16 Will: 13 Starting Feat/Enhancement Abilities Base Stats Modified Stats (32 Point) (Level 1) (Level 20) Strength 16 26 Dexterity 14 16 Constitution 16 18 Intelligence 8 10 Wisdom 14 16 Charisma 8 10 Tomes Used +2 Tome of Strength used at level 7 +2 Tome of Dexterity used at level 7 +2 Tome of Constitution used at level 7 +2 Tome of Intelligence used at level 7 +2 Tome of Wisdom used at level 7 +2 Tome of Charisma used at level 7 Starting Feat/Enhancement Base Skills Modified Skills Skills (Level 1) (Level 20) Balance 6 19 Bluff -1 2 Concentration 3 6 Diplomacy -1 2 Disable Device 3 23 Haggle -1 0 Heal 2 3 Hide 6 7 Intimidate -1 2 Jump 7 18 Listen 2 3 Move Silently 2 3 Open Lock 6 16 Perform n/a n/a Repair -1 0 Search -1 17 Spot 6 0 Swim 3 8 Tumble 6 7 Use Magic Device 3 27 Level 1 (Rogue) Skill: Balance (+4) Skill: Disable Device (+4) Skill: Hide (+4) Skill: Jump (+4) Skill: Open Lock (+4) Skill: Spot (+4) Skill: Tumble (+4) Skill: Use Magic Device (+4) Feat: (Selected) Toughness Feat: (Human Bonus) Two Handed Fighting Feat: (Automatic) Attack Feat: (Automatic) Heroic Durability Feat: (Automatic) Light Armor Proficiency Feat: (Automatic) Martial Weapon Proficiency: Rapier Feat: (Automatic) Martial Weapon Proficiency: Shortsword Feat: (Automatic) Martial Weapon Proficiency: Shortbow Feat: (Automatic) Simple Weapon Proficiency Feat: (Automatic) Sneak Feat: (Automatic) Sneak Attack Feat: (Automatic) Trapfinding Enhancement: Human Versatility I Enhancement: Rogue Sneak Attack Training I Level 2 (Monk) Skill: Balance (+1) Skill: Jump (+1) Skill: Use Magic Device (+1) Feat: (Monk Bonus) Iron Will Feat: (Automatic) Disciple of Breezes Feat: (Automatic) Disciple of Candles Feat: (Automatic) Disciple of Pebbles Feat: (Automatic) Disciple of Puddles Feat: (Automatic) Exotic Weapon Proficiency: Kama Feat: (Automatic) Exotic Weapon Proficiency: Shuriken Feat: (Automatic) Finishing Moves Feat: (Automatic) Flurry of Blows Feat: (Automatic) Martial Weapon Proficiency: Handaxe Feat: (Automatic) Unarmed Strike Enhancement: Human Improved Recovery I Enhancement: Rogue Open Lock I Level 3 (Fighter) Skill: Use Magic Device (+1) Feat: (Fighter Bonus) Stunning Blow Feat: (Selected) Weapon Focus: Slashing Weapons Feat: (Automatic) Defensive Fighting Feat: (Automatic) Heavy Armor Proficiency Feat: (Automatic) Martial Weapon Proficiency (ALL) Feat: (Automatic) Medium Armor Proficiency Feat: (Automatic) Shield Proficiency (General) Feat: (Automatic) Sunder Feat: (Automatic) Tower Shield Proficiency Feat: (Automatic) Trip Enhancement: Fighter Haste Boost I Enhancement: Fighter Critical Accuracy I Enhancement: Fighter Strategy (Stunning Blow) I Enhancement: Racial Toughness I Enhancement: Fighter Toughness I Level 4 (Fighter) Ability Raise: STR Skill: Use Magic Device (+1) Feat: (Fighter Bonus) Power Attack Enhancement: Human Versatility II Enhancement: Fighter Strength I Level 5 (Fighter) Skill: Use Magic Device (+1) Enhancement: Fighter Attack Boost I Enhancement: Human Adaptability Strength I Level 6 (Fighter) Skill: Use Magic Device (+1) Feat: (Selected) Toughness Feat: (Fighter Bonus) Weapon Specialization: Slashing Weapons Enhancement: Racial Toughness II Enhancement: Fighter Toughness II Level 7 (Fighter) Skill: Use Magic Device (+1) Enhancement: Fighter Haste Boost II Enhancement: Fighter Critical Accuracy II Level 8 (Fighter) Ability Raise: STR Skill: Jump (+1) Skill: Use Magic Device (+1) Feat: (Fighter Bonus) Improved Two Handed Fighting Enhancement: Fighter Attack Boost II Level 9 (Fighter) Skill: Jump (+1) Skill: Use Magic Device (+1) Feat: (Selected) Skill Focus: Use Magic Device Enhancement: Fighter Kensei I Enhancement: Fighter Toughness III Level 10 (Fighter) Skill: Balance (+0.5) Skill: Use Magic Device (+1) Feat: (Fighter Bonus) Improved Critical: Slashing Weapons Enhancement: Fighter Strength II Level 11 (Rogue) Skill: Disable Device (+6) Skill: Open Lock (+2) Skill: Use Magic Device (+1) Feat: (Automatic) Evasion Enhancement: Kensei Greataxe Mastery I Enhancement: Fighter Greataxe Specialization I Enhancement: Rogue Sneak Attack Accuracy I Level 12 (Rogue) Ability Raise: STR Skill: Balance (+3) Skill: Disable Device (+5) Skill: Use Magic Device (+1) Feat: (Selected) Greater Weapon Focus: Slashing Weapons Feat: (Automatic) Trap Sense Enhancement: Human Versatility III Level 13 (Rogue) Skill: Balance (+2) Skill: Disable Device (+1) Skill: Open Lock (+5) Skill: Use Magic Device (+1) Feat: (Automatic) Trapmaking Feat: (Automatic) Uncanny Dodge Enhancement: Fighter Critical Accuracy III Enhancement: Rogue Sneak Attack Training II Level 14 (Rogue) Skill: Balance (+1) Skill: Disable Device (+1) Skill: Open Lock (+1) Skill: Spot (+5) Skill: Use Magic Device (+1) Enhancement: Human Improved Recovery II Level 15 (Fighter) Skill: Balance (+0.5) Skill: Use Magic Device (+1) Feat: (Selected) Greater Two Handed Fighting Enhancement: Human Versatility IV Level 16 (Fighter) Ability Raise: STR Skill: Jump (+1) Skill: Use Magic Device (+1) Feat: (Fighter Bonus) Resilience Enhancement: Fighter Strength III Level 17 (Fighter) Skill: Jump (+1) Skill: Use Magic Device (+1) Level 18 (Fighter) Skill: Jump (+1) Skill: Use Magic Device (+1) Feat: (Fighter Bonus) Greater Weapon Specialization: Slashing Weapons Feat: (Selected) Lightning Reflexes Enhancement: Human Improved Recovery III Level 19 (Rogue) Skill: Balance (+3) Skill: Disable Device (+4) Skill: Use Magic Device (+2) Enhancement: Fighter Kensei II Enhancement: Rogue Sneak Attack Accuracy II Level 20 (Rogue) Skill: Balance (+1) Skill: Disable Device (+2) Skill: Spot (+5) Skill: Use Magic Device (+1) Enhancement: Kensei Greataxe Mastery II Enhancement: Fighter Armor Mastery I Enhancement: Rogue Sneak Attack Training III Enhancement: Rogue Improved Trap Sense I
For all you veterans out there, and anyone truly feeling froggie, here's my TWF variant. Massive DPS, self heal, UMD, & evasion. This fighter has amazing resilience, taking advantage of enhancements and feats to build a much more survivable melee than your typical pure bread fighter, barbarian, or rogue. Rangers have been used to fill this role many times, but I was looking for something a bit more in tune with today's DDO.
Why Muhammad Ali? Why these classes? Surprisingly fast for a fighter. The 3 classes represent that Ali was the world heavyweight champion three times. Mike Tyson, Earnie Shavers, or George Foreman would be 20 barbarians without a doubt. This guys not a one punch KO artist, but can drop you in a flash when he can get you to fight, HIS fight.Code:Character Plan by DDO Character Planner Version 3.5.1 DDO Character Planner Home Page Muhammad Ali Level 20 Lawful Good Human Male (12 Fighter \ 1 Monk \ 7 Rogue) Hit Points: 322 Spell Points: 0 BAB: 17\17\22\27\27 Fortitude: 15 Reflex: 15 Will: 13 Starting Feat/Enhancement Abilities Base Stats Modified Stats (32 Point) (Level 1) (Level 20) Strength 16 28 Dexterity 16 18 Constitution 14 16 Intelligence 8 10 Wisdom 14 16 Charisma 8 10 Tomes Used +2 Tome of Strength used at level 7 +2 Tome of Dexterity used at level 7 +2 Tome of Constitution used at level 7 +2 Tome of Intelligence used at level 7 +2 Tome of Wisdom used at level 7 +2 Tome of Charisma used at level 7 +3 Tome of Strength used at level 20 Starting Feat/Enhancement Base Skills Modified Skills Skills (Level 1) (Level 20) Balance 7 15 Bluff -1 2 Concentration 2 5 Diplomacy -1 2 Disable Device 3 23 Haggle -1 0 Heal 2 3 Hide 3 4 Intimidate -1 2 Jump 7 13 Listen 2 3 Move Silently 3 4 Open Lock 7 12 Perform n/a n/a Repair -1 0 Search 3 18 Spot 6 18 Swim 3 9 Tumble 4 5 Use Magic Device 3 23 Level 1 (Rogue) Skill: Balance (+4) Skill: Disable Device (+4) Skill: Jump (+4) Skill: Open Lock (+4) Skill: Search (+4) Skill: Spot (+4) Skill: Tumble (+1) Skill: Use Magic Device (+4) Feat: (Selected) Toughness Feat: (Human Bonus) Two Weapon Fighting Feat: (Automatic) Attack Feat: (Automatic) Heroic Durability Feat: (Automatic) Light Armor Proficiency Feat: (Automatic) Martial Weapon Proficiency: Rapier Feat: (Automatic) Martial Weapon Proficiency: Shortsword Feat: (Automatic) Martial Weapon Proficiency: Shortbow Feat: (Automatic) Simple Weapon Proficiency Feat: (Automatic) Sneak Feat: (Automatic) Sneak Attack Feat: (Automatic) Trapfinding Enhancement: Human Versatility I Enhancement: Rogue Sneak Attack Training I Enhancement: Rogue Disable Device I Enhancement: Rogue Improved Trap Sense I Level 2 (Fighter) Skill: Use Magic Device (+1) Feat: (Fighter Bonus) Exotic Weapon Proficiency: Khopesh Feat: (Automatic) Defensive Fighting Feat: (Automatic) Heavy Armor Proficiency Feat: (Automatic) Martial Weapon Proficiency (ALL) Feat: (Automatic) Medium Armor Proficiency Feat: (Automatic) Shield Proficiency (General) Feat: (Automatic) Sunder Feat: (Automatic) Tower Shield Proficiency Feat: (Automatic) Trip Enhancement: Fighter Critical Accuracy I Enhancement: Human Improved Recovery I Enhancement: Fighter Toughness I Level 3 (Fighter) Skill: Use Magic Device (+1) Feat: (Selected) Oversized Two Weapon Fighting Feat: (Fighter Bonus) Power Attack Enhancement: Fighter Haste Boost I Enhancement: Racial Toughness I Enhancement: Fighter Strength I Level 4 (Fighter) Ability Raise: STR Skill: Use Magic Device (+1) Enhancement: Fighter Attack Boost I Enhancement: Human Versatility II Level 5 (Fighter) Skill: Use Magic Device (+1) Feat: (Fighter Bonus) Weapon Focus: Slashing Weapons Enhancement: Fighter Attack Boost II Enhancement: Fighter Critical Accuracy II Level 6 (Fighter) Skill: Use Magic Device (+1) Feat: (Selected) Weapon Specialization: Slashing Weapons Enhancement: Racial Toughness II Enhancement: Fighter Toughness II Level 7 (Fighter) Skill: Use Magic Device (+1) Feat: (Fighter Bonus) Stunning Blow Enhancement: Kensei Khopesh Mastery I Enhancement: Fighter Kensei I Level 8 (Rogue) Ability Raise: STR Skill: Disable Device (+6) Skill: Open Lock (+2) Skill: Use Magic Device (+1) Feat: (Automatic) Evasion Enhancement: Human Versatility III Enhancement: Rogue Sneak Attack Accuracy I Level 9 (Rogue) Skill: Disable Device (+2) Skill: Search (+4) Skill: Spot (+2) Skill: Use Magic Device (+1) Feat: (Selected) Improved Two Weapon Fighting Feat: (Automatic) Trap Sense Enhancement: Human Improved Recovery II Level 10 (Fighter) Skill: Balance (+0.5) Skill: Use Magic Device (+1) Enhancement: Fighter Strength II Level 11 (Fighter) Skill: Balance (+0.5) Skill: Use Magic Device (+1) Feat: (Fighter Bonus) Improved Critical: Slashing Weapons Enhancement: Human Versatility IV Level 12 (Fighter) Ability Raise: STR Skill: Balance (+0.5) Skill: Use Magic Device (+1) Feat: (Selected) Greater Two Weapon Fighting Enhancement: Fighter Critical Accuracy III Level 13 (Fighter) Skill: Balance (+0.5) Skill: Use Magic Device (+1) Feat: (Fighter Bonus) Greater Weapon Focus: Slashing Weapons Enhancement: Human Adaptability Strength I Enhancement: Fighter Toughness III Level 14 (Fighter) Skill: Disable Device (+0.5) Skill: Use Magic Device (+1) Enhancement: Rogue Wrack Construct I Level 15 (Fighter) Skill: Disable Device (+0.5) Skill: Use Magic Device (+1) Feat: (Fighter Bonus) Greater Weapon Specialization: Slashing Weapons Feat: (Selected) Improved Critical: Bludgeoning Weapons Enhancement: Fighter Haste Boost II Enhancement: Fighter Haste Boost III Enhancement: Fighter Kensei II Level 16 (Rogue) Ability Raise: STR Skill: Search (+3) Skill: Spot (+5) Skill: Use Magic Device (+1) Feat: (Automatic) Trapmaking Feat: (Automatic) Uncanny Dodge Level 17 (Rogue) Skill: Balance (+1) Skill: Search (+5) Skill: Spot (+2) Skill: Use Magic Device (+1) Enhancement: Rogue Sneak Attack Training II Enhancement: Fighter Strength III Level 18 (Rogue) Skill: Disable Device (+2) Skill: Open Lock (+2) Skill: Search (+2) Skill: Spot (+2) Skill: Use Magic Device (+1) Feat: (Selected) Resilience Enhancement: Rogue Sneak Attack Accuracy II Level 19 (Rogue) Skill: Balance (+1) Skill: Disable Device (+7) Skill: Use Magic Device (+1) Enhancement: Rogue Sneak Attack Training III Level 20 (Monk) Ability Raise: STR Skill: Balance (+3) Skill: Use Magic Device (+1) Feat: (Monk Bonus) Iron Will Feat: (Automatic) Disciple of Breezes Feat: (Automatic) Disciple of Candles Feat: (Automatic) Disciple of Pebbles Feat: (Automatic) Disciple of Puddles Feat: (Automatic) Exotic Weapon Proficiency: Kama Feat: (Automatic) Exotic Weapon Proficiency: Shuriken Feat: (Automatic) Finishing Moves Feat: (Automatic) Flurry of Blows Feat: (Automatic) Unarmed Strike
Ali was cagey, one of the greatest counter punchers that ever lived. He lived on the edges of the ring, using the entire ring to his advantage. Seldom would you see him strike first. His most meaningful punches you would barely see. Amazing endurance and self heal abilities for such a large man. Sound like I can either be talking about the Real Ali or this character?
That's the idea I'd like to build on. Thank you in advance for any insight ya'll can give...